Player Matchup

Mercury
Mercury
Amcharbs
Mercury
Level 38
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 2
Neith
Neith
Bodest596
Neith
Level 27
God Stats
19W - 24L
1,688 SR
Queue Stats
27W - 40L
1,543 Elo+
Solo
Anhur
Anhur
KarthikNotRich
Anhur
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
286W - 314L
1,490 Elo+
Solo
Anubis
Anubis
MindControlArt
Anubis
Level 27
God Stats
4W - 7L
1,573 SR
Queue Stats
29W - 43L
1,504 Elo+
Solo
Set
Set
Swoop0907
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,482 Elo+
Party 2
Team Averages
Level 28
1,555 SR
1,502 Elo+

VS

Team Averages
Level 19
1,519 SR
1,403 Elo+
Ymir
Ymir
Bladman
Ymir
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
34W - 44L
1,405 Elo+
Party 1
Bakasura
Bakasura
DANIELRDZ1
Bakasura
Level 11
God Stats
6W - 1L
1,655 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
FreshThyme
Ratatoskr
Level 29
God Stats
13W - 26L
1,444 SR
Queue Stats
485W - 491L
1,524 Elo+
Solo
Kukulkan
Kukulkan
SatanSloth
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1
Rama
Rama
geran2021
Rama
Level 18
God Stats
1W - 0L
1,497 SR
Queue Stats
6W - 4L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amcharbs
Mercury
12
4 / 5 / 0
7,580
505
5,687
11,558
3,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Bodest596
Neith
13
2 / 4 / 2
7,747
516
7,643
11,985
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 6
7,956
530
6,909
11,779
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 3
6,279
419
5,070
9,142
4,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 7 / 3
7,565
504
4,206
11,936
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bladman
Ymir
12
2 / 4 / 11
8,247
550
7,722
12,259
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
DANIELRDZ1
Bakasura
13
5 / 3 / 4
8,582
572
5,408
9,533
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
FreshThyme
Ratatoskr
17
8 / 0 / 1
9,546
636
11,100
10,882
7,784
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
SatanSloth
Kukulkan
13
2 / 3 / 6
7,977
532
4,100
6,058
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
14
9 / 3 / 2
8,476
565
10,082
8,949
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
26
26
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amcharbs
Mercury
4
5
0
0.8
W
Ymir
Bladman
Ymir
2
4
11
1.88
L
Neith
Bodest596
Neith
2
4
2
0.75
W
Bakasura
DANIELRDZ1
Bakasura
5
3
4
2.33
W
Ratatoskr
FreshThyme
Ratatoskr
8
0
1
8.5
L
2
4
6
1.25
L
2
6
3
0.58
W
Kukulkan
SatanSloth
Kukulkan
2
3
6
1.67
L
3
7
3
0.64
W
Rama
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
38,412
56,400
Taken
47,681
19,849
Mitigated
25,455
15,857
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amcharbs
Mercury
5,687
3,794
0
812
11,558
3,906
0
4,480
6,764
0
27,127
W
Ymir
Bladman
Ymir
7,722
1,300
0
1,767
12,259
7,827
174
2,841
9,418
26,065
0
L
Neith
Bodest596
Neith
7,643
4,383
133
5,351
11,985
3,505
718
1,166
10,238
0
38,692
W
Bakasura
DANIELRDZ1
Bakasura
5,408
3,917
0
2,023
9,533
3,291
0
353
9,180
0
38,240
W
Ratatoskr
FreshThyme
Ratatoskr
11,100
2,349
0
6,156
10,882
7,784
751
250
10,632
0
59,221
L
6,909
4,309
0
3,836
11,779
3,582
528
2,393
9,291
0
53,515
L
5,070
266
126
2,041
9,142
4,557
0
3,157
5,960
16,363
0
W
Kukulkan
SatanSloth
Kukulkan
4,100
1,150
0
1,610
6,058
2,266
1,542
793
5,265
29,012
0
L
4,206
2,019
0
3,558
11,936
4,299
0
1,911
9,900
0
31,322
W
Rama
10,082
8,222
0
3,181
8,949
4,287
2,114
833
8,116
7,075
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
42,828
289
Minions Killed
371
0
Camps Cleared
0
1,325,171
Distance Traveled
1,309,631
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,580
505
41
3
0
324,618
0
W
Ymir
8,247
550
42
3
0
287,266
6
L
Neith
7,747
516
75
5
0
231,403
2
W
Bakasura
8,582
572
81
5
0
284,242
2
W
Ratatoskr
9,546
636
113
8
0
297,705
6
L
Anhur
7,956
530
97
6
0
251,696
7
L
Anubis
6,279
419
19
1
0
238,100
0
W
Kukulkan
7,977
532
54
4
0
229,353
4
L
Set
7,565
504
57
4
0
279,354
0
W
Rama
8,476
565
81
5
0
211,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role