Player Matchup

Discordia
Discordia
philliswheatly
Discordia
Level 15
God Stats
3W - 7L
1,528 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo
Ratatoskr
Ratatoskr
smittlikestit-s
Ratatoskr
Level 10
God Stats
16W - 23L
1,475 SR
Queue Stats
34W - 43L
1,302 Elo+
Party 1
Raijin
Raijin
yesbutalsono28
Raijin
Level 26
God Stats
2W - 4L
1,360 SR
Queue Stats
85W - 106L
1,425 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,369 Elo+

VS

Team Averages
Level 16
1,413 SR
1,257 Elo+
Janus
Janus
borek1978
Janus
Level 29
God Stats
6W - 16L
1,511 SR
Queue Stats
41W - 50L
1,483 Elo+
Solo
Olorun
Olorun
noah97435
Olorun
Level 5
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 3L
1,315 Elo+
Solo
Bellona
Bellona
reynaxv6
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
philliswheatly
Discordia
20
5 / 2 / 8
20,210
577
16,142
13,902
4,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ratatoskr
smittlikestit-s
Ratatoskr
16
3 / 6 / 5
17,974
514
7,185
19,002
6,527
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 10 / 7
24,088
688
40,591
28,696
13,409
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
borek1978
Janus
20
11 / 7 / 4
24,069
688
28,440
29,733
11,183
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
noah97435
Olorun
8
0 / 5 / 2
15,381
439
983
7,077
2,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
reynaxv6
Bellona
20
7 / 10 / 6
21,033
601
16,966
38,748
26,591
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
22
Kills
18
18
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
borek1978
Janus
11
7
4
1.86
L
Olorun
noah97435
Olorun
0
5
2
0.2
W
Discordia
philliswheatly
Discordia
5
2
8
4.5
L
Bellona
reynaxv6
Bellona
7
10
6
1
W
Ratatoskr
smittlikestit-s
Ratatoskr
3
6
5
0.92
W
14
10
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,918
Damage
46,389
61,600
Taken
75,558
24,267
Mitigated
39,774
10,640
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
borek1978
Janus
28,440
1,233
813
5,598
29,733
11,183
2,030
23,687
5,704
248,546
0
L
Olorun
noah97435
Olorun
983
341
63
1,361
7,077
2,000
315
4,636
2,161
6,443
0
W
Discordia
philliswheatly
Discordia
16,142
593
0
3,020
13,902
4,331
1,221
10,177
3,545
107,191
0
L
Bellona
reynaxv6
Bellona
16,966
5,166
0
5,461
38,748
26,591
449
27,417
10,717
0
81,294
W
Ratatoskr
smittlikestit-s
Ratatoskr
7,185
1,516
616
2,178
19,002
6,527
168
7,521
11,385
0
28,379
W
40,591
3,617
396
4,430
28,696
13,409
885
11,251
17,203
174,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,272
Gold Earned
60,483
325
Minions Killed
381
0
Camps Cleared
0
1,487,770
Distance Traveled
1,230,849
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
24,069
688
302
9
0
529,408
4
L
Olorun
15,381
439
8
0
0
118,019
1
W
Discordia
20,210
577
88
3
0
571,484
0
L
Bellona
21,033
601
71
2
0
583,422
0
W
Ratatoskr
17,974
514
27
1
0
395,810
6
W
Raijin
24,088
688
210
6
0
520,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role