Player Matchup

Sobek
Sobek
MaK Snake Zz
Sobek
Level 26
God Stats
6W - 6L
1,743 SR
Queue Stats
43W - 50L
1,521 Elo+
Solo
Neith
Neith
RyanMakhoul
Neith
Level 12
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Odin
Odin
reddas1987
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
955 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,235 Elo+

VS

Team Averages
Level 47
1,566 SR
1,443 Elo+
Merlin
Merlin
EmersedBaton809
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
Mikikiki_online
Ares
Level 65
God Stats
4W - 5L
1,463 SR
Queue Stats
17W - 28L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
PJCASAS2004
Cu Chulainn
Level 65
God Stats
1W - 1L
1,736 SR
Queue Stats
51W - 79L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
9,270
662
9,166
15,863
16,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 2
7,705
550
2,297
6,272
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 2
8,706
622
5,068
14,692
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
7,961
569
3,202
5,242
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 10
10,158
726
6,823
10,014
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
PJCASAS2004
Cu Chulainn
16
14 / 2 / 2
11,645
832
18,099
11,012
10,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
17
17
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
5
5
2
1.2
W
3
2
10
4
W
Cu Chulainn
PJCASAS2004
Cu Chulainn
14
2
2
7.5
L
1
6
2
0.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,531
Damage
28,124
36,827
Taken
26,268
27,587
Mitigated
24,110
6,004
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,202
662
0
119
5,242
1,714
137
1,568
3,674
8,899
0
L
9,166
1,795
0
5,192
15,863
16,880
222
4,975
10,888
27,177
0
W
6,823
621
597
1,639
10,014
11,448
555
4,132
5,882
24,591
0
W
Cu Chulainn
PJCASAS2004
Cu Chulainn
18,099
5,820
0
2,221
11,012
10,948
150
3,535
7,477
15,469
55,928
L
2,297
2,201
0
0
6,272
2,358
0
2,102
4,170
0
14,103
L
5,068
2,897
0
812
14,692
8,349
0
6,076
8,616
0
21,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
29,764
73
Minions Killed
130
0
Camps Cleared
0
496,223
Distance Traveled
669,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,961
569
15
1
0
188,571
0
L
Sobek
9,270
662
27
2
0
229,255
2
W
Ares
10,158
726
19
1
0
230,568
1
W
Cu Chulainn
11,645
832
96
7
0
250,604
1
L
Neith
7,705
550
23
2
0
69,645
0
L
Odin
8,706
622
23
2
0
197,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role