Player Matchup

Ao Kuang
Ao Kuang
SoStonedCantAim
Ao Kuang
Level 16
God Stats
2W - 1L
1,207 SR
Queue Stats
156W - 63L
1,739 Elo+
Party 1
Cerberus
Cerberus
Spaceholle
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Party 2
Ullr
Ullr
WhatsGankMean
Ullr
Level 18
God Stats
20W - 4L
1,664 SR
Queue Stats
92W - 36L
1,729 Elo+
Party 1
Kali
Kali
hatchbot
Kali
Level 129
God Stats
15W - 11L
1,339 SR
Queue Stats
205W - 186L
1,511 Elo+
Party 1
Nox
Nox
saberc8
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Party 2
Team Averages
Level 34
1,442 SR
1,719 Elo+

VS

Team Averages
Level 23
1,576 SR
1,501 Elo+
Ymir
Ymir
DANIELRDZ1
Ymir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaudGod
Cu Chulainn
Level 29
God Stats
9W - 4L
1,638 SR
Queue Stats
111W - 107L
1,496 Elo+
Solo
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 26
God Stats
42W - 28L
1,584 SR
Queue Stats
120W - 121L
1,494 Elo+
Solo
Vulcan
Vulcan
咖咖鹏丶
Vulcan
Level 22
God Stats
7W - 6L
1,484 SR
Queue Stats
335W - 360L
1,462 Elo+
Solo
Artemis
Artemis
竹楼听雨
Artemis
Level 29
God Stats
28W - 20L
1,673 SR
Queue Stats
55W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
5 / 0 / 3
6,409
641
5,858
6,829
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Spaceholle
Cerberus
9
3 / 0 / 4
6,171
617
3,384
4,450
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 3
6,178
618
2,636
3,060
982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
10
2 / 0 / 5
5,976
598
3,616
6,833
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
10
5 / 0 / 4
6,254
625
2,832
3,038
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,300
430
799
5,884
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SaudGod
Cu Chulainn
9
0 / 1 / 0
5,030
503
3,759
4,939
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ccc123ccc123
Nemesis
7
0 / 3 / 0
4,766
477
2,207
6,745
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
9
0 / 4 / 0
5,307
531
3,057
4,131
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
竹楼听雨
Artemis
5
0 / 3 / 0
4,096
410
1,446
4,660
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
16
Kills
0
0
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cu Chulainn
SaudGod
Cu Chulainn
0
1
0
0
W
Ao Kuang
5
0
3
6.5
W
Cerberus
Spaceholle
Cerberus
3
0
4
5
W
1
0
3
2.5
L
Nemesis
ccc123ccc123
Nemesis
0
3
0
0
W
Kali
2
0
5
4.5
W
Nox
5
0
4
7
L
Vulcan
0
4
0
0
L
Artemis
竹楼听雨
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
11,268
24,210
Taken
26,359
9,860
Mitigated
8,312
11,545
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
799
423
0
228
5,884
2,051
60
3,110
2,774
8,324
0
L
Cu Chulainn
SaudGod
Cu Chulainn
3,759
908
0
1,233
4,939
2,679
399
1,767
3,172
3,177
21,693
W
Ao Kuang
5,858
1,324
0
3,434
6,829
2,794
0
644
6,185
21,412
0
W
Cerberus
Spaceholle
Cerberus
3,384
474
0
2,271
4,450
2,916
77
891
3,559
24,773
0
W
2,636
1,027
0
411
3,060
982
1,759
581
2,479
0
31,412
L
Nemesis
ccc123ccc123
Nemesis
2,207
546
0
2,622
6,745
1,705
0
2,643
4,102
0
22,384
W
Kali
3,616
1,231
0
4,639
6,833
2,150
0
263
6,570
0
32,771
W
Nox
2,832
656
0
790
3,038
1,018
192
1,729
1,309
23,730
0
L
Vulcan
3,057
608
0
193
4,131
879
234
2,298
1,833
23,823
0
L
Artemis
竹楼听雨
Artemis
1,446
883
0
717
4,660
998
343
2,256
2,404
0
8,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
23,499
298
Minions Killed
190
0
Camps Cleared
0
1,038,970
Distance Traveled
800,650
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,300
430
14
1
0
155,157
0
L
Cu Chulainn
5,030
503
56
6
0
157,889
1
W
Ao Kuang
6,409
641
44
4
0
206,651
0
W
Cerberus
6,171
617
65
7
0
208,818
5
W
Ullr
6,178
618
62
6
0
194,511
1
L
Nemesis
4,766
477
52
5
0
192,980
5
W
Kali
5,976
598
70
7
0
228,388
2
W
Nox
6,254
625
57
6
0
200,602
3
L
Vulcan
5,307
531
54
5
0
179,512
0
L
Artemis
4,096
410
14
1
0
115,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role