Player Matchup

Loki
Loki
LZRD
Loki
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
435W - 367L
1,495 Elo+
Party 1
Ymir
Ymir
ShurShotU89
Ymir
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 126L
1,559 Elo+
Solo
Janus
Janus
Varsuty
Janus
Level 27
God Stats
15W - 22L
1,275 SR
Queue Stats
329W - 271L
1,470 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,508 Elo+

VS

Team Averages
Level 37
1,581 SR
1,322 Elo+
Kukulkan
Kukulkan
God Angel18948
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,288 Elo+
Solo
Horus
Horus
MasterBade
Horus
Level 74
God Stats
39W - 35L
1,664 SR
Queue Stats
393W - 507L
1,332 Elo+
Party 2
Merlin
Merlin
TatooWeanie
Merlin
Level 24
God Stats
25W - 21L
1,579 SR
Queue Stats
115W - 166L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LZRD
Loki
17
16 / 1 / 6
13,621
801
16,362
12,617
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 18
11,845
697
13,518
11,967
10,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Varsuty
Janus
15
7 / 5 / 12
12,279
722
11,014
9,653
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 15 / 3
8,929
525
2,425
15,788
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Horus
14
6 / 7 / 0
11,309
665
7,895
17,949
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
1 / 5 / 4
10,503
618
11,379
13,652
4,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
27
Kills
7
7
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
15
3
0.1
W
Loki
LZRD
Loki
16
1
6
19
L
Horus
6
7
0
0.86
W
4
1
18
13
L
Merlin
1
5
4
0.6
W
Janus
Varsuty
Janus
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
21,699
34,237
Taken
47,389
17,682
Mitigated
17,050
11,042
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,425
817
0
1,295
15,788
5,067
0
8,122
7,666
16,424
0
W
Loki
LZRD
Loki
16,362
4,622
263
5,460
12,617
4,594
658
4,554
7,969
0
66,077
L
Horus
7,895
4,967
0
1,407
17,949
7,769
0
9,565
8,384
0
16,950
W
13,518
825
488
3,196
11,967
10,331
1,188
5,839
5,932
38,075
0
L
Merlin
11,379
921
572
1,254
13,652
4,214
26
6,881
6,771
55,039
0
W
Janus
Varsuty
Janus
11,014
113
0
1,635
9,653
2,757
135
3,045
6,464
52,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
30,741
193
Minions Killed
118
0
Camps Cleared
0
830,078
Distance Traveled
729,472
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,929
525
16
1
0
182,124
3
W
Loki
13,621
801
80
5
0
310,924
0
L
Horus
11,309
665
18
1
0
299,107
0
W
Ymir
11,845
697
36
2
0
259,058
2
L
Merlin
10,503
618
84
5
0
248,241
9
W
Janus
12,279
722
77
5
0
260,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role