Player Matchup

Merlin
Merlin
Majulko1994
Merlin
Level 22
God Stats
8W - 5L
1,290 SR
Queue Stats
89W - 71L
1,638 Elo+
Solo
Thor
Thor
Ucsiha1
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
galamboserik
Sun Wukong
Level 17
God Stats
4W - 3L
1,475 SR
Queue Stats
7W - 13L
1,271 Elo+
Party 1
Izanami
Izanami
neumarkt
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,206 Elo+
Solo
Ymir
Ymir
pol913
Ymir
Level 25
God Stats
11W - 4L
1,468 SR
Queue Stats
20W - 28L
1,278 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,338 Elo+

VS

Team Averages
Level 14
1,450 SR
1,412 Elo+
Odin
Odin
HikkiJusty
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Solo
Chang'e
Chang'e
Leonardo0604
Chang'e
Level 29
God Stats
110W - 80L
1,364 SR
Queue Stats
948W - 852L
1,527 Elo+
Solo
Neith
Neith
RaullSM5
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ymir
Ymir
th00000
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
veest33
Tsukuyomi
Level 27
God Stats
5W - 7L
1,388 SR
Queue Stats
400W - 505L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 1
6,295
525
2,139
4,731
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
Ucsiha1
Thor
9
2 / 1 / 1
6,046
504
1,955
5,299
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
galamboserik
Sun Wukong
11
3 / 1 / 1
7,040
587
2,721
2,326
1,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
neumarkt
Izanami
11
7 / 1 / 4
7,171
598
4,425
4,250
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
pol913
Ymir
12
5 / 0 / 6
7,701
642
5,043
7,252
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 0
4,658
388
1,488
4,426
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Leonardo0604
Chang'e
8
2 / 0 / 1
5,464
455
748
2,284
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
RaullSM5
Neith
7
0 / 5 / 1
4,679
390
1,495
5,529
1,470
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
th00000
Ymir
7
0 / 6 / 0
4,634
386
1,713
7,439
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
veest33
Tsukuyomi
7
2 / 4 / 0
5,072
423
2,161
6,069
1,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
6
6
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Chang'e
Leonardo0604
Chang'e
2
0
1
2.5
W
Merlin
1
3
1
0.5
L
Neith
RaullSM5
Neith
0
5
1
0.1
W
Thor
Ucsiha1
Thor
2
1
1
2.5
W
Sun Wukong
galamboserik
Sun Wukong
3
1
1
3.5
W
Izanami
neumarkt
Izanami
7
1
4
9
W
Ymir
pol913
Ymir
5
0
6
8
L
Ymir
th00000
Ymir
0
6
0
0
L
Tsukuyomi
veest33
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,283
Damage
7,605
23,858
Taken
25,747
10,520
Mitigated
8,562
7,619
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,488
517
0
565
4,426
2,076
0
754
3,508
0
6,892
L
Chang'e
Leonardo0604
Chang'e
748
58
171
1,574
2,284
604
0
395
1,889
21,620
0
W
Merlin
2,139
209
0
1,238
4,731
1,474
1,105
748
3,958
27,064
0
L
Neith
RaullSM5
Neith
1,495
894
0
549
5,529
1,470
0
1,668
3,861
0
13,706
W
Thor
Ucsiha1
Thor
1,955
595
0
2,323
5,299
1,418
132
0
5,274
0
22,316
W
Sun Wukong
galamboserik
Sun Wukong
2,721
771
0
547
2,326
1,399
708
0
2,234
0
27,914
W
Izanami
neumarkt
Izanami
4,425
2,932
0
2,292
4,250
1,293
3,110
777
3,452
0
33,187
W
Ymir
pol913
Ymir
5,043
1,234
0
1,219
7,252
4,936
758
936
6,316
25,131
0
L
Ymir
th00000
Ymir
1,713
289
0
288
7,439
2,685
0
2,915
4,524
9,979
0
L
Tsukuyomi
veest33
Tsukuyomi
2,161
456
0
1,021
6,069
1,727
0
1,450
4,594
0
15,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
24,507
275
Minions Killed
117
0
Camps Cleared
0
1,020,768
Distance Traveled
828,980
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,658
388
13
1
0
159,809
1
L
Chang'e
5,464
455
37
3
0
117,520
2
W
Merlin
6,295
525
45
4
0
191,018
1
L
Neith
4,679
390
27
2
0
162,451
0
W
Thor
6,046
504
50
4
0
238,811
0
W
Sun Wukong
7,040
587
70
6
0
218,024
0
W
Izanami
7,171
598
80
7
0
154,051
0
W
Ymir
7,701
642
30
3
0
218,864
3
L
Ymir
4,634
386
13
1
0
199,062
3
L
Tsukuyomi
5,072
423
27
2
0
190,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role