Player Matchup

Ganesha
Ganesha
Flaptrap210
Ganesha
Level 112
God Stats
3W - 4L
1,569 SR
Queue Stats
19W - 17L
1,454 Elo+
Party 3
Bellona
Bellona
Hype_CD
Bellona
Level 35
God Stats
6W - 8L
1,384 SR
Queue Stats
21W - 18L
1,650 Elo+
Party 1
Neith
Neith
Jruby1
Neith
Level 46
God Stats
1W - 2L
1,735 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 3
Hel
Hel
N1TgDom-Yt
Hel
Level 83
God Stats
33W - 26L
1,710 SR
Queue Stats
468W - 375L
1,649 Elo+
Party 1
Thanatos
Thanatos
Sssatin-
Thanatos
Level 25
God Stats
5W - 6L
1,620 SR
Queue Stats
22W - 14L
1,649 Elo+
Party 1
Team Averages
Level 60
1,604 SR
1,565 Elo+

VS

Team Averages
Level 117
1,581 SR
1,556 Elo+
Cthulhu
Cthulhu
AzuriteCero96
Cthulhu
Level 147
God Stats
15W - 11L
1,771 SR
Queue Stats
201W - 162L
1,713 Elo+
Party 2
Merlin
Merlin
ChiraqStar
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,486 Elo+
Party 2
Da Ji
Da Ji
Jahsuke
Da Ji
Level 147
God Stats
7W - 6L
1,635 SR
Queue Stats
267W - 235L
1,547 Elo+
Party 2
Agni
Agni
TheEternalLWP
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
pandora2234
Danzaburou
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 121L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flaptrap210
Ganesha
13
1 / 5 / 9
8,574
451
5,617
15,542
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Hype_CD
Bellona
14
0 / 4 / 2
8,562
451
6,179
14,134
16,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Jruby1
Neith
12
2 / 7 / 1
8,034
423
7,987
12,188
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 8 / 5
9,632
507
11,285
16,712
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sssatin-
Thanatos
15
10 / 5 / 4
9,874
520
10,432
13,736
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 3 / 12
10,101
532
11,977
15,482
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
ChiraqStar
Merlin
17
3 / 0 / 5
10,092
531
8,774
9,127
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Jahsuke
Da Ji
17
16 / 7 / 7
11,458
603
18,091
15,449
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 8
8,994
473
5,740
11,738
4,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
pandora2234
Danzaburou
14
2 / 3 / 10
9,668
509
8,661
12,787
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
20
Kills
29
29
Deaths
20
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
12
3.67
W
Merlin
ChiraqStar
Merlin
3
0
5
5.5
L
Ganesha
Flaptrap210
Ganesha
1
5
9
1.1
L
Bellona
Hype_CD
Bellona
0
4
2
0.25
W
Da Ji
Jahsuke
Da Ji
16
7
7
2.79
L
Neith
Jruby1
Neith
2
7
1
0.36
L
7
8
5
1.19
L
Thanatos
Sssatin-
Thanatos
10
5
4
2.4
W
3
7
8
1
W
Danzaburou
pandora2234
Danzaburou
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
53,243
72,312
Taken
64,583
46,261
Mitigated
33,454
23,731
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,977
1,474
487
2,721
15,482
12,479
0
5,162
10,170
32,428
0
W
Merlin
ChiraqStar
Merlin
8,774
589
0
6,343
9,127
6,347
472
1,250
7,841
68,775
0
L
Ganesha
Flaptrap210
Ganesha
5,617
563
0
1,386
15,542
13,092
0
7,563
7,979
24,351
0
L
Bellona
Hype_CD
Bellona
6,179
2,353
0
3,353
14,134
16,432
0
6,884
7,250
5,119
41,065
W
Da Ji
Jahsuke
Da Ji
18,091
6,350
0
460
15,449
5,469
0
4,157
11,116
0
55,946
L
Neith
Jruby1
Neith
7,987
3,406
198
1,816
12,188
4,130
0
3,412
8,776
0
36,448
L
11,285
109
1,727
5,466
16,712
7,384
0
3,932
12,780
61,298
0
L
Thanatos
Sssatin-
Thanatos
10,432
4,391
0
9,785
13,736
5,223
0
4,700
9,036
0
48,695
W
5,740
279
110
1,966
11,738
4,837
0
3,276
8,272
34,744
0
W
Danzaburou
pandora2234
Danzaburou
8,661
3,518
0
5,521
12,787
4,322
1,988
3,356
9,385
0
47,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
50,313
393
Minions Killed
371
0
Camps Cleared
0
1,663,802
Distance Traveled
1,683,048
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,101
532
28
1
0
353,883
5
W
Merlin
10,092
531
128
7
0
339,471
3
L
Ganesha
8,574
451
11
1
0
340,797
2
L
Bellona
8,562
451
100
5
0
322,403
2
W
Da Ji
11,458
603
64
3
0
358,115
2
L
Neith
8,034
423
97
5
0
284,307
1
L
Hel
9,632
507
99
5
0
324,854
2
L
Thanatos
9,874
520
86
5
0
391,441
0
W
Agni
8,994
473
54
3
0
328,094
2
W
Danzaburou
9,668
509
97
5
0
303,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role