Player Matchup

Rama
Rama
 
Rama
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Its_Solo_B
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MSTR CHIEF DC
Erlang Shen
Level 109
God Stats
1W - 2L
1,330 SR
Queue Stats
8W - 16L
1,261 Elo+
Party 3
Xbalanque
Xbalanque
My_Name_Is_Zam
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,458 SR
1,440 Elo+

VS

Team Averages
Level 42
1,625 SR
1,608 Elo+
Zeus
Zeus
AirGOAT35
Zeus
Level 31
God Stats
3W - 0L
1,840 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 4
Neith
Neith
RaitoMonkey
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Spudz15
Erlang Shen
Level 43
God Stats
3W - 1L
1,662 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 4
Yemoja
Yemoja
handjobgirl
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 6 / 1
7,401
740
6,667
10,397
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Its_Solo_B
Bakasura
11
0 / 6 / 0
6,559
656
1,572
7,547
2,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MSTR CHIEF DC
Erlang Shen
11
1 / 5 / 1
7,004
700
4,952
12,366
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
My_Name_Is_Zam
Xbalanque
13
1 / 5 / 0
7,324
732
6,163
8,502
3,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 2 / 3
8,732
873
4,369
6,077
2,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 0 / 8
10,398
1,040
17,776
10,287
6,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Spudz15
Erlang Shen
14
2 / 1 / 3
8,602
860
2,454
7,449
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
15
6 / 0 / 12
9,964
996
9,245
8,351
8,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
22
22
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
W
Zeus
3
2
3
2.25
L
Bakasura
Its_Solo_B
Bakasura
0
6
0
0
L
Erlang Shen
MSTR CHIEF DC
Erlang Shen
1
5
1
0.3
L
Xbalanque
My_Name_Is_Zam
Xbalanque
1
5
0
0.2
W
11
0
8
15
W
Erlang Shen
Spudz15
Erlang Shen
2
1
3
3.5
W
Yemoja
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
33,844
38,812
Taken
32,164
19,881
Mitigated
23,124
4,276
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,667
3,992
0
1,393
10,397
5,482
222
3,377
6,866
2,339
23,946
W
Zeus
4,369
455
270
1,074
6,077
2,102
1,344
505
5,572
19,455
0
L
Bakasura
Its_Solo_B
Bakasura
1,572
629
0
397
7,547
2,826
0
3,667
3,805
0
7,094
L
Erlang Shen
MSTR CHIEF DC
Erlang Shen
4,952
2,071
0
1,886
12,366
8,563
178
4,734
7,515
1,140
17,164
L
Xbalanque
My_Name_Is_Zam
Xbalanque
6,163
3,714
0
600
8,502
3,010
0
2,980
5,422
0
22,429
W
17,776
9,943
0
4,641
10,287
6,887
2,403
417
9,870
1,440
37,274
W
Erlang Shen
Spudz15
Erlang Shen
2,454
1,291
183
1,424
7,449
5,429
2,810
195
7,254
1,563
20,454
W
Yemoja
9,245
2,216
3,638
4,243
8,351
8,706
781
512
7,790
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
37,696
126
Minions Killed
174
7
Camps Cleared
9
652,026
Distance Traveled
756,949
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,401
740
50
5
2
155,739
0
W
Zeus
8,732
873
38
4
2
171,678
0
L
Bakasura
6,559
656
16
2
2
159,562
0
L
Erlang Shen
7,004
700
28
3
3
190,763
3
L
Xbalanque
7,324
732
32
3
0
145,962
0
W
Neith
10,398
1,040
59
6
2
179,105
3
W
Erlang Shen
8,602
860
41
4
3
213,450
0
W
Yemoja
9,964
996
36
4
2
192,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role