Player Matchup

King Arthur
King Arthur
Bottomles
King Arthur
Level 66
God Stats
10W - 18L
1,564 SR
Queue Stats
12W - 26L
1,419 Elo+
Party 1
Medusa
Medusa
Coyotesdm
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,330 Elo+
Party 1
Fenrir
Fenrir
MagicBluePanda
Fenrir
Level 24
God Stats
3W - 1L
2,022 SR
Queue Stats
10W - 21L
1,419 Elo+
Party 1
Hera
Hera
MizKozilek
Hera
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
13W - 30L
1,419 Elo+
Party 1
Hades
Hades
SavoryKarma8211
Hades
Level 31
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 50L
1,356 Elo+
Party 1
Team Averages
Level 32
1,617 SR
1,388 Elo+

VS

Team Averages
Level 19
1,525 SR
1,526 Elo+
Bellona
Bellona
Adesh11
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,513 Elo+
Solo
Ymir
Ymir
Kuty87
Ymir
Level 21
God Stats
12W - 13L
1,297 SR
Queue Stats
104W - 115L
1,408 Elo+
Solo
Apollo
Apollo
Neurotransmitt3r
Apollo
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
31W - 23L
1,638 Elo+
Solo
Ra
Ra
Pro100BeTaJlb
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
hellrazor16f
Ao Kuang
Level 31
God Stats
61W - 44L
1,662 SR
Queue Stats
491W - 508L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bottomles
King Arthur
12
2 / 3 / 0
7,229
516
7,057
13,188
6,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Coyotesdm
Medusa
11
1 / 6 / 2
5,991
428
3,296
8,850
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 5 / 0
7,318
523
3,406
10,622
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 5
6,548
468
4,307
5,555
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 6 / 3
6,677
477
7,673
12,656
8,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adesh11
Bellona
11
0 / 4 / 5
6,473
462
3,752
8,317
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Kuty87
Ymir
11
2 / 3 / 6
7,376
527
3,754
8,972
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
14 / 1 / 3
9,321
666
14,718
10,914
3,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,650
475
1,227
6,337
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
hellrazor16f
Ao Kuang
14
7 / 0 / 6
8,167
583
13,302
10,385
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
23
23
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adesh11
Bellona
0
4
5
0.63
L
King Arthur
Bottomles
King Arthur
2
3
0
0.67
L
Medusa
Coyotesdm
Medusa
1
6
2
0.33
W
Ymir
Kuty87
Ymir
2
3
6
1.67
L
4
5
0
0.8
L
1
3
5
1.17
W
14
1
3
15.5
W
0
5
1
0.1
L
4
6
3
0.92
W
Ao Kuang
hellrazor16f
Ao Kuang
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
36,753
50,871
Taken
44,925
22,333
Mitigated
22,810
11,497
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adesh11
Bellona
3,752
1,421
0
766
8,317
7,755
70
1,626
6,691
0
30,866
L
King Arthur
Bottomles
King Arthur
7,057
488
0
2,744
13,188
6,438
171
7,335
5,659
0
39,527
L
Medusa
Coyotesdm
Medusa
3,296
1,820
0
1,422
8,850
1,902
23
2,540
6,310
0
24,165
W
Ymir
Kuty87
Ymir
3,754
801
0
1,720
8,972
5,219
342
3,172
5,800
24,835
0
L
3,406
1,360
0
3,469
10,622
3,377
0
1,416
9,181
0
25,173
L
4,307
1,182
0
1,365
5,555
1,654
0
1,554
3,976
30,882
0
W
14,718
10,598
0
6,894
10,914
3,980
255
1,934
8,980
0
66,797
W
1,227
445
141
1,104
6,337
2,134
787
3,840
2,497
34,768
0
L
7,673
1,332
458
2,039
12,656
8,962
95
5,438
7,173
22,435
0
W
Ao Kuang
hellrazor16f
Ao Kuang
13,302
4,813
354
5,105
10,385
3,722
0
1,408
8,977
40,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
37,987
229
Minions Killed
335
0
Camps Cleared
0
1,111,409
Distance Traveled
1,257,002
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,473
462
58
4
0
247,876
7
L
King Arthur
7,229
516
66
5
0
199,497
2
L
Medusa
5,991
428
36
3
0
226,741
1
W
Ymir
7,376
527
43
3
0
254,331
4
L
Fenrir
7,318
523
47
3
0
230,388
0
L
Hera
6,548
468
50
4
0
232,316
3
W
Apollo
9,321
666
98
7
0
239,817
5
W
Ra
6,650
475
67
5
0
245,748
3
L
Hades
6,677
477
30
2
0
222,467
0
W
Ao Kuang
8,167
583
69
5
0
269,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role