Player Matchup

Izanami
Izanami
Elfimand
Izanami
Level 15
God Stats
18W - 7L
1,840 SR
Queue Stats
26W - 14L
1,668 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LGN13
Tsukuyomi
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
136W - 134L
1,454 Elo+
Solo
Ares
Ares
LeagueOfLegends8
Ares
Level 7
God Stats
5W - 1L
1,913 SR
Queue Stats
8W - 4L
1,596 Elo+
Party 1
Bellona
Bellona
SouZiee
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Agni
Agni
ledut
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,614 Elo+
Party 1
Team Averages
Level 27
1,651 SR
1,566 Elo+

VS

Team Averages
Level 19
1,519 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
ColorTrend
Tsukuyomi
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 5L
1,359 Elo+
Solo
Zeus
Zeus
MÂLÊFÎCÊNT
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,614 Elo+
Solo
Pele
Pele
audierne
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,439 Elo+
Solo
Ymir
Ymir
аававыа
Ymir
Level 6
God Stats
2W - 13L
1,500 SR
Queue Stats
43W - 43L
1,597 Elo+
Solo
Rama
Rama
比企谷叭幡
Rama
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
19W - 27L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elfimand
Izanami
13
5 / 3 / 3
8,463
529
10,260
9,038
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LGN13
Tsukuyomi
13
1 / 2 / 4
8,111
507
5,256
10,589
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 7
8,794
550
8,714
11,481
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
SouZiee
Bellona
14
4 / 1 / 3
8,688
543
8,300
7,110
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
ledut
Agni
16
9 / 2 / 5
9,640
603
10,466
6,136
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColorTrend
Tsukuyomi
11
1 / 5 / 0
6,768
423
3,370
10,019
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 7 / 0
7,924
495
9,259
13,738
5,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 8 / 1
6,938
434
4,779
14,832
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 2
6,832
427
3,993
12,798
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,575
411
3,926
7,827
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
9
9
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ColorTrend
Tsukuyomi
1
5
0
0.2
W
Izanami
Elfimand
Izanami
5
3
3
2.17
W
Tsukuyomi
LGN13
Tsukuyomi
1
2
4
1.5
W
6
1
7
9.5
L
5
7
0
0.71
W
Bellona
SouZiee
Bellona
4
1
3
5.5
L
Pele
3
8
1
0.44
W
Agni
ledut
Agni
9
2
5
5.75
L
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
25,327
44,354
Taken
59,214
26,355
Mitigated
22,739
9,373
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ColorTrend
Tsukuyomi
3,370
531
147
2,219
10,019
3,496
22
2,173
7,646
0
27,758
W
Izanami
Elfimand
Izanami
10,260
6,644
0
2,426
9,038
3,686
1,825
3,193
5,845
0
53,251
W
Tsukuyomi
LGN13
Tsukuyomi
5,256
1,556
0
4,660
10,589
3,660
0
1,595
8,994
0
48,253
W
8,714
1,543
0
959
11,481
10,915
42
2,745
8,736
22,500
0
L
9,259
1,956
0
3,224
13,738
5,433
296
5,664
8,024
38,532
0
W
Bellona
SouZiee
Bellona
8,300
1,858
0
710
7,110
5,906
1,958
2,351
4,759
0
34,186
L
Pele
4,779
653
514
4,266
14,832
4,380
0
4,377
10,355
0
28,896
W
Agni
ledut
Agni
10,466
674
0
618
6,136
2,188
1,643
3,368
2,768
47,926
0
L
3,993
351
198
3,423
12,798
7,313
0
4,074
8,674
27,249
0
L
3,926
2,925
0
2,184
7,827
2,117
420
2,892
4,935
0
34,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
35,037
360
Minions Killed
309
0
Camps Cleared
0
1,521,353
Distance Traveled
1,335,712
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,768
423
62
4
0
291,433
3
W
Izanami
8,463
529
109
7
0
284,710
3
W
Tsukuyomi
8,111
507
84
5
0
301,118
3
W
Ares
8,794
550
15
1
0
302,161
4
L
Zeus
7,924
495
74
5
0
226,207
1
W
Bellona
8,688
543
74
5
0
304,840
1
L
Pele
6,938
434
48
3
0
297,752
0
W
Agni
9,640
603
78
5
0
328,524
4
L
Ymir
6,832
427
44
3
0
268,775
2
L
Rama
6,575
411
81
5
0
251,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role