Player Matchup

Artemis
Artemis
Lv_RavenZ
Artemis
Level 8
God Stats
2W - 4L
1,302 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 2
Thoth
Thoth
Skwip
Thoth
Level 69
God Stats
2W - 2L
1,447 SR
Queue Stats
24W - 18L
1,663 Elo+
Solo
Hel
Hel
SouthMouth69
Hel
Level 48
God Stats
17W - 20L
1,128 SR
Queue Stats
40W - 54L
1,257 Elo+
Solo
Arachne
Arachne
XxBigTeethsxX
Arachne
Level 81
God Stats
1W - 2L
1,815 SR
Queue Stats
41W - 30L
1,557 Elo+
Party 2
Artio
Artio
alejopo093
Artio
Level 105
God Stats
2W - 3L
1,640 SR
Queue Stats
60W - 53L
1,563 Elo+
Party 2
Team Averages
Level 62
1,466 SR
1,493 Elo+

VS

Team Averages
Level 69
1,437 SR
1,624 Elo+
Cerberus
Cerberus
AdventurTime1
Cerberus
Level 94
God Stats
5W - 7L
1,500 SR
Queue Stats
169W - 189L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
BootyAnimal
Danzaburou
Level 39
God Stats
4W - 4L
1,474 SR
Queue Stats
38W - 47L
1,511 Elo+
Party 3
Ratatoskr
Ratatoskr
DopedUnicorn420
Ratatoskr
Level 39
God Stats
3W - 1L
1,597 SR
Queue Stats
20W - 39L
1,587 Elo+
Party 1
Ra
Ra
ONANXFP
Ra
Level 88
God Stats
11W - 8L
1,116 SR
Queue Stats
172W - 152L
1,637 Elo+
Party 3
Nike
Nike
PFX Primal
Nike
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 117L
1,836 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lv_RavenZ
Artemis
10
0 / 6 / 2
6,462
340
3,491
11,316
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Skwip
Thoth
16
4 / 7 / 2
9,657
508
13,281
12,567
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
8,110
427
6,193
14,218
3,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
14
4 / 5 / 1
9,112
480
6,789
15,437
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
11
0 / 6 / 2
6,676
351
4,259
19,274
6,877
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdventurTime1
Cerberus
18
4 / 0 / 9
11,441
602
8,255
11,857
9,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
BootyAnimal
Danzaburou
16
4 / 2 / 7
10,613
559
10,073
8,855
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
DopedUnicorn420
Ratatoskr
19
9 / 5 / 5
11,949
629
11,393
16,011
6,800
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 1 / 6
12,644
665
12,379
10,812
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 11
11,089
584
13,246
18,115
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
31
31
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AdventurTime1
Cerberus
4
0
9
8.5
W
Danzaburou
BootyAnimal
Danzaburou
4
2
7
3.75
W
Ratatoskr
DopedUnicorn420
Ratatoskr
9
5
5
2.3
L
Artemis
Lv_RavenZ
Artemis
0
6
2
0.17
W
10
1
6
13
W
4
0
11
9.5
L
Thoth
Skwip
Thoth
4
7
2
0.71
L
0
7
0
0
L
Arachne
4
5
1
0.9
L
Artio
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
55,346
72,812
Taken
65,650
24,057
Mitigated
36,397
18,253
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AdventurTime1
Cerberus
8,255
458
0
6,351
11,857
9,852
1,007
5,710
6,081
59,370
0
W
Danzaburou
BootyAnimal
Danzaburou
10,073
3,562
0
2,242
8,855
3,453
322
3,690
5,089
0
57,385
W
Ratatoskr
DopedUnicorn420
Ratatoskr
11,393
4,547
0
3,706
16,011
6,800
289
3,166
12,699
0
102,242
L
Artemis
Lv_RavenZ
Artemis
3,491
694
0
1,820
11,316
3,264
0
1,772
9,544
0
17,230
W
12,379
1,075
2,433
4,477
10,812
4,766
2,928
5,525
4,845
108,385
0
W
13,246
2,586
0
6,688
18,115
11,526
357
4,728
13,203
0
56,981
L
Thoth
Skwip
Thoth
13,281
477
0
2,297
12,567
4,770
189
5,964
6,603
58,318
0
L
6,193
725
1,257
5,503
14,218
3,727
1,330
5,856
8,362
43,658
0
L
Arachne
6,789
4,102
0
2,605
15,437
5,419
0
3,194
12,243
0
55,124
L
Artio
4,259
509
817
3,954
19,274
6,877
0
3,848
15,426
24,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
57,736
360
Minions Killed
691
0
Camps Cleared
0
1,598,856
Distance Traveled
1,913,194
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,441
602
157
8
0
382,774
1
W
Danzaburou
10,613
559
101
5
0
339,878
0
W
Ratatoskr
11,949
629
162
9
0
419,993
2
L
Artemis
6,462
340
37
2
0
280,701
0
W
Ra
12,644
665
183
10
0
392,611
1
W
Nike
11,089
584
88
5
0
377,938
6
L
Thoth
9,657
508
106
6
0
330,644
3
L
Hel
8,110
427
89
5
0
296,823
7
L
Arachne
9,112
480
95
5
0
388,034
1
L
Artio
6,676
351
33
2
0
302,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role