Player Matchup

Chang'e
Chang'e
ItsAHardNoxLif3
Chang'e
Level 160
God Stats
6W - 1L
1,285 SR
Queue Stats
282W - 160L
1,895 Elo+
Party 1
Hou Yi
Hou Yi
gaming fan 2548
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 15L
1,895 Elo+
Party 1
Horus
Horus
kylez413
Horus
Level 60
God Stats
15W - 16L
1,318 SR
Queue Stats
329W - 440L
1,606 Elo+
Party 1
Team Averages
Level 127
1,367 SR
1,799 Elo+

VS

Team Averages
Level 122
1,480 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
MYACCY06
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 211L
1,350 Elo+
Solo
Thoth
Thoth
StinkyBubble
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,549 Elo+
Solo
King Arthur
King Arthur
iDrxo
King Arthur
Level 94
God Stats
21W - 28L
1,441 SR
Queue Stats
143W - 162L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
9,001
643
9,147
11,318
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
8,658
618
10,571
10,036
3,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
kylez413
Horus
12
0 / 0 / 3
9,349
668
1,623
10,720
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MYACCY06
Ah Muzen Cab
10
0 / 1 / 0
7,685
549
9,345
4,817
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
7,876
563
8,017
3,221
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iDrxo
King Arthur
11
0 / 2 / 0
7,755
554
6,138
17,571
9,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Ah Muzen Cab
MYACCY06
Ah Muzen Cab
0
1
0
0
L
0
0
0
0
W
1
0
2
2
L
King Arthur
iDrxo
King Arthur
0
2
0
0
W
Horus
kylez413
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
23,500
32,074
Taken
25,609
18,551
Mitigated
12,099
24,850
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,147
864
6,215
5,888
11,318
4,147
647
1,532
9,786
57,882
0
L
Ah Muzen Cab
MYACCY06
Ah Muzen Cab
9,345
986
0
981
4,817
1,570
0
976
3,751
0
32,658
L
8,017
238
0
756
3,221
971
0
339
2,826
49,919
0
W
10,571
3,397
0
3,562
10,036
3,718
1,100
2,866
7,170
0
47,135
L
King Arthur
iDrxo
King Arthur
6,138
399
0
5,458
17,571
9,558
0
7,220
9,805
0
25,538
W
Horus
kylez413
Horus
1,623
852
4,065
5,120
10,720
10,686
207
3,695
7,025
0
11,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
23,316
227
Minions Killed
166
0
Camps Cleared
0
754,344
Distance Traveled
739,370
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,001
643
141
10
0
265,057
3
L
Ah Muzen Cab
7,685
549
44
3
0
224,393
0
L
Thoth
7,876
563
74
5
0
249,558
2
W
Hou Yi
8,658
618
61
4
0
221,388
2
L
King Arthur
7,755
554
48
3
0
265,419
5
W
Horus
9,349
668
25
2
0
267,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role