Player Matchup

Awilix
Awilix
Bichaelangelo
Awilix
Level 109
God Stats
2W - 7L
1,324 SR
Queue Stats
222W - 202L
1,472 Elo+
Party 1
Skadi
Skadi
BlissfulHatred
Skadi
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 13L
1,444 Elo+
Solo
Ares
Ares
Butters052957
Ares
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 141L
1,588 Elo+
Solo
Bellona
Bellona
Kahos Rayne
Bellona
Level 98
God Stats
34W - 32L
1,532 SR
Queue Stats
424W - 391L
1,809 Elo+
Solo
Ra
Ra
Milleash000
Ra
Level 108
God Stats
8W - 8L
1,598 SR
Queue Stats
689W - 660L
1,505 Elo+
Party 1
Team Averages
Level 106
1,491 SR
1,564 Elo+

VS

Team Averages
Level 91
1,528 SR
1,483 Elo+
Apollo
Apollo
Noobystyle67
Apollo
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 57L
1,500 Elo+
Solo
Bellona
Bellona
divinefeces
Bellona
Level 66
God Stats
31W - 41L
1,578 SR
Queue Stats
664W - 721L
1,435 Elo+
Solo
Hades
Hades
dkdsksk
Hades
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 59L
1,662 Elo+
Solo
Janus
Janus
kiddzee14
Janus
Level 135
God Stats
1W - 4L
1,311 SR
Queue Stats
79W - 84L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
toma ksks
Tsukuyomi
Level 127
God Stats
10W - 8L
1,752 SR
Queue Stats
419W - 447L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,813
487
3,892
9,025
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 1
6,877
491
6,109
6,176
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,715
480
3,948
10,507
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Kahos Rayne
Bellona
11
1 / 8 / 3
6,508
465
5,698
11,374
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 6 / 5
6,797
486
6,038
8,573
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 2 / 8
6,857
490
4,701
8,281
2,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
divinefeces
Bellona
14
7 / 0 / 6
8,645
618
8,740
7,111
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
dkdsksk
Hades
11
5 / 3 / 3
7,114
508
4,624
8,379
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
kiddzee14
Janus
12
3 / 2 / 4
7,112
508
4,766
6,657
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
toma ksks
Tsukuyomi
14
7 / 3 / 3
8,184
585
8,625
10,031
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
23
23
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
4
2
1
2.25
L
1
4
2
0.5
L
Bellona
Kahos Rayne
Bellona
1
8
3
0.31
L
2
6
5
0.75
W
Apollo
1
2
8
2.5
W
Bellona
divinefeces
Bellona
7
0
6
10
W
Hades
dkdsksk
Hades
5
3
3
2.17
W
Janus
kiddzee14
Janus
3
2
4
2.5
W
Tsukuyomi
toma ksks
Tsukuyomi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
31,456
45,655
Taken
40,459
22,676
Mitigated
19,935
10,565
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,892
1,509
0
2,783
9,025
3,014
0
2,039
6,838
0
36,528
L
6,109
2,221
270
2,166
6,176
1,439
236
633
5,539
0
34,577
L
3,948
249
0
2,466
10,507
5,869
0
2,254
8,249
24,796
0
L
Bellona
Kahos Rayne
Bellona
5,698
2,318
0
452
11,374
9,856
0
3,164
8,129
2,879
27,276
L
6,038
1,226
522
1,906
8,573
2,498
0
1,708
6,711
28,537
0
W
Apollo
4,701
3,111
0
3,252
8,281
2,567
570
2,704
5,561
0
38,449
W
Bellona
divinefeces
Bellona
8,740
4,054
0
2,496
7,111
6,961
0
1,501
5,521
3,431
39,435
W
Hades
dkdsksk
Hades
4,624
817
561
3,422
8,379
4,785
250
1,990
6,349
17,987
0
W
Janus
kiddzee14
Janus
4,766
336
0
1,752
6,657
1,833
0
1,973
4,438
38,188
0
W
Tsukuyomi
toma ksks
Tsukuyomi
8,625
1,816
0
3,017
10,031
3,789
20
1,608
8,233
0
45,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
37,912
305
Minions Killed
342
0
Camps Cleared
0
1,233,895
Distance Traveled
1,273,919
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,813
487
65
5
0
277,169
1
L
Skadi
6,877
491
66
5
0
237,442
2
L
Ares
6,715
480
42
3
0
247,275
0
L
Bellona
6,508
465
70
5
0
228,407
2
L
Ra
6,797
486
62
4
0
243,602
4
W
Apollo
6,857
490
64
5
0
232,499
1
W
Bellona
8,645
618
83
6
0
274,297
2
W
Hades
7,114
508
39
3
0
231,604
3
W
Janus
7,112
508
65
5
0
271,878
6
W
Tsukuyomi
8,184
585
91
7
0
263,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role