Player Matchup

Anubis
Anubis
Annagar
Anubis
Level 28
God Stats
5W - 5L
1,579 SR
Queue Stats
255W - 239L
1,543 Elo+
Solo
Odin
Odin
ArtemiDze2001
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo
Da Ji
Da Ji
cupcakKexxx
Da Ji
Level 28
God Stats
3W - 2L
1,698 SR
Queue Stats
69W - 79L
1,528 Elo+
Solo
Geb
Geb
romicco
Geb
Level 17
God Stats
1W - 2L
1,539 SR
Queue Stats
6W - 6L
1,689 Elo+
Solo
Artemis
Artemis
Мафырка
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,451 Elo+

VS

Team Averages
Level 23
1,562 SR
1,404 Elo+
Scylla
Scylla
Battlecake123
Scylla
Level 28
God Stats
2W - 3L
1,616 SR
Queue Stats
7W - 7L
1,336 Elo+
Solo
Cthulhu
Cthulhu
DeadFishPro
Cthulhu
Level 7
God Stats
5W - 5L
1,438 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
Athena
Athena
DieZwiiebel
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Die_Fuzzzel
Neith
Level 27
God Stats
28W - 33L
1,716 SR
Queue Stats
46W - 71L
1,253 Elo+
Party 1
Bakasura
Bakasura
urgeybaby
Bakasura
Level 29
God Stats
3W - 4L
1,541 SR
Queue Stats
27W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Annagar
Anubis
17
8 / 0 / 2
10,113
632
10,331
7,627
4,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
7,364
460
2,366
8,233
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 0 / 3
9,169
573
7,627
9,921
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
12
2 / 1 / 4
7,548
472
3,684
9,976
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 5
7,704
482
12,318
8,777
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,480
405
3,128
9,402
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
DeadFishPro
Cthulhu
12
3 / 3 / 2
7,743
484
7,747
8,873
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
11
2 / 3 / 0
7,029
439
3,374
13,931
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 2
6,429
402
4,272
8,627
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
urgeybaby
Bakasura
13
2 / 4 / 1
7,883
493
5,773
10,080
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
20
Kills
7
7
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Annagar
Anubis
8
0
2
9
W
1
4
0
0.25
L
0
7
0
0
L
Cthulhu
DeadFishPro
Cthulhu
3
3
2
1.33
L
Athena
2
3
0
0.67
L
0
5
2
0.2
W
6
0
3
7.5
W
Geb
2
1
4
4
L
Bakasura
urgeybaby
Bakasura
2
4
1
0.63
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
24,294
44,534
Taken
50,913
22,950
Mitigated
24,545
18,068
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Annagar
Anubis
10,331
528
0
4,342
7,627
4,005
1,083
3,072
3,827
66,226
0
W
2,366
1,363
0
920
8,233
6,719
1,100
3,531
4,413
0
23,009
L
3,128
172
0
250
9,402
1,998
96
5,163
4,239
24,710
0
L
Cthulhu
DeadFishPro
Cthulhu
7,747
1,236
123
2,237
8,873
8,649
0
855
7,744
30,867
0
L
Athena
3,374
1,290
0
3,106
13,931
5,980
48
2,335
11,596
16,739
0
L
4,272
1,788
0
2,223
8,627
2,659
27
1,250
7,377
0
29,889
W
7,627
2,757
0
5,582
9,921
4,094
0
769
9,077
0
64,403
W
Geb
3,684
918
0
2,642
9,976
5,505
58
3,383
6,282
14,493
0
L
Bakasura
urgeybaby
Bakasura
5,773
3,451
0
1,745
10,080
5,259
294
4,412
5,646
6,857
33,955
W
12,318
5,502
0
4,582
8,777
2,627
1,126
3,470
5,100
0
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,898
Gold Earned
35,564
356
Minions Killed
273
0
Camps Cleared
0
1,401,854
Distance Traveled
1,344,547
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,113
632
126
8
0
277,071
0
W
Odin
7,364
460
54
3
0
241,713
5
L
Scylla
6,480
405
46
3
0
226,522
3
L
Cthulhu
7,743
484
47
3
0
308,071
1
L
Athena
7,029
439
28
2
0
270,445
7
L
Neith
6,429
402
57
4
0
229,582
0
W
Da Ji
9,169
573
116
7
0
312,695
0
W
Geb
7,548
472
14
1
0
327,451
2
L
Bakasura
7,883
493
95
6
0
309,927
1
W
Artemis
7,704
482
46
3
0
242,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role