Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FreakingDotz
Discordia
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KIDCODEINE417
Cu Chulainn
Level 25
God Stats
6W - 7L
1,428 SR
Queue Stats
13W - 25L
1,352 Elo+
Party 1
Team Averages
Level 71
1,476 SR
1,425 Elo+

VS

Team Averages
Level 116
1,428 SR
1,504 Elo+
Aphrodite
Aphrodite
Andjy94
Aphrodite
Level 143
God Stats
14W - 10L
1,500 SR
Queue Stats
503W - 558L
1,567 Elo+
Solo
Neith
Neith
INFERNOII7
Neith
Level 102
God Stats
8W - 18L
1,034 SR
Queue Stats
44W - 63L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
ShottaTheGod
Sun Wukong
Level 104
God Stats
4W - 2L
1,749 SR
Queue Stats
14W - 11L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 6 / 5
10,380
692
11,783
14,059
4,530
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
FreakingDotz
Discordia
14
5 / 6 / 3
10,498
700
10,589
9,600
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
KIDCODEINE417
Cu Chulainn
10
1 / 7 / 2
8,572
571
6,597
12,880
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andjy94
Aphrodite
14
5 / 5 / 11
11,077
738
9,170
13,388
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
15
5 / 2 / 13
11,578
772
12,335
11,036
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShottaTheGod
Sun Wukong
15
9 / 3 / 7
11,882
792
10,571
17,884
17,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
19
19
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
5
1.08
W
Aphrodite
Andjy94
Aphrodite
5
5
11
2.1
L
Discordia
FreakingDotz
Discordia
5
6
3
1.08
W
Neith
5
2
13
5.75
L
Cu Chulainn
KIDCODEINE417
Cu Chulainn
1
7
2
0.29
W
Sun Wukong
ShottaTheGod
Sun Wukong
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
32,076
36,539
Taken
42,308
16,490
Mitigated
28,731
5,757
Healing
21,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,783
1,833
435
4,210
14,059
4,530
202
2,433
11,448
38,957
0
W
Aphrodite
Andjy94
Aphrodite
9,170
324
6,156
6,217
13,388
7,006
864
8,256
4,735
29,561
0
L
Discordia
FreakingDotz
Discordia
10,589
844
0
557
9,600
3,569
33
3,530
5,868
49,033
0
W
Neith
12,335
3,145
0
4,207
11,036
4,068
1,695
5,722
4,992
0
45,091
L
Cu Chulainn
KIDCODEINE417
Cu Chulainn
6,597
2,236
0
555
12,880
8,391
0
2,696
9,944
0
24,536
W
Sun Wukong
ShottaTheGod
Sun Wukong
10,571
1,971
1,032
4,135
17,884
17,657
97
7,486
9,649
128
46,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
34,537
164
Minions Killed
165
0
Camps Cleared
0
652,139
Distance Traveled
812,525
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,380
692
65
4
0
236,451
0
W
Aphrodite
11,077
738
45
3
0
248,850
0
L
Discordia
10,498
700
74
5
0
212,892
2
W
Neith
11,578
772
58
4
0
265,462
6
L
Cu Chulainn
8,572
571
25
2
0
202,796
1
W
Sun Wukong
11,882
792
62
4
0
298,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role