Player Matchup

Hachiman
Hachiman
Gr3gXtr3m3
Hachiman
Level 21
God Stats
33W - 44L
1,490 SR
Queue Stats
33W - 44L
1,405 Elo+
Party 2
Zeus
Zeus
Swat Open 3
Zeus
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
36W - 33L
1,471 Elo+
Solo
Chaac
Chaac
xXK3v1ND4v1SXx
Chaac
Level 15
God Stats
2W - 6L
1,105 SR
Queue Stats
10W - 16L
1,192 Elo+
Party 2
Team Averages
Level 21
1,365 SR
1,356 Elo+

VS

Team Averages
Level 53
1,571 SR
1,500 Elo+
Nu Wa
Nu Wa
NINJA_NIGHTMARE
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
NoNameZeroNobody
Ymir
Level 15
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
gravityx12
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gr3gXtr3m3
Hachiman
15
10 / 0 / 4
11,492
676
11,886
12,469
5,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 10
11,188
658
21,287
8,474
2,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 10
9,554
562
4,062
9,201
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
9,169
539
10,617
8,916
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 1
8,718
513
6,140
20,919
16,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
gravityx12
King Arthur
11
0 / 7 / 0
8,727
513
5,844
15,332
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
16
Kills
1
1
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gr3gXtr3m3
Hachiman
10
0
4
12
L
1
3
0
0.33
L
0
6
1
0.08
W
6
0
10
11
L
King Arthur
gravityx12
King Arthur
0
7
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
22,601
30,144
Taken
45,167
14,782
Mitigated
25,539
11,145
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gr3gXtr3m3
Hachiman
11,886
9,297
442
7,954
12,469
5,254
696
6,383
5,865
0
36,286
L
10,617
3,198
172
2,693
8,916
3,353
73
5,456
3,335
42,638
0
L
6,140
933
0
1,450
20,919
16,396
0
10,524
10,006
24,636
0
W
21,287
2,670
0
231
8,474
2,477
24
4,563
3,811
65,022
0
L
King Arthur
gravityx12
King Arthur
5,844
771
0
947
15,332
5,790
216
5,399
9,612
0
29,113
W
4,062
394
0
2,518
9,201
7,051
42
5,398
3,711
0
24,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
26,614
173
Minions Killed
139
0
Camps Cleared
0
749,981
Distance Traveled
782,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,492
676
56
3
0
240,169
0
L
Nu Wa
9,169
539
70
4
0
262,702
0
L
Ymir
8,718
513
38
2
0
222,754
0
W
Zeus
11,188
658
74
4
0
243,253
0
L
King Arthur
8,727
513
31
2
0
296,836
3
W
Chaac
9,554
562
43
3
0
266,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role