Player Matchup

Thanatos
Thanatos
Giembus
Thanatos
Level 29
God Stats
1W - 5L
1,676 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 3
Izanami
Izanami
Patarmann1
Izanami
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 165L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
RextonTheThorn
Nu Wa
Level 26
God Stats
6W - 4L
1,560 SR
Queue Stats
169W - 149L
1,537 Elo+
Party 2
Bacchus
Bacchus
leon2230
Bacchus
Level 46
God Stats
4W - 4L
1,485 SR
Queue Stats
33W - 44L
1,498 Elo+
Party 3
Bellona
Bellona
morkoum
Bellona
Level 45
God Stats
1W - 2L
1,298 SR
Queue Stats
8W - 9L
1,603 Elo+
Solo
Team Averages
Level 45
1,504 SR
1,524 Elo+

VS

Team Averages
Level 88
1,409 SR
1,552 Elo+
Danzaburou
Danzaburou
Leprakon
Danzaburou
Level 119
God Stats
3W - 2L
1,759 SR
Queue Stats
64W - 60L
1,693 Elo+
Party 1
Kali
Kali
NotNiloc
Kali
Level 83
God Stats
0W - 2L
1,173 SR
Queue Stats
68W - 66L
1,719 Elo+
Party 1
King Arthur
King Arthur
NotToBadHuh
King Arthur
Level 126
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 34L
1,414 Elo+
Party 1
Achilles
Achilles
dametulunch
Achilles
Level 67
God Stats
17W - 21L
1,439 SR
Queue Stats
346W - 338L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
minus01
Baron Samedi
Level 45
God Stats
3W - 4L
1,385 SR
Queue Stats
15W - 21L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Giembus
Thanatos
18
7 / 8 / 6
12,409
517
9,974
22,147
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Patarmann1
Izanami
19
8 / 5 / 10
13,863
578
23,167
19,031
7,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 13
13,372
557
24,409
12,939
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
leon2230
Bacchus
17
3 / 2 / 17
11,969
499
12,120
18,259
27,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
morkoum
Bellona
20
8 / 2 / 15
13,686
570
21,783
26,382
37,828
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leprakon
Danzaburou
17
4 / 8 / 6
11,557
482
16,100
20,046
7,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
16
1 / 5 / 8
10,059
419
6,259
22,567
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
NotToBadHuh
King Arthur
16
1 / 10 / 5
10,316
430
6,896
23,663
20,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
dametulunch
Achilles
15
5 / 8 / 9
10,980
458
15,553
25,955
27,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
minus01
Baron Samedi
19
10 / 3 / 8
12,974
541
22,521
20,669
9,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
57
34
Kills
21
23
Deaths
34
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Giembus
Thanatos
7
8
6
1.25
L
Danzaburou
Leprakon
Danzaburou
4
8
6
0.88
L
Kali
1
5
8
1
L
King Arthur
NotToBadHuh
King Arthur
1
10
5
0.35
W
Izanami
Patarmann1
Izanami
8
5
10
2.6
W
8
6
13
2.42
L
Achilles
dametulunch
Achilles
5
8
9
1.19
W
Bacchus
leon2230
Bacchus
3
2
17
5.75
L
Baron Samedi
minus01
Baron Samedi
10
3
8
4.67
W
Bellona
morkoum
Bellona
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,453
Damage
67,329
98,758
Taken
112,900
88,498
Mitigated
73,875
35,574
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Giembus
Thanatos
9,974
2,194
0
17,754
22,147
9,708
466
6,194
15,953
0
73,317
L
Danzaburou
Leprakon
Danzaburou
16,100
7,222
0
4,752
20,046
7,666
0
6,026
13,782
0
66,664
L
Kali
6,259
3,084
0
7,316
22,567
8,442
0
7,292
14,967
0
50,265
L
King Arthur
NotToBadHuh
King Arthur
6,896
727
0
206
23,663
20,201
0
6,277
17,013
421
58,756
W
Izanami
Patarmann1
Izanami
23,167
17,714
0
6,585
19,031
7,914
4,992
3,114
15,917
0
122,455
W
24,409
4,192
0
760
12,939
5,664
1,931
6,966
5,973
70,454
0
L
Achilles
dametulunch
Achilles
15,553
4,495
633
2,239
25,955
27,894
0
8,473
17,028
627
44,187
W
Bacchus
leon2230
Bacchus
12,120
1,792
1,207
2,604
18,259
27,384
1,226
3,307
14,952
23,787
0
L
Baron Samedi
minus01
Baron Samedi
22,521
1,128
3,594
8,489
20,669
9,672
637
8,321
11,965
90,839
0
W
Bellona
morkoum
Bellona
21,783
7,734
0
6,664
26,382
37,828
779
3,894
22,488
9,360
81,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
55,886
624
Minions Killed
479
0
Camps Cleared
0
2,112,742
Distance Traveled
2,177,968
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,409
517
112
5
0
397,221
0
L
Danzaburou
11,557
482
107
4
0
415,817
0
L
Kali
10,059
419
81
3
0
468,846
3
L
King Arthur
10,316
430
97
4
0
401,385
1
W
Izanami
13,863
578
217
9
0
389,603
3
W
Nu Wa
13,372
557
118
5
0
401,240
0
L
Achilles
10,980
458
48
2
0
448,732
1
W
Bacchus
11,969
499
18
1
0
458,265
4
L
Baron Samedi
12,974
541
146
6
0
443,188
2
W
Bellona
13,686
570
159
7
0
466,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role