Player Matchup

Anubis
Anubis
DemonKingBear
Anubis
Level 62
God Stats
5W - 5L
1,519 SR
Queue Stats
18W - 21L
1,534 Elo+
Solo
Sylvanus
Sylvanus
FrgTwn88
Sylvanus
Level 63
God Stats
35W - 42L
1,308 SR
Queue Stats
472W - 585L
1,457 Elo+
Solo
Scylla
Scylla
SODDRL
Scylla
Level 46
God Stats
0W - 9L
1,201 SR
Queue Stats
715W - 803L
1,273 Elo+
Solo
Team Averages
Level 57
1,343 SR
1,421 Elo+

VS

Team Averages
Level 105
1,599 SR
1,690 Elo+
Kumbhakarna
Kumbhakarna
DaddyKong64
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,742 Elo+
Party 1
Medusa
Medusa
HATW
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Oxziron
Discordia
Level 144
God Stats
20W - 7L
1,797 SR
Queue Stats
240W - 96L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,486
649
2,370
8,830
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
FrgTwn88
Sylvanus
8
0 / 7 / 1
6,194
619
3,375
10,306
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
SODDRL
Scylla
9
1 / 5 / 0
6,578
658
1,952
7,176
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaddyKong64
Kumbhakarna
11
4 / 1 / 12
8,105
811
2,972
7,191
6,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
HATW
Medusa
12
8 / 0 / 7
9,014
901
11,810
4,444
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Oxziron
Discordia
12
4 / 0 / 12
8,229
823
9,340
3,920
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DaddyKong64
Kumbhakarna
4
1
12
10
L
0
4
1
0.13
L
Sylvanus
FrgTwn88
Sylvanus
0
7
1
0.07
W
Medusa
HATW
Medusa
8
0
7
11.5
W
Discordia
Oxziron
Discordia
4
0
12
10
L
Scylla
SODDRL
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,697
Damage
24,122
26,312
Taken
15,555
12,102
Mitigated
10,027
4,798
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DaddyKong64
Kumbhakarna
2,972
79
0
0
7,191
6,625
132
3,252
3,891
9,310
0
L
2,370
0
0
1,473
8,830
4,764
0
4,236
4,250
32,101
0
L
Sylvanus
FrgTwn88
Sylvanus
3,375
788
1,184
1,661
10,306
5,164
0
4,915
5,074
12,978
0
W
Medusa
HATW
Medusa
11,810
5,686
0
250
4,444
2,188
2,166
2,700
1,642
2,537
45,317
W
Discordia
Oxziron
Discordia
9,340
992
0
2,736
3,920
1,214
622
1,574
2,306
30,432
0
L
Scylla
SODDRL
Scylla
1,952
241
0
480
7,176
2,174
0
2,734
4,256
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
25,348
130
Minions Killed
139
0
Camps Cleared
0
495,731
Distance Traveled
613,645
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,105
811
8
1
0
181,129
5
L
Anubis
6,486
649
67
7
0
161,653
3
L
Sylvanus
6,194
619
20
2
0
154,277
1
W
Medusa
9,014
901
68
7
0
224,891
3
W
Discordia
8,229
823
63
6
0
207,625
4
L
Scylla
6,578
658
43
4
0
179,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role