Player Matchup

Thor
Thor
Axelanda
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 1
Set
Set
Bocelis
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Solo
Ares
Ares
InuyashaSenpai
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,603 Elo+
Solo
Neith
Neith
OnkelMichi
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Osburt
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,532 Elo+

VS

Team Averages
Level 22
1,595 SR
1,560 Elo+
Sol
Sol
Jacksparro328
Sol
Level 14
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Milkwhale
Yemoja
Level 11
God Stats
1W - 6L
1,319 SR
Queue Stats
32W - 44L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
Ownér
Ao Kuang
Level 28
God Stats
16W - 5L
1,714 SR
Queue Stats
36W - 15L
1,750 Elo+
Solo
Achilles
Achilles
RonyBo
Achilles
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Apollo
Apollo
Saltyperks
Apollo
Level 28
God Stats
22W - 8L
1,745 SR
Queue Stats
96W - 61L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 3 / 0
5,178
471
3,327
6,505
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Set
10
2 / 5 / 2
6,222
566
3,585
9,559
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 6 / 2
5,426
493
2,956
9,812
3,624
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
0 / 4 / 1
5,124
466
2,006
6,320
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Osburt
Kukulkan
10
3 / 3 / 3
6,211
565
7,964
6,550
1,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,628
603
5,302
5,396
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Milkwhale
Yemoja
7
0 / 3 / 2
4,892
445
1,101
7,151
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Ownér
Ao Kuang
13
7 / 1 / 1
7,298
663
7,583
7,637
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
RonyBo
Achilles
11
3 / 0 / 1
6,589
599
4,259
6,686
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Saltyperks
Apollo
12
8 / 2 / 0
7,206
655
7,206
6,208
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
21
21
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
0
0
L
Set
2
5
2
0.6
L
2
6
2
0.5
W
3
1
2
4
W
Yemoja
Milkwhale
Yemoja
0
3
2
0.33
L
Neith
0
4
1
0.13
L
Kukulkan
Osburt
Kukulkan
3
3
3
1.5
W
Ao Kuang
Ownér
Ao Kuang
7
1
1
7.5
W
Achilles
RonyBo
Achilles
3
0
1
3.5
W
Apollo
Saltyperks
Apollo
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
25,451
38,746
Taken
33,078
12,948
Mitigated
16,650
6,580
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,327
1,096
0
361
6,505
1,816
0
1,665
4,507
0
20,042
L
Set
3,585
1,596
0
2,269
9,559
3,268
0
2,065
7,444
0
29,141
L
2,956
251
0
384
9,812
3,624
0
3,461
6,351
8,953
0
W
5,302
1,726
0
2,308
5,396
2,714
110
1,212
4,184
35,203
0
W
Yemoja
Milkwhale
Yemoja
1,101
495
197
316
7,151
2,837
494
4,089
3,062
11,412
0
L
Neith
2,006
833
0
1,152
6,320
2,241
0
5,564
756
0
14,930
L
Kukulkan
Osburt
Kukulkan
7,964
1,016
0
2,414
6,550
1,999
0
2,013
4,537
36,127
0
W
Ao Kuang
Ownér
Ao Kuang
7,583
2,441
0
3,668
7,637
2,576
0
1,564
6,073
46,793
0
W
Achilles
RonyBo
Achilles
4,259
1,127
0
1,366
6,686
5,246
82
37
6,649
0
28,533
W
Apollo
Saltyperks
Apollo
7,206
4,833
0
1,016
6,208
3,277
0
4,018
2,190
4,334
36,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
32,613
203
Minions Killed
335
0
Camps Cleared
0
947,801
Distance Traveled
1,028,960
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,178
471
54
5
0
218,393
3
L
Set
6,222
566
56
5
0
210,395
1
L
Ares
5,426
493
10
1
0
191,650
0
W
Sol
6,628
603
79
7
0
202,546
5
W
Yemoja
4,892
445
21
2
0
191,108
1
L
Neith
5,124
466
18
2
0
138,350
0
L
Kukulkan
6,211
565
65
6
0
189,013
2
W
Ao Kuang
7,298
663
90
8
0
211,024
1
W
Achilles
6,589
599
73
7
0
220,736
2
W
Apollo
7,206
655
72
7
0
203,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role