Player Matchup

Janus
Janus
Chinese999
Janus
Level 27
God Stats
1W - 2L
1,695 SR
Queue Stats
10W - 4L
1,895 Elo+
Solo
Cthulhu
Cthulhu
DeadFishPro
Cthulhu
Level 7
God Stats
5W - 5L
1,506 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Khazadinator
Sun Wukong
Level 11
God Stats
30W - 28L
1,299 SR
Queue Stats
776W - 667L
1,207 Elo+
Solo
Tsukuyomi
Tsukuyomi
Siwy42
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
urgeybaby
Anubis
Level 29
God Stats
5W - 3L
1,672 SR
Queue Stats
27W - 40L
1,449 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,519 Elo+

VS

Team Averages
Level 28
1,726 SR
1,672 Elo+
Izanami
Izanami
Elfimand
Izanami
Level 15
God Stats
18W - 7L
1,894 SR
Queue Stats
26W - 14L
1,728 Elo+
Party 1
Terra
Terra
LeagueOfLegends8
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,755 Elo+
Party 1
Nox
Nox
SouZiee
Nox
Level 6
God Stats
10W - 4L
1,889 SR
Queue Stats
12W - 6L
1,834 Elo+
Party 1
Thanatos
Thanatos
Vadka911
Thanatos
Level 24
God Stats
7W - 4L
1,532 SR
Queue Stats
271W - 289L
1,366 Elo+
Solo
Da Ji
Da Ji
ledut
Da Ji
Level 89
God Stats
2W - 0L
1,816 SR
Queue Stats
25W - 15L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 5 / 0
5,315
591
3,505
6,488
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
DeadFishPro
Cthulhu
6
1 / 6 / 0
4,275
475
2,881
7,226
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Khazadinator
Sun Wukong
9
2 / 1 / 0
5,249
583
831
4,904
1,747
Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Siwy42
Tsukuyomi
2
0 / 1 / 0
3,581
398
275
959
148
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Anubis
urgeybaby
Anubis
9
1 / 4 / 2
5,265
585
3,703
5,537
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elfimand
Izanami
10
6 / 0 / 3
6,509
723
4,408
5,411
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 8
6,116
680
2,525
4,023
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
11
4 / 1 / 0
6,002
667
3,727
4,574
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Vadka911
Thanatos
8
1 / 3 / 2
5,232
581
676
5,497
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ledut
Da Ji
10
5 / 1 / 2
6,369
708
4,036
5,691
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
17
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
0
0.2
L
Cthulhu
DeadFishPro
Cthulhu
1
6
0
0.17
W
Izanami
Elfimand
Izanami
6
0
3
7.5
L
Sun Wukong
Khazadinator
Sun Wukong
2
1
0
2
W
1
1
8
5
L
Tsukuyomi
Siwy42
Tsukuyomi
0
1
0
0
W
Nox
4
1
0
4
W
Thanatos
Vadka911
Thanatos
1
3
2
0.67
W
Da Ji
ledut
Da Ji
5
1
2
6
L
Anubis
urgeybaby
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
15,372
25,114
Taken
25,196
11,521
Mitigated
7,864
5,070
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,505
115
0
820
6,488
1,634
0
3,727
2,761
24,612
0
L
Cthulhu
DeadFishPro
Cthulhu
2,881
552
0
925
7,226
5,532
0
1,763
5,463
10,791
0
W
Izanami
Elfimand
Izanami
4,408
3,121
0
3,352
5,411
1,247
2,120
2,762
2,550
0
38,921
L
Sun Wukong
Khazadinator
Sun Wukong
831
85
0
1,099
4,904
1,747
381
0
4,904
0
17,415
W
2,525
1,018
291
1,411
4,023
1,848
185
1,919
1,904
10,207
0
L
Tsukuyomi
Siwy42
Tsukuyomi
275
101
0
270
959
148
0
249
710
0
1,904
W
Nox
3,727
1,206
0
0
4,574
1,500
788
3,175
1,161
25,586
0
W
Thanatos
Vadka911
Thanatos
676
115
0
2,735
5,497
1,435
0
892
4,605
0
11,233
W
Da Ji
ledut
Da Ji
4,036
1,135
0
2,798
5,691
1,834
0
754
4,887
0
25,452
L
Anubis
urgeybaby
Anubis
3,703
170
0
1,956
5,537
2,460
297
513
5,024
24,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
30,228
172
Minions Killed
226
0
Camps Cleared
0
702,312
Distance Traveled
889,025
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,315
591
60
7
0
169,280
2
L
Cthulhu
4,275
475
14
2
0
171,885
1
W
Izanami
6,509
723
80
9
0
170,581
2
L
Sun Wukong
5,249
583
33
4
0
159,658
0
W
Terra
6,116
680
20
2
0
194,274
0
L
Tsukuyomi
3,581
398
8
1
0
49,408
1
W
Nox
6,002
667
37
4
0
174,151
0
W
Thanatos
5,232
581
33
4
0
137,708
1
W
Da Ji
6,369
708
56
6
0
212,311
3
L
Anubis
5,265
585
57
6
0
152,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role