Player Matchup

Cupid
Cupid
APJAY
Cupid
Level 100
God Stats
4W - 6L
1,500 SR
Queue Stats
513W - 495L
1,564 Elo+
Solo
Jing Wei
Jing Wei
Alexosmite9
Jing Wei
Level 154
God Stats
5W - 7L
1,500 SR
Queue Stats
437W - 412L
1,136 Elo+
Solo
Scylla
Scylla
GDEfb iTroDeeNx
Scylla
Level 83
God Stats
2W - 3L
1,282 SR
Queue Stats
427W - 358L
1,807 Elo+
Solo
Achilles
Achilles
MyENCHFireGiant
Achilles
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
393W - 336L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
VeraDumb
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,837 Elo+
Party 1
Team Averages
Level 118
1,456 SR
1,579 Elo+

VS

Team Averages
Level 124
1,530 SR
1,659 Elo+
Osiris
Osiris
Danielanator1
Osiris
Level 115
God Stats
53W - 33L
1,549 SR
Queue Stats
509W - 460L
1,548 Elo+
Solo
Artio
Artio
FusedGekyume
Artio
Level 145
God Stats
5W - 4L
1,298 SR
Queue Stats
212W - 201L
1,631 Elo+
Party 2
Persephone
Persephone
KingKadski
Persephone
Level 86
God Stats
3W - 0L
1,738 SR
Queue Stats
110W - 113L
1,799 Elo+
Party 2
Ullr
Ullr
arnaldkillsalot
Ullr
Level 128
God Stats
12W - 13L
1,566 SR
Queue Stats
209W - 193L
1,551 Elo+
Solo
Cupid
Cupid
oPlatinum
Cupid
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 109L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
APJAY
Cupid
16
5 / 5 / 3
9,407
523
9,550
13,946
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Alexosmite9
Jing Wei
15
0 / 3 / 0
8,699
483
4,937
14,092
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 3 / 4
9,213
512
4,475
9,789
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
3 / 3 / 2
9,828
546
12,801
16,318
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
VeraDumb
Cabrakan
12
1 / 6 / 4
7,844
436
5,691
12,640
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
9,454
525
8,761
13,100
15,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 2 / 12
10,189
566
12,942
18,434
16,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
KingKadski
Persephone
15
1 / 3 / 4
9,189
511
5,387
7,416
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 6
9,270
515
6,178
14,624
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
oPlatinum
Cupid
19
8 / 0 / 6
11,435
635
16,803
10,965
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
20
20
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
APJAY
Cupid
5
5
3
1.3
L
Jing Wei
Alexosmite9
Jing Wei
0
3
0
0
W
2
3
6
1.67
W
7
2
12
6.5
L
1
3
4
1
W
Persephone
KingKadski
Persephone
1
3
4
1
L
Achilles
3
3
2
1.33
L
Cabrakan
VeraDumb
Cabrakan
1
6
4
0.5
W
2
2
6
2.5
W
Cupid
oPlatinum
Cupid
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
50,071
66,785
Taken
64,539
42,508
Mitigated
46,943
15,071
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
APJAY
Cupid
9,550
4,842
132
837
13,946
7,095
0
4,263
9,657
8,434
59,539
L
Jing Wei
Alexosmite9
Jing Wei
4,937
2,801
0
5,652
14,092
4,644
704
3,584
10,508
0
65,320
W
8,761
3,225
0
1,880
13,100
15,869
837
290
12,400
6,574
54,504
W
12,942
1,940
2,417
5,749
18,434
16,021
42
4,986
13,309
32,411
0
L
4,475
458
0
1,095
9,789
3,033
0
4,113
5,540
61,081
0
W
Persephone
KingKadski
Persephone
5,387
0
0
627
7,416
2,346
658
1,434
5,794
53,837
0
L
Achilles
12,801
5,205
0
5,011
16,318
16,780
306
2,894
13,420
0
58,604
L
Cabrakan
VeraDumb
Cabrakan
5,691
794
294
2,050
12,640
10,956
0
5,054
7,501
24,502
0
W
6,178
2,568
0
5,272
14,624
5,887
1,350
1,658
12,847
0
59,404
W
Cupid
oPlatinum
Cupid
16,803
9,438
1,071
3,219
10,965
6,820
1,711
2,007
8,871
6,222
82,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
49,537
534
Minions Killed
515
0
Camps Cleared
0
1,701,791
Distance Traveled
1,750,166
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,407
523
107
6
0
337,365
8
L
Jing Wei
8,699
483
128
7
0
319,486
8
W
Osiris
9,454
525
113
6
0
352,544
3
W
Artio
10,189
566
30
2
0
378,656
7
L
Scylla
9,213
512
144
8
0
347,458
3
W
Persephone
9,189
511
100
6
0
350,745
3
L
Achilles
9,828
546
113
6
0
360,314
1
L
Cabrakan
7,844
436
42
2
0
337,168
2
W
Ullr
9,270
515
95
5
0
311,539
0
W
Cupid
11,435
635
177
10
0
356,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role