Player Matchup

Fenrir
Fenrir
Bocelis
Fenrir
Level 15
God Stats
0W - 2L
1,355 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Invoquante
Nu Wa
Level 28
God Stats
0W - 2L
1,491 SR
Queue Stats
8W - 3L
1,850 Elo+
Solo
The Morrigan
The Morrigan
MMegumiii
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
БугаБуга
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Team Averages
Level 25
1,469 SR
1,568 Elo+

VS

Team Averages
Level 23
1,666 SR
1,540 Elo+
Cerberus
Cerberus
BlackCrystal
Cerberus
Level 29
God Stats
7W - 2L
1,708 SR
Queue Stats
18W - 20L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Inradil
Heimdallr
Level 12
God Stats
2W - 1L
1,463 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Susano
Susano
QuantumInjection
Susano
Level 21
God Stats
10W - 7L
1,595 SR
Queue Stats
72W - 55L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
geddaslayer
Zhong Kui
Level 24
God Stats
6W - 4L
1,748 SR
Queue Stats
134W - 116L
1,617 Elo+
Solo
Izanami
Izanami
haubitza
Izanami
Level 30
God Stats
3W - 1L
1,815 SR
Queue Stats
120W - 119L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bocelis
Fenrir
11
4 / 1 / 1
7,001
583
5,034
7,802
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
HeadlessTrisomic
Cu Chulainn
11
1 / 1 / 1
6,453
538
6,179
7,438
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
8
0 / 4 / 3
5,465
455
2,538
5,163
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
MMegumiii
The Morrigan
13
5 / 4 / 0
7,791
649
3,853
7,328
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 2
4,763
397
4,309
8,720
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackCrystal
Cerberus
10
2 / 1 / 7
6,543
545
2,952
6,579
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Inradil
Heimdallr
10
0 / 6 / 2
5,753
479
1,442
7,834
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 0 / 2
8,218
685
6,132
7,132
2,459
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
geddaslayer
Zhong Kui
11
0 / 3 / 1
6,245
520
4,897
9,352
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
haubitza
Izanami
13
9 / 1 / 2
7,736
645
9,094
7,103
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
17
17
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlackCrystal
Cerberus
2
1
7
5.5
L
Fenrir
Bocelis
Fenrir
4
1
1
4.5
L
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
1
1
1
1.5
W
Heimdallr
Inradil
Heimdallr
0
6
2
0.17
L
Nu Wa
0
4
3
0.38
L
The Morrigan
MMegumiii
The Morrigan
5
4
0
1.25
W
6
0
2
7
W
Zhong Kui
geddaslayer
Zhong Kui
0
3
1
0.17
W
Izanami
haubitza
Izanami
9
1
2
10
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
24,517
36,451
Taken
38,000
15,812
Mitigated
18,196
8,572
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlackCrystal
Cerberus
2,952
97
0
1,729
6,579
4,115
85
1,061
5,478
11,763
0
L
Fenrir
Bocelis
Fenrir
5,034
2,055
0
2,548
7,802
4,732
350
1,109
6,671
5,797
33,517
L
Cu Chulainn
HeadlessTrisomic
Cu Chulainn
6,179
1,327
0
3,225
7,438
4,974
0
3,839
3,208
0
35,196
W
Heimdallr
Inradil
Heimdallr
1,442
818
0
2,060
7,834
2,350
0
2,918
4,728
0
19,304
L
Nu Wa
2,538
642
0
402
5,163
1,470
0
1,196
3,967
14,345
0
L
The Morrigan
MMegumiii
The Morrigan
3,853
1,387
0
1,080
7,328
2,778
0
0
7,328
46,362
397
W
6,132
1,580
0
750
7,132
2,459
0
621
6,497
0
50,076
W
Zhong Kui
geddaslayer
Zhong Kui
4,897
1,321
0
3,816
9,352
6,946
0
137
8,824
31,133
0
W
Izanami
haubitza
Izanami
9,094
5,720
0
4,488
7,103
2,326
2,376
1,344
5,759
0
60,424
L
4,309
1,349
0
1,317
8,720
1,858
0
1,292
7,428
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
34,495
278
Minions Killed
345
0
Camps Cleared
0
1,035,166
Distance Traveled
1,052,611
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,543
545
26
2
0
219,554
3
L
Fenrir
7,001
583
74
6
0
209,362
2
L
Cu Chulainn
6,453
538
66
6
0
221,716
1
W
Heimdallr
5,753
479
36
3
0
182,426
0
L
Nu Wa
5,465
455
15
1
0
214,021
2
L
The Morrigan
7,791
649
103
9
0
203,666
4
W
Susano
8,218
685
100
8
0
259,450
1
W
Zhong Kui
6,245
520
73
6
0
193,123
2
W
Izanami
7,736
645
110
9
0
198,058
4
L
Artemis
4,763
397
20
2
0
186,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role