Player Matchup

Achilles
Achilles
SmallDiggz
Achilles
Level 18
God Stats
48W - 63L
1,496 SR
Queue Stats
726W - 735L
1,508 Elo+
Solo
Thor
Thor
SpacedMussel18
Thor
Level 29
God Stats
5W - 3L
1,878 SR
Queue Stats
91W - 85L
1,525 Elo+
Party 1
Anubis
Anubis
TheKingOfTheDead
Anubis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 6L
1,669 Elo+
Solo
Sobek
Sobek
Zachtheyak
Sobek
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 35L
1,434 Elo+
Party 1
Loki
Loki
瑞克Rick
Loki
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,476 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,522 Elo+

VS

Team Averages
Level 24
1,484 SR
1,603 Elo+
Neith
Neith
Denvious001
Neith
Level 25
God Stats
2W - 2L
1,418 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Moreadrian2001
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,508 Elo+
Solo
The Morrigan
The Morrigan
TatsugaEishi
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,881 Elo+
Solo
King Arthur
King Arthur
TrevanJL
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,504 Elo+
Solo
Sobek
Sobek
frankfree
Sobek
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 41L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SmallDiggz
Achilles
17
4 / 0 / 16
10,297
1,030
10,736
6,778
5,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 1 / 16
11,028
1,103
18,771
9,308
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 3 / 15
10,972
1,097
26,012
10,954
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
17
6 / 0 / 21
11,715
1,172
10,045
9,042
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 0 / 16
10,926
1,093
7,790
6,911
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

321

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,901
890
10,285
13,708
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Moreadrian2001
Amaterasu
15
2 / 3 / 1
9,393
939
8,073
18,406
17,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
TatsugaEishi
The Morrigan
13
1 / 2 / 1
8,723
872
2,876
2,164
804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
TrevanJL
King Arthur
15
0 / 15 / 3
8,799
880
6,793
25,203
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
frankfree
Sobek
15
1 / 6 / 2
9,930
993
6,989
22,000
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
14
31
Kills
4
4
Deaths
31
84
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Amaterasu
Moreadrian2001
Amaterasu
2
3
1
0.83
W
Achilles
SmallDiggz
Achilles
4
0
16
12
W
8
1
16
16
L
The Morrigan
TatsugaEishi
The Morrigan
1
2
1
0.75
W
8
3
15
5.17
L
King Arthur
TrevanJL
King Arthur
0
15
3
0.1
W
Sobek
6
0
21
16.5
L
Sobek
frankfree
Sobek
1
6
2
0.33
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,354
Damage
35,016
42,993
Taken
81,481
32,566
Mitigated
63,611
12,389
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,285
5,076
0
2,294
13,708
3,876
0
7,867
5,841
0
26,369
L
Amaterasu
Moreadrian2001
Amaterasu
8,073
2,332
0
2,235
18,406
17,480
0
10,629
7,777
0
21,997
W
Achilles
SmallDiggz
Achilles
10,736
4,346
0
930
6,778
5,752
0
1,788
4,940
0
25,849
W
18,771
4,625
0
733
9,308
4,364
0
2,715
6,493
0
29,289
L
The Morrigan
TatsugaEishi
The Morrigan
2,876
673
0
103
2,164
804
0
1,137
1,027
5,779
0
W
26,012
1,464
0
4,345
10,954
6,792
0
2,921
7,955
47,324
0
L
King Arthur
TrevanJL
King Arthur
6,793
2,241
0
483
25,203
21,852
0
8,856
16,347
0
14,584
W
Sobek
10,045
1,648
1,266
3,411
9,042
12,368
0
1,662
7,130
15,708
0
L
Sobek
frankfree
Sobek
6,989
298
0
3,118
22,000
19,599
0
7,568
14,432
25,379
0
W
7,790
2,321
0
1,704
6,911
3,290
0
779
6,005
0
33,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
45,746
202
Minions Killed
140
8
Camps Cleared
3
948,770
Distance Traveled
795,973
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,901
890
42
4
0
180,742
0
L
Amaterasu
9,393
939
34
3
0
228,109
2
W
Achilles
10,297
1,030
41
4
1
169,827
1
W
Thor
11,028
1,103
25
3
1
210,399
0
L
The Morrigan
8,723
872
4
0
2
41,645
0
W
Anubis
10,972
1,097
64
6
0
160,749
0
L
King Arthur
8,799
880
14
1
1
161,692
0
W
Sobek
11,715
1,172
8
1
1
207,069
3
L
Sobek
9,930
993
46
5
0
183,785
2
W
Loki
10,926
1,093
64
6
5
200,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role