Player Matchup

Hun Batz
Hun Batz
Gilligoon
Hun Batz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 147L
1,355 Elo+
Party 2
Khepri
Khepri
LiamTheHitman20
Khepri
Level 41
God Stats
1W - 6L
1,500 SR
Queue Stats
14W - 29L
1,377 Elo+
Party 2
Hades
Hades
WireCoathanger
Hades
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,411 Elo+

VS

Team Averages
Level 144
1,500 SR
1,583 Elo+
Neith
Neith
IllusiveDemise
Neith
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 26L
1,677 Elo+
Solo
Hercules
Hercules
InfiniteOutrage
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 61L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Æonlock
Zhong Kui
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 72L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gilligoon
Hun Batz
11
1 / 6 / 4
8,102
675
5,541
11,269
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 3
8,081
673
3,293
14,701
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 8 / 2
7,966
664
6,683
12,810
7,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 8
10,580
882
14,897
6,953
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
5 / 3 / 13
9,413
784
10,344
14,072
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Æonlock
Zhong Kui
13
3 / 3 / 14
9,139
762
8,755
10,020
5,803
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gilligoon
Hun Batz
1
6
4
0.5
W
12
0
8
16
W
Hercules
5
3
13
3.83
L
2
6
3
0.58
L
3
8
2
0.5
W
Zhong Kui
Æonlock
Zhong Kui
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,517
Damage
33,996
38,780
Taken
31,045
25,899
Mitigated
18,705
4,211
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gilligoon
Hun Batz
5,541
1,089
0
702
11,269
6,066
0
2,933
8,226
1,824
33,152
W
14,897
7,350
0
3,596
6,953
2,527
1,394
1,817
5,136
0
48,282
W
Hercules
10,344
4,046
0
5,565
14,072
10,375
522
4,866
8,361
0
31,188
L
3,293
323
0
771
14,701
12,374
84
3,282
11,194
12,942
0
L
6,683
508
301
2,437
12,810
7,459
0
2,554
10,058
26,608
0
W
Zhong Kui
Æonlock
Zhong Kui
8,755
2,526
0
3,569
10,020
5,803
969
3,429
6,591
42,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
29,132
132
Minions Killed
153
0
Camps Cleared
0
546,405
Distance Traveled
649,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,102
675
62
5
0
193,132
3
W
Neith
10,580
882
55
5
0
218,221
1
W
Hercules
9,413
784
23
2
0
227,180
3
L
Khepri
8,081
673
18
2
0
194,147
3
L
Hades
7,966
664
52
4
0
159,126
1
W
Zhong Kui
9,139
762
75
6
0
203,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role