Player Matchup

Ra
Ra
BingbLi
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
CaoJinTao
Hun Batz
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GitGud505
Ao Kuang
Level 26
God Stats
2W - 3L
1,803 SR
Queue Stats
69W - 58L
1,575 Elo+
Solo
Artemis
Artemis
Unplayer98
Artemis
Level 15
God Stats
1W - 0L
1,292 SR
Queue Stats
19W - 14L
1,631 Elo+
Solo
Serqet
Serqet
itzShaniqua
Serqet
Level 28
God Stats
13W - 17L
1,666 SR
Queue Stats
807W - 759L
1,456 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,508 Elo+

VS

Team Averages
Level 24
1,611 SR
1,487 Elo+
Khepri
Khepri
Eyesicc
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 96L
1,607 Elo+
Party 2
Set
Set
Whisperingz
Set
Level 25
God Stats
123W - 117L
1,659 SR
Queue Stats
496W - 521L
1,544 Elo+
Solo
Rama
Rama
YellowFlashDUH
Rama
Level 24
God Stats
4W - 3L
1,921 SR
Queue Stats
69W - 77L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iziah27
Tsukuyomi
Level 19
God Stats
1W - 3L
1,390 SR
Queue Stats
1W - 11L
1,204 Elo+
Solo
Scylla
Scylla
mangoose416
Scylla
Level 24
God Stats
6W - 6L
1,586 SR
Queue Stats
79W - 78L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
10,156
508
6,773
7,276
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CaoJinTao
Hun Batz
15
1 / 6 / 12
9,679
484
6,669
15,905
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
GitGud505
Ao Kuang
18
7 / 0 / 5
12,241
612
7,731
11,901
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Unplayer98
Artemis
18
10 / 3 / 11
11,461
573
18,652
13,037
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
16
9 / 2 / 8
10,069
503
8,275
15,528
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eyesicc
Khepri
13
3 / 9 / 4
8,165
408
5,792
18,799
10,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 0
9,796
490
9,804
11,603
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
8,375
419
3,224
9,278
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
iziah27
Tsukuyomi
15
1 / 5 / 4
9,202
460
4,988
12,759
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
5 / 6 / 4
10,093
505
11,494
13,168
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
28
Kills
13
14
Deaths
28
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Hun Batz
CaoJinTao
Hun Batz
1
6
12
1.17
L
Khepri
Eyesicc
Khepri
3
9
4
0.56
W
Ao Kuang
GitGud505
Ao Kuang
7
0
5
9.5
W
Artemis
Unplayer98
Artemis
10
3
11
5.17
L
3
4
0
0.75
L
1
4
2
0.5
W
Serqet
9
2
8
6.5
L
Tsukuyomi
iziah27
Tsukuyomi
1
5
4
0.6
L
Scylla
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
35,302
63,647
Taken
65,607
27,971
Mitigated
30,297
16,988
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,773
634
1,808
3,011
7,276
2,441
2,322
2,555
4,507
61,212
0
W
Hun Batz
CaoJinTao
Hun Batz
6,669
2,097
0
3,668
15,905
5,149
0
3,741
12,040
0
56,866
L
Khepri
Eyesicc
Khepri
5,792
508
240
1,928
18,799
10,768
153
3,405
15,003
28,805
0
W
Ao Kuang
GitGud505
Ao Kuang
7,731
1,254
0
1,785
11,901
5,120
0
227
11,674
67,345
0
W
Artemis
Unplayer98
Artemis
18,652
11,384
0
4,099
13,037
6,779
149
7,123
5,835
6,412
73,166
L
9,804
3,884
0
2,324
11,603
8,202
380
5,017
6,340
4,471
62,922
L
3,224
2,224
0
2,729
9,278
2,573
287
664
8,290
0
32,830
W
Serqet
8,275
1,554
383
2,234
15,528
8,482
0
3,509
11,851
0
39,697
L
Tsukuyomi
iziah27
Tsukuyomi
4,988
1,512
0
3,070
12,759
4,341
554
2,643
9,951
0
47,347
L
Scylla
11,494
848
0
1,619
13,168
4,413
828
4,165
8,455
58,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
45,631
493
Minions Killed
432
0
Camps Cleared
0
1,851,911
Distance Traveled
1,651,286
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,156
508
133
7
0
377,488
0
W
Hun Batz
9,679
484
97
5
0
368,924
0
L
Khepri
8,165
408
36
2
0
331,378
6
W
Ao Kuang
12,241
612
99
5
0
396,508
3
W
Artemis
11,461
573
111
6
0
346,511
6
L
Set
9,796
490
128
6
0
332,939
4
L
Rama
8,375
419
68
3
0
308,418
6
W
Serqet
10,069
503
53
3
0
362,480
3
L
Tsukuyomi
9,202
460
91
5
0
370,283
3
L
Scylla
10,093
505
109
5
0
308,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role