Player Matchup

Hachiman
Hachiman
Bronze III
B ROCK 0415
Hachiman
Bronze III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 28L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Bunbun21
Aphrodite
Bronze III
Level 104
God Stats
5W - 9L
1,331 SR
Queue Stats
274W - 344L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
MrMaxxwell002
Ymir
Bronze III
Level 100
God Stats
7W - 11L
1,321 SR
Queue Stats
373W - 481L
1,448 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,384 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,500 SR
1,363 MMR
Bacchus
Bacchus
Silver I
DAREDEVIL_600
Bacchus
Silver I
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
453W - 453L
1,374 MMR
Party 1
Da Ji
Da Ji
Silver III
TRSxSM0KE
Da Ji
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,381 MMR
Party 1
Ra
Ra
Silver II
demigod69demigod
Ra
Silver II
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 285L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B ROCK 0415
Hachiman
17
6 / 10 / 0
15,046
627
17,894
19,002
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Bunbun21
Aphrodite
18
2 / 7 / 4
13,634
568
8,952
13,040
9,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 7
13,678
570
11,766
23,061
30,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ZeusCthulhuDanzaburouScyllaChaac

VS

Bans
Ah PuchAnubisGaneshaVulcanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
5 / 2 / 15
14,890
620
11,046
23,641
39,627
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
TRSxSM0KE
Da Ji
17
9 / 5 / 11
15,494
646
15,677
20,491
8,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 3 / 13
16,081
670
18,758
14,153
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
21
21
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
B ROCK 0415
Hachiman
6
10
0
0.6
L
Aphrodite
Bunbun21
Aphrodite
2
7
4
0.57
W
Bacchus
5
2
15
6.25
L
1
4
7
1.13
W
Da Ji
TRSxSM0KE
Da Ji
9
5
11
2.9
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
45,481
55,103
Taken
58,285
48,753
Mitigated
55,223
11,613
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
B ROCK 0415
Hachiman
17,894
8,097
0
0
19,002
8,755
258
9,555
9,330
3,576
68,598
L
Aphrodite
Bunbun21
Aphrodite
8,952
456
5,197
4,359
13,040
9,385
245
5,862
6,872
70,973
0
W
Bacchus
11,046
814
0
3,503
23,641
39,627
663
8,845
14,796
27,435
0
L
11,766
1,883
142
1,915
23,061
30,613
491
13,544
9,019
59,993
0
W
Da Ji
TRSxSM0KE
Da Ji
15,677
4,834
0
2,516
20,491
8,778
1,466
7,435
13,056
0
43,295
W
18,758
1,820
5,022
5,480
14,153
6,818
1,297
5,147
9,006
119,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
46,465
244
Minions Killed
210
0
Camps Cleared
0
1,133,263
Distance Traveled
1,105,000
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,046
627
79
3
0
344,295
3
L
Aphrodite
13,634
568
103
4
0
384,668
12
W
Bacchus
14,890
620
20
1
0
352,170
0
L
Ymir
13,678
570
62
3
0
404,300
4
W
Da Ji
15,494
646
42
2
0
352,719
2
W
Ra
16,081
670
148
6
0
400,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role