Player Matchup

Zeus
Zeus
Gold IV
JustBlock-
Zeus
Gold IV
Level 153
God Stats
20W - 19L
1,767 SR
Queue Stats
166W - 169L
1,699 MMR
Party 1
Awilix
Awilix
Gold V
LegendarySaxMan
Awilix
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,601 MMR
Party 1
Cerberus
Cerberus
Gold III
TruKingCrow
Cerberus
Gold III
Level 156
God Stats
7W - 6L
1,826 SR
Queue Stats
129W - 124L
1,800 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,697 SR
1,700 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,500 SR
1,524 MMR
Kumbhakarna
Kumbhakarna
Silver II
KingSamRaps
Kumbhakarna
Silver II
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
341W - 351L
1,560 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Nu0bMaster69
Ah Puch
Bronze III
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,503 MMR
Party 2
Neith
Neith
Bronze III
stonedmind7435
Neith
Bronze III
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 180L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
13,762
655
20,229
10,753
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 6
13,665
651
11,390
18,161
8,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
TruKingCrow
Cerberus
16
3 / 7 / 8
14,303
681
11,384
21,872
23,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HeraDanzaburouCthulhuAphroditeChaac

VS

Bans
SobekHadesKukulkanCu ChulainnVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingSamRaps
Kumbhakarna
16
3 / 1 / 12
13,966
665
7,749
20,327
26,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Nu0bMaster69
Ah Puch
17
4 / 5 / 9
13,123
625
14,938
12,843
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
9 / 5 / 7
14,359
684
16,003
15,261
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
16
16
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Kumbhakarna
KingSamRaps
Kumbhakarna
3
1
12
9
W
3
7
6
0.86
L
Ah Puch
Nu0bMaster69
Ah Puch
4
5
9
1.7
W
Cerberus
TruKingCrow
Cerberus
3
7
8
1
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
38,690
50,786
Taken
48,431
36,174
Mitigated
38,394
6,449
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,229
886
0
1,999
10,753
3,824
1,822
4,974
5,511
104,576
0
L
Kumbhakarna
KingSamRaps
Kumbhakarna
7,749
684
0
1,310
20,327
26,874
631
11,697
8,630
23,485
0
W
11,390
4,756
0
2,023
18,161
8,689
0
6,982
10,981
0
64,531
L
Ah Puch
Nu0bMaster69
Ah Puch
14,938
134
0
2,837
12,843
5,518
564
9,163
3,680
77,606
0
W
Cerberus
TruKingCrow
Cerberus
11,384
464
0
2,427
21,872
23,661
685
9,797
11,487
38,527
0
L
16,003
7,410
0
3,590
15,261
6,002
2,163
10,792
4,469
0
73,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
41,448
290
Minions Killed
244
0
Camps Cleared
0
1,073,934
Distance Traveled
1,071,808
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,762
655
162
8
0
363,008
1
L
Kumbhakarna
13,966
665
21
1
0
399,121
1
W
Awilix
13,665
651
64
3
0
387,486
3
L
Ah Puch
13,123
625
118
6
0
319,415
4
W
Cerberus
14,303
681
64
3
0
323,440
1
L
Neith
14,359
684
105
5
0
353,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role