Player Matchup

Discordia
Discordia
Holy Banishment
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 2
Yemoja
Yemoja
jabster3314
Yemoja
Level 119
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 12L
1,054 Elo+
Party 2
Danzaburou
Danzaburou
wildmanarmy
Danzaburou
Level 156
God Stats
43W - 34L
1,679 SR
Queue Stats
253W - 238L
1,572 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,294 Elo+

VS

Team Averages
Level 52
1,399 SR
1,550 Elo+
Kali
Kali
Bloody Effects
Kali
Level 81
God Stats
0W - 6L
1,304 SR
Queue Stats
512W - 560L
1,517 Elo+
Party 1
Odin
Odin
ShugokiHugz
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Solo
Nu Wa
Nu Wa
iMcNutOnU
Nu Wa
Level 62
God Stats
23W - 28L
1,393 SR
Queue Stats
170W - 211L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Holy Banishment
Discordia
18
9 / 3 / 6
14,537
692
17,642
13,565
5,214
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
1 / 2 / 16
13,207
629
4,194
17,945
19,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
wildmanarmy
Danzaburou
18
9 / 4 / 8
15,277
727
22,743
25,337
11,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 1
13,933
663
12,595
23,074
11,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 8 / 6
12,695
605
9,720
19,105
22,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
iMcNutOnU
Nu Wa
15
2 / 6 / 6
12,597
600
19,364
15,493
5,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
9
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Discordia
Holy Banishment
Discordia
9
3
6
4
L
1
8
6
0.5
L
Nu Wa
iMcNutOnU
Nu Wa
2
6
6
0.83
W
Yemoja
1
2
16
4.5
W
Danzaburou
wildmanarmy
Danzaburou
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
41,679
56,847
Taken
57,672
36,452
Mitigated
39,164
27,814
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,595
7,125
0
7,603
23,074
11,019
1,007
5,099
17,661
0
78,450
W
Discordia
Holy Banishment
Discordia
17,642
1,581
645
1,966
13,565
5,214
1,337
4,597
8,843
70,756
0
L
9,720
1,083
492
1,181
19,105
22,403
0
8,387
10,388
0
46,781
L
Nu Wa
iMcNutOnU
Nu Wa
19,364
9,632
0
2,886
15,493
5,742
497
7,471
7,618
55,842
0
W
Yemoja
4,194
1,539
10,074
6,273
17,945
19,450
297
9,049
8,721
22,756
0
W
Danzaburou
wildmanarmy
Danzaburou
22,743
9,883
0
8,856
25,337
11,788
2,192
5,782
19,255
0
120,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
39,225
298
Minions Killed
219
0
Camps Cleared
0
1,049,722
Distance Traveled
997,850
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,933
663
98
5
0
360,446
6
W
Discordia
14,537
692
93
4
0
331,478
1
L
Odin
12,695
605
52
2
0
335,187
1
L
Nu Wa
12,597
600
69
3
0
302,217
0
W
Yemoja
13,207
629
32
2
0
373,175
0
W
Danzaburou
15,277
727
173
8
0
345,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role