Player Matchup

Neith
Neith
DisszipLin_
Neith
Level 6
God Stats
1W - 3L
1,267 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Kali
Kali
GetUsuM
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Bakasura
Bakasura
MooooseKnuckled
Bakasura
Level 15
God Stats
1W - 4L
1,467 SR
Queue Stats
49W - 54L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
Nardy01
Cernunnos
Level 29
God Stats
10W - 8L
1,279 SR
Queue Stats
269W - 368L
1,372 Elo+
Solo
Odin
Odin
blakeduncan777
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,271 Elo+
Party 1
Team Averages
Level 14
1,403 SR
1,317 Elo+

VS

Team Averages
Level 25
1,512 SR
1,493 Elo+
The Morrigan
The Morrigan
BrockSamson1717
The Morrigan
Level 25
God Stats
4W - 5L
1,503 SR
Queue Stats
129W - 147L
1,386 Elo+
Solo
Apollo
Apollo
Emokitty3986
Apollo
Level 29
God Stats
4W - 3L
1,748 SR
Queue Stats
90W - 115L
1,387 Elo+
Solo
Achilles
Achilles
Viagra_The_Hard
Achilles
Level 29
God Stats
3W - 6L
1,429 SR
Queue Stats
184W - 197L
1,538 Elo+
Solo
Ares
Ares
elitedeath 74
Ares
Level 13
God Stats
1W - 3L
1,282 SR
Queue Stats
12W - 15L
1,497 Elo+
Solo
Neith
Neith
younghurst
Neith
Level 28
God Stats
19W - 20L
1,596 SR
Queue Stats
47W - 62L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 4
7,764
409
9,134
15,679
5,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
GetUsuM
Kali
10
0 / 18 / 3
6,906
363
3,328
17,975
6,250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
5 / 6 / 1
10,497
552
9,540
16,124
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Nardy01
Cernunnos
15
4 / 9 / 5
9,899
521
11,521
15,896
6,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 12 / 2
7,342
386
3,292
17,236
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrockSamson1717
The Morrigan
15
14 / 2 / 8
11,010
579
12,103
10,070
5,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
13 / 4 / 10
11,524
607
12,037
13,698
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
17
11 / 2 / 8
11,066
582
10,543
14,392
25,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 4 / 15
8,875
467
5,796
16,186
15,340
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
18
16 / 2 / 11
12,191
642
22,260
12,978
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
11
Kills
55
56
Deaths
14
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BrockSamson1717
The Morrigan
14
2
8
9
L
2
11
4
0.36
W
Apollo
13
4
10
4.5
L
Kali
GetUsuM
Kali
0
18
3
0.08
L
Bakasura
5
6
1
0.92
L
Cernunnos
Nardy01
Cernunnos
4
9
5
0.72
W
Achilles
11
2
8
7.5
L
0
12
2
0.08
W
1
4
15
2.13
W
Neith
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
62,739
82,910
Taken
67,324
34,893
Mitigated
56,995
9,157
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BrockSamson1717
The Morrigan
12,103
3,783
0
6,356
10,070
5,802
3,702
0
9,670
51,466
3,318
L
9,134
4,940
0
3,230
15,679
5,434
350
3,556
11,998
0
31,923
W
Apollo
12,037
6,813
0
3,848
13,698
5,360
2,263
0
13,481
0
73,149
L
Kali
GetUsuM
Kali
3,328
1,651
0
1,164
17,975
6,250
0
5,930
11,870
0
22,027
L
Bakasura
9,540
6,104
0
4,216
16,124
6,672
56
2,263
13,811
0
46,397
L
Cernunnos
Nardy01
Cernunnos
11,521
6,417
0
232
15,896
6,248
1,948
3,497
12,179
0
48,706
W
Achilles
10,543
2,735
0
2,796
14,392
25,145
2,021
0
13,802
0
53,174
L
3,292
1,223
0
315
17,236
10,289
0
204
17,022
0
22,449
W
5,796
785
0
132
16,186
15,340
1,254
0
15,266
19,412
0
W
Neith
22,260
12,733
0
7,247
12,978
5,348
4,461
0
12,201
0
64,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
54,666
276
Minions Killed
404
0
Camps Cleared
0
1,453,807
Distance Traveled
1,671,215
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,010
579
92
5
0
319,269
3
L
Neith
7,764
409
32
2
0
236,311
0
W
Apollo
11,524
607
91
5
0
342,854
0
L
Kali
6,906
363
31
2
0
269,238
6
L
Bakasura
10,497
552
101
5
0
315,406
2
L
Cernunnos
9,899
521
78
4
0
282,690
1
W
Achilles
11,066
582
82
4
0
358,694
0
L
Odin
7,342
386
34
2
0
350,162
0
W
Ares
8,875
467
34
2
0
351,962
1
W
Neith
12,191
642
105
6
0
298,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role