Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
AveDGr8
Erlang Shen
Level 51
God Stats
94W - 63L
1,627 SR
Queue Stats
499W - 481L
1,617 Elo+
Party 1
Ra
Ra
Kooli Senpai
Ra
Level 107
God Stats
5W - 4L
1,362 SR
Queue Stats
58W - 46L
1,574 Elo+
Party 1
Osiris
Osiris
WingedHydra235
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,756 Elo+
Party 3
Xing Tian
Xing Tian
themexicanbacca
Xing Tian
Level 88
God Stats
9W - 3L
1,815 SR
Queue Stats
22W - 20L
1,620 Elo+
Party 3
Team Averages
Level 90
1,561 SR
1,613 Elo+

VS

Team Averages
Level 88
1,628 SR
1,512 Elo+
Artio
Artio
KakashiTV-_-
Artio
Level 49
God Stats
4W - 6L
1,870 SR
Queue Stats
23W - 34L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
ShllttyCloud
Zhong Kui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,634 Elo+
Solo
Medusa
Medusa
Tanglxdbxthair
Medusa
Level 95
God Stats
1W - 5L
1,451 SR
Queue Stats
28W - 26L
1,520 Elo+
Party 2
Osiris
Osiris
superman9988
Osiris
Level 119
God Stats
13W - 13L
1,820 SR
Queue Stats
120W - 126L
1,449 Elo+
Party 2
Nemesis
Nemesis
xTxReallyxRealx
Nemesis
Level 134
God Stats
3W - 6L
1,500 SR
Queue Stats
685W - 621L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
5,959
458
1,251
5,465
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
AveDGr8
Erlang Shen
13
4 / 1 / 1
7,542
580
3,814
7,438
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 3
8,105
623
6,708
8,965
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
7,615
586
7,307
9,321
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
themexicanbacca
Xing Tian
10
1 / 1 / 0
6,317
486
1,003
7,640
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,509
193
0
0
0
Zhong Kui
ShllttyCloud
Zhong Kui
11
0 / 2 / 1
7,062
543
7,053
9,840
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 3
7,344
565
3,416
6,468
2,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
1 / 2 / 1
6,853
527
3,935
9,069
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 4 / 0
7,680
591
7,171
8,526
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
9
9
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
1
0.17
W
Erlang Shen
AveDGr8
Erlang Shen
4
1
1
4.5
L
0
0
0
0
W
3
2
3
2.25
L
Zhong Kui
ShllttyCloud
Zhong Kui
0
2
1
0.25
L
0
1
3
1.5
W
1
2
1
0.75
L
Osiris
1
2
1
0.75
W
Xing Tian
themexicanbacca
Xing Tian
1
1
0
1
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,083
Damage
21,575
38,829
Taken
33,903
22,348
Mitigated
22,144
13,003
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,251
114
0
1,458
5,465
1,470
0
383
5,082
0
29,859
W
Erlang Shen
AveDGr8
Erlang Shen
3,814
1,943
0
2,018
7,438
4,514
60
1,370
6,068
11,617
39,052
L
0
0
0
0
0
0
0
0
0
0
0
W
6,708
1,306
707
4,787
8,965
3,436
188
5,213
3,752
52,555
0
L
Zhong Kui
ShllttyCloud
Zhong Kui
7,053
749
366
3,955
9,840
6,327
0
4,516
5,054
39,713
0
L
3,416
1,253
0
3,922
6,468
2,085
280
930
5,530
0
49,627
W
7,307
2,164
0
2,581
9,321
9,445
299
436
8,885
13,698
37,972
L
Osiris
3,935
1,162
0
2,736
9,069
8,296
606
1,446
7,623
2,998
32,227
W
Xing Tian
themexicanbacca
Xing Tian
1,003
109
0
1,452
7,640
3,483
0
472
7,168
19,759
0
L
7,171
3,433
0
388
8,526
5,436
0
2,576
5,858
3,283
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
31,448
369
Minions Killed
317
0
Camps Cleared
0
1,240,559
Distance Traveled
949,313
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,959
458
58
4
0
220,036
0
W
Erlang Shen
7,542
580
83
6
0
281,539
2
L
Artio
2,509
193
0
0
0
0
0
W
Ra
8,105
623
91
7
0
243,889
1
L
Zhong Kui
7,062
543
70
5
0
229,548
2
L
Medusa
7,344
565
109
8
0
225,898
0
W
Osiris
7,615
586
96
7
0
250,758
3
L
Osiris
6,853
527
73
6
0
211,766
1
W
Xing Tian
6,317
486
41
3
0
244,337
1
L
Nemesis
7,680
591
65
5
0
282,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role