Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BOTLEE3
Cthulhu
Level 47
God Stats
23W - 26L
1,479 SR
Queue Stats
416W - 561L
1,444 Elo+
Party 1
Izanami
Izanami
CHUN6GYBE4N
Izanami
Level 48
God Stats
9W - 15L
1,966 SR
Queue Stats
274W - 351L
1,480 Elo+
Party 1
Team Averages
Level 53
1,648 SR
1,475 Elo+

VS

Team Averages
Level 99
1,500 SR
1,541 Elo+
Neith
Neith
DEDSCYTHE
Neith
Level 27
God Stats
15W - 4L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
Spacetranaught
Hercules
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 22L
1,696 Elo+
Party 2
Aphrodite
Aphrodite
ii__deadite__ii
Aphrodite
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 394L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 5 / 6
9,397
587
9,835
19,595
26,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
BOTLEE3
Cthulhu
13
4 / 5 / 2
10,673
667
13,425
15,629
11,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
CHUN6GYBE4N
Izanami
13
3 / 5 / 2
9,928
621
9,173
13,236
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEDSCYTHE
Neith
14
7 / 3 / 6
11,474
717
10,248
11,089
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
6 / 3 / 8
11,597
725
16,046
21,465
15,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
ii__deadite__ii
Aphrodite
15
2 / 2 / 11
10,933
683
12,451
15,533
9,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
15
15
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
6
0.6
L
Cthulhu
BOTLEE3
Cthulhu
4
5
2
1
L
Izanami
CHUN6GYBE4N
Izanami
3
5
2
0.8
W
Neith
DEDSCYTHE
Neith
7
3
6
3.33
W
Hercules
6
3
8
3.33
W
Aphrodite
ii__deadite__ii
Aphrodite
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
38,745
48,460
Taken
48,087
43,865
Mitigated
29,084
14,096
Healing
31,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,835
822
975
5,119
19,595
26,221
0
4,240
15,047
28,474
0
L
Cthulhu
BOTLEE3
Cthulhu
13,425
758
663
3,695
15,629
11,944
0
4,997
10,349
40,206
0
L
Izanami
CHUN6GYBE4N
Izanami
9,173
5,912
576
3,068
13,236
5,700
0
2,752
10,344
0
44,523
W
Neith
DEDSCYTHE
Neith
10,248
5,107
0
2,373
11,089
4,090
2,682
5,677
5,262
0
37,649
W
Hercules
16,046
5,916
1,256
6,058
21,465
15,750
387
9,641
11,499
208
47,840
W
Aphrodite
ii__deadite__ii
Aphrodite
12,451
722
10,720
10,971
15,533
9,244
577
7,328
7,955
48,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
34,004
159
Minions Killed
185
0
Camps Cleared
0
812,451
Distance Traveled
843,429
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,397
587
27
2
0
286,458
3
L
Cthulhu
10,673
667
39
2
0
263,840
2
L
Izanami
9,928
621
93
6
0
262,153
0
W
Neith
11,474
717
48
3
0
229,103
0
W
Hercules
11,597
725
49
3
0
328,807
1
W
Aphrodite
10,933
683
88
6
0
285,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role