Player Matchup

The Morrigan
The Morrigan
DangelDawn
The Morrigan
Level 29
God Stats
3W - 3L
1,534 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo
Izanami
Izanami
MMegumiii
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
QuantumInjection
Hercules
Level 21
God Stats
4W - 0L
1,469 SR
Queue Stats
72W - 55L
1,605 Elo+
Solo
Chaac
Chaac
ZAman8tezar
Chaac
Level 29
God Stats
3W - 4L
1,549 SR
Queue Stats
151W - 166L
1,480 Elo+
Solo
Chang'e
Chang'e
sleepymop
Chang'e
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 14L
1,777 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,563 Elo+

VS

Team Averages
Level 13
1,610 SR
1,605 Elo+
Ra
Ra
DracoCM
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,615 Elo+
Solo
Ares
Ares
Gotrey
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Bellona
Bellona
IMedhat
Bellona
Level 12
God Stats
1W - 2L
1,849 SR
Queue Stats
6W - 21L
1,362 Elo+
Solo
Artemis
Artemis
Mirielia
Artemis
Level 14
God Stats
2W - 3L
1,499 SR
Queue Stats
18W - 14L
1,718 Elo+
Solo
Mercury
Mercury
haubitza
Mercury
Level 30
God Stats
16W - 12L
1,704 SR
Queue Stats
120W - 119L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DangelDawn
The Morrigan
8
0 / 4 / 0
4,547
568
986
4,764
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MMegumiii
Izanami
9
1 / 1 / 6
5,165
646
3,918
4,858
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,203
650
1,963
4,064
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,272
659
2,177
4,702
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
sleepymop
Chang'e
9
7 / 0 / 0
5,543
693
4,391
5,169
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,058
632
2,563
3,291
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Gotrey
Ares
4
0 / 2 / 0
3,480
435
1,441
4,399
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
IMedhat
Bellona
7
1 / 2 / 0
3,922
490
878
2,963
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Mirielia
Artemis
5
1 / 5 / 0
3,817
477
3,575
5,504
1,265
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mercury
haubitza
Mercury
10
2 / 0 / 2
5,610
701
3,252
3,962
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DangelDawn
The Morrigan
0
4
0
0
L
2
2
1
1.25
L
Ares
Gotrey
Ares
0
2
0
0
L
Bellona
IMedhat
Bellona
1
2
0
0.5
W
Izanami
MMegumiii
Izanami
1
1
6
4
L
Artemis
Mirielia
Artemis
1
5
0
0.2
W
2
0
3
3.5
W
1
1
0
1
L
Mercury
haubitza
Mercury
2
0
2
3
W
Chang'e
sleepymop
Chang'e
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
11,709
23,557
Taken
20,119
10,012
Mitigated
6,865
11,367
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DangelDawn
The Morrigan
986
182
0
762
4,764
1,400
819
1,082
3,618
19,463
253
L
2,563
989
274
1,113
3,291
1,071
62
1,757
1,410
23,719
0
L
Ares
Gotrey
Ares
1,441
390
0
222
4,399
1,631
0
1,394
3,005
4,388
0
L
Bellona
IMedhat
Bellona
878
99
0
272
2,963
1,760
0
22
2,734
0
6,542
W
Izanami
MMegumiii
Izanami
3,918
2,757
0
2,109
4,858
1,203
3,233
857
4,001
0
28,085
L
Artemis
Mirielia
Artemis
3,575
1,250
0
842
5,504
1,265
0
2,075
3,429
0
15,557
W
1,963
550
0
1,192
4,064
2,907
562
382
3,674
2,963
15,641
W
2,177
294
0
2,597
4,702
3,143
366
0
4,564
0
20,036
L
Mercury
haubitza
Mercury
3,252
1,595
0
747
3,962
1,138
0
69
3,843
0
33,383
W
Chang'e
sleepymop
Chang'e
4,391
619
1,556
3,151
5,169
1,359
1,196
1,531
3,558
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
21,887
207
Minions Killed
168
0
Camps Cleared
0
753,104
Distance Traveled
689,247
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,547
568
40
5
0
139,457
3
L
Ra
5,058
632
52
7
0
145,767
3
L
Ares
3,480
435
7
1
0
99,502
0
L
Bellona
3,922
490
11
1
0
137,041
3
W
Izanami
5,165
646
60
8
0
138,377
3
L
Artemis
3,817
477
26
3
0
111,221
2
W
Hercules
5,203
650
41
5
0
185,315
0
W
Chaac
5,272
659
40
5
0
140,120
2
L
Mercury
5,610
701
72
9
0
195,716
0
W
Chang'e
5,543
693
26
3
0
149,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role