Player Matchup

Zeus
Zeus
GELIUSsss
Zeus
Level 28
God Stats
19W - 15L
1,514 SR
Queue Stats
58W - 57L
1,582 Elo+
Solo
Guan Yu
Guan Yu
JeckaTV25
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MÂLÊFÎCÊNT
Ah Muzen Cab
Level 5
God Stats
2W - 2L
1,686 SR
Queue Stats
4W - 6L
1,516 Elo+
Solo
Mercury
Mercury
OneJDark666
Mercury
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ares
Ares
nastykid14
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,525 Elo+

VS

Team Averages
Level 16
1,565 SR
1,475 Elo+
Odin
Odin
Horvi12
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jacksparro328
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,386 Elo+
Solo
Chernobog
Chernobog
Raistlin00
Chernobog
Level 28
God Stats
18W - 7L
1,827 SR
Queue Stats
38W - 23L
1,684 Elo+
Solo
Aphrodite
Aphrodite
RutraLeL
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,307 Elo+
Solo
Anhur
Anhur
sergiodl8
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
14 / 2 / 8
12,405
591
22,611
13,018
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JeckaTV25
Guan Yu
12
1 / 6 / 2
8,372
399
2,938
14,401
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MÂLÊFÎCÊNT
Ah Muzen Cab
15
7 / 9 / 4
10,089
480
21,397
20,468
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
OneJDark666
Mercury
19
5 / 1 / 8
11,749
559
7,378
11,273
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 9 / 2
7,333
349
2,382
17,093
11,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Horvi12
Odin
14
1 / 5 / 4
9,344
445
5,707
11,770
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Jacksparro328
Hun Batz
19
7 / 3 / 2
12,052
574
10,321
14,277
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Raistlin00
Chernobog
17
10 / 7 / 8
12,214
582
17,428
23,089
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
RutraLeL
Aphrodite
16
7 / 6 / 10
11,452
545
11,204
19,761
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
sergiodl8
Anhur
12
0 / 7 / 0
8,855
422
1,096
10,620
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
27
Kills
25
27
Deaths
28
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
14
2
8
9
W
Odin
Horvi12
Odin
1
5
4
0.6
W
Hun Batz
Jacksparro328
Hun Batz
7
3
2
2.67
L
Guan Yu
JeckaTV25
Guan Yu
1
6
2
0.33
L
Ah Muzen Cab
MÂLÊFÎCÊNT
Ah Muzen Cab
7
9
4
1
L
Mercury
OneJDark666
Mercury
5
1
8
9
W
Chernobog
Raistlin00
Chernobog
10
7
8
2
W
Aphrodite
RutraLeL
Aphrodite
7
6
10
2
L
0
9
2
0.11
W
Anhur
sergiodl8
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,706
Damage
45,756
76,253
Taken
79,517
36,806
Mitigated
35,787
18,877
Healing
28,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,611
3,605
0
5,177
13,018
4,017
0
1,915
10,953
75,413
0
W
Odin
Horvi12
Odin
5,707
2,364
0
344
11,770
8,539
1,074
2,982
8,591
134
36,880
W
Hun Batz
Jacksparro328
Hun Batz
10,321
3,440
0
4,600
14,277
5,869
765
4,453
9,630
0
97,860
L
Guan Yu
JeckaTV25
Guan Yu
2,938
1,074
0
3,876
14,401
9,132
0
25
14,192
0
42,235
L
Ah Muzen Cab
MÂLÊFÎCÊNT
Ah Muzen Cab
21,397
7,506
0
4,288
20,468
7,978
336
5,340
15,103
0
79,450
L
Mercury
OneJDark666
Mercury
7,378
3,573
0
3,736
11,273
4,595
524
954
10,294
0
67,432
W
Chernobog
Raistlin00
Chernobog
17,428
9,711
0
6,648
23,089
8,454
1,761
6,323
16,654
0
68,401
W
Aphrodite
RutraLeL
Aphrodite
11,204
1,174
5,366
10,533
19,761
8,751
876
4,673
14,890
36,172
0
L
2,382
296
189
1,611
17,093
11,084
0
2,995
14,073
18,315
0
W
Anhur
sergiodl8
Anhur
1,096
373
0
868
10,620
4,174
742
5,788
4,590
0
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
53,917
471
Minions Killed
441
0
Camps Cleared
0
1,819,079
Distance Traveled
1,618,973
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,405
591
148
7
0
355,295
2
W
Odin
9,344
445
75
4
0
346,388
1
W
Hun Batz
12,052
574
146
7
0
363,397
4
L
Guan Yu
8,372
399
64
3
0
353,228
1
L
Ah Muzen Cab
10,089
480
107
5
0
337,067
2
L
Mercury
11,749
559
127
6
0
452,803
2
W
Chernobog
12,214
582
108
5
0
336,381
3
W
Aphrodite
11,452
545
65
3
0
372,783
3
L
Ares
7,333
349
25
1
0
320,686
0
W
Anhur
8,855
422
47
2
0
200,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role