Player Matchup

Cerberus
Cerberus
Avenger2021
Cerberus
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 42L
1,590 Elo+
Solo
Artemis
Artemis
EsauGamer2
Artemis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,663 Elo+
Solo
Ra
Ra
SimpyMeBoy
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VirtualStimPack
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,749 Elo+
Solo
Fenrir
Fenrir
xSannineitorx
Fenrir
Level 32
God Stats
26W - 22L
1,340 SR
Queue Stats
502W - 499L
1,572 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,615 Elo+

VS

Team Averages
Level 25
1,550 SR
1,618 Elo+
Anubis
Anubis
Djinn333
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LokisMyDad420
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,843 Elo+
Solo
Danzaburou
Danzaburou
albinausse132
Danzaburou
Level 26
God Stats
4W - 2L
1,704 SR
Queue Stats
59W - 43L
1,681 Elo+
Solo
Ao Kuang
Ao Kuang
nicewaifusmile
Ao Kuang
Level 49
God Stats
2W - 1L
1,547 SR
Queue Stats
51W - 53L
1,563 Elo+
Party 1
Cerberus
Cerberus
spinash
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avenger2021
Cerberus
11
2 / 4 / 8
7,316
563
5,621
10,408
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
EsauGamer2
Artemis
13
8 / 1 / 1
7,953
612
9,643
6,299
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
4,168
321
138
538
86
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
VirtualStimPack
Aphrodite
9
0 / 5 / 2
5,675
437
3,532
8,671
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
7,117
547
2,969
8,092
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Djinn333
Anubis
12
1 / 2 / 6
7,234
556
6,649
6,368
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 2
7,917
609
5,647
5,841
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
albinausse132
Danzaburou
11
1 / 3 / 2
6,560
505
3,584
6,366
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
13
6 / 3 / 2
8,058
620
6,621
10,913
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
spinash
Cerberus
10
0 / 4 / 2
6,139
472
1,682
7,079
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
12
12
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Avenger2021
Cerberus
2
4
8
1.5
W
Anubis
Djinn333
Anubis
1
2
6
2
L
Artemis
EsauGamer2
Artemis
8
1
1
8.5
W
4
1
2
5
L
0
1
0
0
L
Aphrodite
VirtualStimPack
Aphrodite
0
5
2
0.2
W
Danzaburou
albinausse132
Danzaburou
1
3
2
0.67
W
Ao Kuang
6
3
2
2.33
W
Cerberus
spinash
Cerberus
0
4
2
0.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
24,183
34,008
Taken
36,567
14,483
Mitigated
15,654
12,629
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Avenger2021
Cerberus
5,621
758
0
3,176
10,408
6,895
91
5,133
5,275
19,371
0
W
Anubis
Djinn333
Anubis
6,649
136
0
3,503
6,368
2,764
678
2,978
3,390
40,736
0
L
Artemis
EsauGamer2
Artemis
9,643
5,745
0
3,966
6,299
2,563
475
1,892
4,407
0
50,077
W
5,647
1,189
0
2,017
5,841
4,822
1,235
861
4,980
3,735
39,666
L
138
138
0
0
538
86
0
12
526
1,981
0
L
Aphrodite
VirtualStimPack
Aphrodite
3,532
589
20
2,528
8,671
2,380
100
5,443
3,228
26,083
0
W
Danzaburou
albinausse132
Danzaburou
3,584
1,128
0
2,256
6,366
1,453
516
1,747
4,619
0
33,271
W
Ao Kuang
6,621
1,845
0
4,736
10,913
3,148
30
2,437
8,476
38,106
0
W
Cerberus
spinash
Cerberus
1,682
293
0
1,153
7,079
3,467
485
1,268
5,811
13,093
0
L
2,969
1,251
0
2,939
8,092
2,559
0
2,692
5,400
0
41,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
35,908
265
Minions Killed
337
0
Camps Cleared
0
917,919
Distance Traveled
1,232,959
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,316
563
43
3
0
237,495
0
W
Anubis
7,234
556
83
6
0
220,750
2
L
Artemis
7,953
612
83
6
0
205,661
4
W
Mulan
7,917
609
96
7
0
268,576
0
L
Ra
4,168
321
2
0
0
23,117
0
L
Aphrodite
5,675
437
49
4
0
204,301
5
W
Danzaburou
6,560
505
65
5
0
241,881
1
W
Ao Kuang
8,058
620
75
6
0
255,276
2
W
Cerberus
6,139
472
18
1
0
246,476
2
L
Fenrir
7,117
547
88
7
0
247,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role