Player Matchup

Mercury
Mercury
ObeyYourPath
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,466 Elo+
Party 1
Ganesha
Ganesha
Ozaai
Ganesha
Level 28
God Stats
6W - 2L
1,858 SR
Queue Stats
207W - 218L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
S Baja
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Solo
Neith
Neith
SiLeNT_KNighT
Neith
Level 60
God Stats
18W - 28L
1,476 SR
Queue Stats
38W - 65L
1,342 Elo+
Party 1
Ra
Ra
skirg
Ra
Level 69
God Stats
4W - 9L
1,500 SR
Queue Stats
632W - 635L
1,456 Elo+
Party 2
Team Averages
Level 44
1,567 SR
1,428 Elo+

VS

Team Averages
Level 63
1,541 SR
1,706 Elo+
Fenrir
Fenrir
Papanesha
Fenrir
Level 41
God Stats
9W - 5L
1,703 SR
Queue Stats
19W - 13L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
Shinko VR
Heimdallr
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,604 Elo+
Party 3
Baba Yaga
Baba Yaga
Westboysone
Baba Yaga
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 98L
1,661 Elo+
Party 3
Bastet
Bastet
gamer02211
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,710 Elo+
Party 3
Vamana
Vamana
hunter4boza
Vamana
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 11L
1,954 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ObeyYourPath
Mercury
7
1 / 4 / 0
4,723
472
2,531
6,273
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Ozaai
Ganesha
6
0 / 4 / 0
4,186
419
691
6,511
2,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
S Baja
Jormungandr
9
0 / 0 / 1
5,029
503
2,299
5,747
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,733
473
2,892
3,818
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
7
0 / 3 / 0
4,707
471
1,329
4,237
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Papanesha
Fenrir
8
3 / 0 / 1
5,537
554
2,029
5,599
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Shinko VR
Heimdallr
10
0 / 0 / 3
5,505
551
2,607
2,813
834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Westboysone
Baba Yaga
12
4 / 0 / 2
7,208
721
6,643
5,186
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
gamer02211
Bastet
12
2 / 0 / 2
6,557
656
2,599
6,303
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
11
2 / 1 / 0
6,279
628
3,194
6,016
2,917
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ObeyYourPath
Mercury
1
4
0
0.25
L
Ganesha
Ozaai
Ganesha
0
4
0
0
W
Fenrir
Papanesha
Fenrir
3
0
1
3.5
L
Jormungandr
S Baja
Jormungandr
0
0
1
0.5
W
Heimdallr
Shinko VR
Heimdallr
0
0
3
1.5
L
0
0
0
0
W
Baba Yaga
Westboysone
Baba Yaga
4
0
2
5
W
Bastet
gamer02211
Bastet
2
0
2
3
W
Vamana
2
1
0
2
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,742
Damage
17,072
26,586
Taken
25,917
9,465
Mitigated
9,588
5,692
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ObeyYourPath
Mercury
2,531
1,549
0
1,050
6,273
1,857
0
2,457
3,708
0
17,995
L
Ganesha
Ozaai
Ganesha
691
130
0
381
6,511
2,716
0
0
6,511
8,474
0
W
Fenrir
Papanesha
Fenrir
2,029
381
0
1,742
5,599
2,097
184
294
5,305
0
10,491
L
Jormungandr
S Baja
Jormungandr
2,299
726
0
750
5,747
2,519
264
862
4,835
20,803
0
W
Heimdallr
Shinko VR
Heimdallr
2,607
908
0
1,128
2,813
834
0
72
2,741
0
25,348
L
2,892
1,375
0
2,104
3,818
1,086
0
891
2,897
0
23,099
W
Baba Yaga
Westboysone
Baba Yaga
6,643
789
0
1,638
5,186
1,880
0
1,469
3,574
43,012
0
W
Bastet
gamer02211
Bastet
2,599
1,491
0
3,568
6,303
1,860
0
464
5,839
0
41,492
W
Vamana
3,194
1,462
0
3,178
6,016
2,917
1,203
1,877
4,139
0
35,586
L
Ra
1,329
350
62
1,345
4,237
1,287
0
2,079
1,992
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
31,086
193
Minions Killed
323
0
Camps Cleared
0
912,853
Distance Traveled
1,064,206
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,723
472
43
4
0
217,606
1
L
Ganesha
4,186
419
5
1
0
152,891
0
W
Fenrir
5,537
554
14
1
0
221,914
3
L
Jormungandr
5,029
503
51
5
0
191,896
3
W
Heimdallr
5,505
551
61
6
0
189,443
0
L
Neith
4,733
473
52
5
0
152,030
1
W
Baba Yaga
7,208
721
99
10
0
216,248
0
W
Bastet
6,557
656
81
8
0
239,059
1
W
Vamana
6,279
628
68
7
0
197,542
1
L
Ra
4,707
471
42
4
0
198,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role