Player Matchup

King Arthur
King Arthur
Jbirdm24
King Arthur
Level 29
God Stats
5W - 8L
1,557 SR
Queue Stats
5W - 10L
1,508 Elo+
Party 3
Rama
Rama
SaíntAlpha
Rama
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Zeus
Zeus
Slime2doe
Zeus
Level 26
God Stats
2W - 1L
1,787 SR
Queue Stats
25W - 36L
1,522 Elo+
Party 2
Skadi
Skadi
Tvolcom322
Skadi
Level 138
God Stats
20W - 20L
1,296 SR
Queue Stats
472W - 309L
1,208 Elo+
Party 3
Kuzenbo
Kuzenbo
screwzroo
Kuzenbo
Level 142
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,448 Elo+

VS

Team Averages
Level 37
1,718 SR
1,678 Elo+
Amaterasu
Amaterasu
ETSorDie
Amaterasu
Level 46
God Stats
14W - 15L
1,774 SR
Queue Stats
59W - 71L
1,678 Elo+
Party 1
Ra
Ra
GrouchoMarxSr
Ra
Level 29
God Stats
9W - 14L
1,969 SR
Queue Stats
9W - 15L
1,938 Elo+
Party 1
Sobek
Sobek
LichtFable
Sobek
Level 34
God Stats
0W - 3L
1,317 SR
Queue Stats
208W - 186L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
RoboboBoy
Ao Kuang
Level 29
God Stats
4W - 2L
1,969 SR
Queue Stats
54W - 61L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
Uioni
Jing Wei
Level 49
God Stats
2W - 4L
1,559 SR
Queue Stats
11W - 14L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jbirdm24
King Arthur
15
1 / 1 / 9
9,138
914
1,936
3,585
1,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 1 / 6
12,208
1,221
8,452
8,488
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
16
1 / 6 / 10
9,424
942
10,139
7,528
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
4 / 0 / 11
10,507
1,051
10,189
3,347
1,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
screwzroo
Kuzenbo
16
3 / 3 / 9
10,881
1,088
5,649
9,953
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

250

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ETSorDie
Amaterasu
15
1 / 4 / 3
9,104
910
4,026
8,729
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 5 / 4
10,397
1,040
5,809
9,607
3,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
14
0 / 0 / 2
7,151
715
0
1,418
417
Ao Kuang
RoboboBoy
Ao Kuang
16
6 / 6 / 2
10,877
1,088
8,298
12,412
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Uioni
Jing Wei
16
0 / 2 / 4
9,528
953
2,768
9,473
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
16
Kills
9
11
Deaths
17
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ETSorDie
Amaterasu
1
4
3
0.63
L
2
5
4
0.8
W
King Arthur
Jbirdm24
King Arthur
1
1
9
5.5
L
Sobek
0
0
2
1
L
Ao Kuang
RoboboBoy
Ao Kuang
6
6
2
1.17
W
7
1
6
10
W
Zeus
1
6
10
1
W
Skadi
4
0
11
9.5
L
Jing Wei
Uioni
Jing Wei
0
2
4
1
W
Kuzenbo
screwzroo
Kuzenbo
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
20,901
32,901
Taken
41,639
16,197
Mitigated
17,694
5,405
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ETSorDie
Amaterasu
4,026
1,419
0
0
8,729
4,707
0
3,651
5,035
0
9,910
L
5,809
522
383
1,974
9,607
3,992
0
4,352
5,201
47,422
0
W
King Arthur
Jbirdm24
King Arthur
1,936
129
0
0
3,585
1,734
0
1,402
2,183
0
10,474
L
Sobek
0
0
0
0
1,418
417
0
0
1,418
0
0
L
Ao Kuang
RoboboBoy
Ao Kuang
8,298
2,389
0
1,897
12,412
4,965
0
2,366
10,046
15,297
0
W
8,452
7,331
0
3,849
8,488
2,869
0
2,670
4,179
0
43,045
W
Zeus
10,139
1,772
0
396
7,528
2,919
0
7,172
356
30,865
0
W
Skadi
10,189
5,556
0
0
3,347
1,289
0
1,005
2,342
0
30,668
L
Jing Wei
Uioni
Jing Wei
2,768
1,043
0
2,177
9,473
3,613
0
5,419
4,054
0
33,300
W
Kuzenbo
screwzroo
Kuzenbo
5,649
2,608
0
1,160
9,953
7,386
0
1,858
4,514
13,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
47,057
207
Minions Killed
207
9
Camps Cleared
4
907,874
Distance Traveled
657,736
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,104
910
15
2
1
158,153
0
L
Ra
10,397
1,040
107
11
1
168,331
0
W
King Arthur
9,138
914
24
2
0
212,490
0
L
Sobek
7,151
715
0
0
0
986
0
L
Ao Kuang
10,877
1,088
16
2
2
147,984
1
W
Rama
12,208
1,221
76
8
6
189,640
0
W
Zeus
9,424
942
49
5
1
145,786
1
W
Skadi
10,507
1,051
41
4
1
183,675
0
L
Jing Wei
9,528
953
69
7
0
182,282
0
W
Kuzenbo
10,881
1,088
17
2
1
176,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role