Player Matchup

Kali
Kali
ImEvoLXIII
Kali
Level 86
God Stats
9W - 8L
1,530 SR
Queue Stats
96W - 48L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
Jared1029384756
Cernunnos
Level 19
God Stats
18W - 10L
1,724 SR
Queue Stats
105W - 53L
1,607 Elo+
Party 1
Raijin
Raijin
icetorch5
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 61L
1,633 Elo+
Party 1
Team Averages
Level 71
1,585 SR
1,624 Elo+

VS

Team Averages
Level 105
1,500 SR
1,704 Elo+
Xing Tian
Xing Tian
DaddyKong64
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 2
Medusa
Medusa
HATW
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Oxziron
He Bo
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
240W - 96L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
9,222
838
4,349
10,305
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Jared1029384756
Cernunnos
9
1 / 8 / 1
6,798
618
4,022
10,035
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
icetorch5
Raijin
10
0 / 5 / 5
7,565
688
5,719
9,105
3,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaddyKong64
Xing Tian
11
2 / 1 / 17
8,211
746
4,312
9,253
9,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
HATW
Medusa
12
6 / 1 / 11
8,895
809
7,722
5,962
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Oxziron
He Bo
13
11 / 3 / 7
9,529
866
13,552
7,683
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaddyKong64
Xing Tian
2
1
17
10.5
W
Medusa
HATW
Medusa
6
1
11
11.5
L
4
6
1
0.75
L
Cernunnos
Jared1029384756
Cernunnos
1
8
1
0.19
W
He Bo
Oxziron
He Bo
11
3
7
4.83
L
Raijin
icetorch5
Raijin
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
25,586
29,445
Taken
22,898
12,403
Mitigated
14,538
5,822
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaddyKong64
Xing Tian
4,312
463
0
0
9,253
9,350
392
1,842
7,411
12,477
0
W
Medusa
HATW
Medusa
7,722
3,472
0
440
5,962
3,123
1,652
1,672
4,290
2,527
40,252
L
4,349
1,588
0
2,823
10,305
5,421
0
5,149
5,042
1,136
12,210
L
Cernunnos
Jared1029384756
Cernunnos
4,022
2,592
0
837
10,035
3,411
0
6,450
3,387
0
18,659
W
He Bo
Oxziron
He Bo
13,552
531
155
3,017
7,683
2,065
754
2,398
5,285
37,563
0
L
Raijin
icetorch5
Raijin
5,719
368
0
2,162
9,105
3,571
0
6,119
2,726
35,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
26,635
98
Minions Killed
127
0
Camps Cleared
0
535,053
Distance Traveled
609,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,211
746
6
1
0
202,122
5
W
Medusa
8,895
809
71
6
0
216,894
2
L
Kali
9,222
838
15
1
0
191,121
1
L
Cernunnos
6,798
618
33
3
0
166,179
1
W
He Bo
9,529
866
50
5
0
190,929
3
L
Raijin
7,565
688
50
5
0
177,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role