Player Matchup

Erlang Shen
Erlang Shen
Ganker
Erlang Shen
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
29W - 27L
1,632 Elo+
Solo
Set
Set
HalfEatenDonut0
Set
Level 26
God Stats
6W - 8L
1,300 SR
Queue Stats
46W - 45L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
SophieToot
Baba Yaga
Level 16
God Stats
3W - 3L
1,628 SR
Queue Stats
13W - 18L
1,313 Elo+
Solo
Janus
Janus
toblerone-_0
Janus
Level 27
God Stats
7W - 5L
1,586 SR
Queue Stats
42W - 26L
1,640 Elo+
Solo
Medusa
Medusa
vanitas333
Medusa
Level 12
God Stats
9W - 4L
1,500 SR
Queue Stats
54W - 49L
1,469 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,516 Elo+

VS

Team Averages
Level 27
1,575 SR
1,559 Elo+
Arachne
Arachne
Dazzle-beam
Arachne
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
249W - 283L
1,466 Elo+
Solo
Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 26
God Stats
42W - 31L
1,754 SR
Queue Stats
79W - 71L
1,809 Elo+
Solo
Nu Wa
Nu Wa
Mutchu2
Nu Wa
Level 25
God Stats
50W - 39L
1,559 SR
Queue Stats
143W - 135L
1,580 Elo+
Solo
Neith
Neith
seasaltandfire
Neith
Level 28
God Stats
2W - 0L
1,650 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 1
Achilles
Achilles
triflin
Achilles
Level 29
God Stats
8W - 7L
1,411 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ganker
Erlang Shen
13
3 / 6 / 1
8,143
479
8,917
16,192
12,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
6,353
374
1,294
7,359
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
SophieToot
Baba Yaga
11
0 / 6 / 1
7,003
412
4,639
9,653
2,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 6 / 1
7,946
467
6,610
7,385
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
vanitas333
Medusa
10
0 / 5 / 2
6,450
379
3,914
11,883
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dazzle-beam
Arachne
18
10 / 0 / 5
10,632
625
11,537
10,744
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MiLLi_oh
Cthulhu
13
5 / 2 / 5
8,661
509
6,310
9,964
6,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Mutchu2
Nu Wa
16
6 / 0 / 12
10,222
601
10,997
4,984
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 3
8,260
486
6,909
10,690
3,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
triflin
Achilles
16
3 / 1 / 4
9,839
579
6,848
10,564
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
28
28
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dazzle-beam
Arachne
10
0
5
12.5
L
Erlang Shen
Ganker
Erlang Shen
3
6
1
0.58
L
0
5
0
0
W
Cthulhu
MiLLi_oh
Cthulhu
5
2
5
3.75
W
Nu Wa
Mutchu2
Nu Wa
6
0
12
12
L
Baba Yaga
SophieToot
Baba Yaga
0
6
1
0.08
W
4
4
3
1.38
L
3
6
1
0.58
W
Achilles
triflin
Achilles
3
1
4
5
L
Medusa
vanitas333
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
42,601
52,472
Taken
46,946
23,742
Mitigated
29,043
9,071
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dazzle-beam
Arachne
11,537
7,302
0
5,500
10,744
8,273
0
2,592
8,102
9,774
70,153
L
Erlang Shen
Ganker
Erlang Shen
8,917
5,258
0
3,935
16,192
12,070
662
4,873
11,162
8,548
50,199
L
1,294
638
0
225
7,359
3,619
308
4,418
2,854
1,318
22,763
W
Cthulhu
MiLLi_oh
Cthulhu
6,310
323
380
831
9,964
6,825
123
671
9,243
31,870
0
W
Nu Wa
Mutchu2
Nu Wa
10,997
2,356
0
1,332
4,984
1,731
1,012
1,540
3,342
59,584
0
L
Baba Yaga
SophieToot
Baba Yaga
4,639
385
0
1,013
9,653
2,767
1,264
2,298
7,057
35,067
0
W
6,909
1,472
453
2,259
10,690
3,631
269
2,684
7,948
0
28,099
L
6,610
38
0
240
7,385
2,101
574
2,190
5,017
47,162
0
W
Achilles
triflin
Achilles
6,848
3,904
0
3,949
10,564
8,583
1,256
4,303
6,205
4,562
53,048
L
Medusa
vanitas333
Medusa
3,914
1,296
247
3,411
11,883
3,185
296
3,618
8,105
0
30,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
47,614
384
Minions Killed
455
0
Camps Cleared
0
1,401,635
Distance Traveled
1,704,533
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,632
625
137
8
0
353,629
5
L
Erlang Shen
8,143
479
106
6
0
296,842
2
L
Set
6,353
374
50
3
0
285,426
0
W
Cthulhu
8,661
509
41
2
0
375,050
1
W
Nu Wa
10,222
601
109
6
0
346,123
4
L
Baba Yaga
7,003
412
64
4
0
226,330
2
W
Neith
8,260
486
50
3
0
293,559
0
L
Janus
7,946
467
106
6
0
323,766
2
W
Achilles
9,839
579
118
7
0
336,172
1
L
Medusa
6,450
379
58
3
0
269,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role