Player Matchup

Awilix
Awilix
Lil_Jets66
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,269 Elo+
Solo
Cthulhu
Cthulhu
MadxXchainzXx
Cthulhu
Level 24
God Stats
11W - 8L
1,324 SR
Queue Stats
42W - 49L
1,258 Elo+
Party 2
Janus
Janus
ManikinIsTrash
Janus
Level 15
God Stats
1W - 1L
1,344 SR
Queue Stats
13W - 9L
1,654 Elo+
Solo
Hachiman
Hachiman
SuB_ZeRo78310
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
b3st 3v3r s33n
Cu Chulainn
Level 24
God Stats
5W - 1L
1,723 SR
Queue Stats
17W - 11L
1,536 Elo+
Party 2
Team Averages
Level 17
1,478 SR
1,443 Elo+

VS

Team Averages
Level 23
1,480 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
OgNathaa
Cu Chulainn
Level 18
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 1
Hades
Hades
Sin Chomp
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,729 Elo+
Solo
Ares
Ares
SirSeth11
Ares
Level 8
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Bellona
Bellona
T9Vert
Bellona
Level 42
God Stats
13W - 5L
1,344 SR
Queue Stats
383W - 414L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
konakope
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 103L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lil_Jets66
Awilix
12
5 / 0 / 3
7,309
609
3,648
7,746
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
10
2 / 0 / 7
6,708
559
5,069
8,008
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

14
2 / 0 / 2
7,607
634
3,569
3,053
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SuB_ZeRo78310
Hachiman
10
3 / 1 / 4
6,308
526
5,817
8,178
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
b3st 3v3r s33n
Cu Chulainn
13
4 / 2 / 1
7,650
638
5,512
7,038
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OgNathaa
Cu Chulainn
11
1 / 4 / 0
5,815
485
3,496
7,329
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Sin Chomp
Hades
11
0 / 2 / 0
6,008
501
2,623
5,251
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
7
0 / 4 / 1
4,902
409
3,731
8,821
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
T9Vert
Bellona
10
2 / 3 / 1
6,049
504
4,950
6,558
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
konakope
Danzaburou
8
0 / 3 / 0
4,630
386
2,840
5,596
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
Lil_Jets66
Awilix
5
0
3
6.5
W
Cthulhu
2
0
7
5.5
W
2
0
2
3
L
Cu Chulainn
OgNathaa
Cu Chulainn
1
4
0
0.25
L
Hades
Sin Chomp
Hades
0
2
0
0
L
Ares
0
4
1
0.13
W
Hachiman
SuB_ZeRo78310
Hachiman
3
1
4
5
L
Bellona
T9Vert
Bellona
2
3
1
0.83
W
Cu Chulainn
b3st 3v3r s33n
Cu Chulainn
4
2
1
2.25
L
Danzaburou
konakope
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
17,640
34,023
Taken
33,555
15,997
Mitigated
17,628
15,103
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Lil_Jets66
Awilix
3,648
2,065
0
3,946
7,746
2,493
0
1,569
6,177
0
37,506
W
Cthulhu
5,069
554
282
3,631
8,008
4,176
266
2,335
5,673
22,946
0
W
3,569
84
0
944
3,053
924
400
1,200
1,853
48,576
0
L
Cu Chulainn
OgNathaa
Cu Chulainn
3,496
868
0
894
7,329
5,196
113
170
7,159
2,390
26,657
L
Hades
Sin Chomp
Hades
2,623
182
0
2,736
5,251
1,640
0
2,285
2,762
31,215
0
L
Ares
3,731
42
0
1,823
8,821
3,990
0
2,850
5,937
11,517
0
W
Hachiman
SuB_ZeRo78310
Hachiman
5,817
3,431
0
4,777
8,178
2,374
673
1,689
6,489
0
29,849
L
Bellona
T9Vert
Bellona
4,950
1,752
0
233
6,558
5,081
0
1,024
5,534
4,760
24,686
W
Cu Chulainn
b3st 3v3r s33n
Cu Chulainn
5,512
1,556
0
1,523
7,038
6,030
178
230
6,808
2,809
39,451
L
Danzaburou
konakope
Danzaburou
2,840
1,202
0
206
5,596
1,721
0
2,257
3,333
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
27,404
364
Minions Killed
231
0
Camps Cleared
0
1,113,868
Distance Traveled
1,077,655
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,309
609
79
7
0
264,172
1
W
Cthulhu
6,708
559
42
4
0
217,781
1
W
Janus
7,607
634
101
8
0
228,712
5
L
Cu Chulainn
5,815
485
61
5
0
225,061
3
L
Hades
6,008
501
80
7
0
199,947
4
L
Ares
4,902
409
12
1
0
188,437
3
W
Hachiman
6,308
526
47
4
0
187,193
2
L
Bellona
6,049
504
53
4
0
255,490
1
W
Cu Chulainn
7,650
638
95
8
0
216,010
1
L
Danzaburou
4,630
386
25
2
0
208,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role