Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KamisHeart
Ymir
Level 7
God Stats
9W - 5L
1,500 SR
Queue Stats
82W - 71L
1,414 Elo+
Solo
Bellona
Bellona
PapaGyps
Bellona
Level 11
God Stats
3W - 2L
1,523 SR
Queue Stats
8W - 6L
1,550 Elo+
Solo
Thor
Thor
irishmanPSC
Thor
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 36L
1,278 Elo+
Solo
Danzaburou
Danzaburou
kingdeathblood
Danzaburou
Level 28
God Stats
12W - 9L
1,757 SR
Queue Stats
127W - 144L
1,592 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,467 Elo+

VS

Team Averages
Level 10
1,532 SR
1,577 Elo+
Merlin
Merlin
AleRobles93
Merlin
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 20L
1,565 Elo+
Solo
Sobek
Sobek
KarateFlid13
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 180L
1,490 Elo+
Solo
Artemis
Artemis
Ripper Troll
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
moosebone4562
Tsukuyomi
Level 6
God Stats
7W - 8L
1,858 SR
Queue Stats
30W - 49L
1,741 Elo+
Solo
Thor
Thor
prodxoasis
Thor
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 176L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 3
5,668
567
2,211
2,348
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 2
5,890
589
1,606
5,012
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PapaGyps
Bellona
10
7 / 0 / 3
6,428
643
4,443
5,746
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
8 / 1 / 2
6,258
626
5,418
4,645
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kingdeathblood
Danzaburou
10
4 / 0 / 5
6,406
641
5,014
4,306
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 2 / 0
4,301
430
954
3,584
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,733
473
801
5,976
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Ripper Troll
Artemis
8
1 / 1 / 0
5,201
520
3,366
6,660
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
moosebone4562
Tsukuyomi
5
0 / 8 / 0
3,890
389
2,775
6,781
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 9 / 0
3,581
358
881
8,236
1,502
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
21
Kills
1
1
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Merlin
0
2
0
0
W
1
0
2
2
L
0
1
0
0
W
Bellona
PapaGyps
Bellona
7
0
3
8.5
L
Artemis
Ripper Troll
Artemis
1
1
0
1
W
8
1
2
9
W
Danzaburou
kingdeathblood
Danzaburou
4
0
5
6.5
L
Tsukuyomi
moosebone4562
Tsukuyomi
0
8
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
8,777
22,057
Taken
31,237
12,220
Mitigated
8,195
9,109
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,211
1,644
0
1,054
2,348
608
261
130
2,218
0
33,179
L
Merlin
954
313
0
89
3,584
807
0
0
3,584
13,293
0
W
1,606
368
0
2,355
5,012
2,248
68
671
4,341
20,673
0
L
801
73
0
1,745
5,976
2,804
0
822
5,154
14,374
0
W
Bellona
PapaGyps
Bellona
4,443
1,521
0
2,548
5,746
4,851
1,403
299
5,436
2,477
20,562
L
Artemis
Ripper Troll
Artemis
3,366
1,284
0
2,664
6,660
1,539
0
782
5,878
0
24,665
W
5,418
1,966
0
250
4,645
2,982
0
93
4,552
4,360
25,089
W
Danzaburou
kingdeathblood
Danzaburou
5,014
1,893
0
2,902
4,306
1,531
980
447
3,755
0
31,239
L
Tsukuyomi
moosebone4562
Tsukuyomi
2,775
940
0
113
6,781
1,543
0
285
6,496
0
7,902
L
881
460
0
415
8,236
1,502
0
196
8,040
0
2,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
21,706
279
Minions Killed
117
0
Camps Cleared
0
947,655
Distance Traveled
895,307
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,668
567
82
8
0
172,052
1
L
Merlin
4,301
430
32
3
0
159,749
0
W
Ymir
5,890
589
31
3
0
184,131
3
L
Sobek
4,733
473
22
2
0
170,666
0
W
Bellona
6,428
643
58
6
0
190,678
0
L
Artemis
5,201
520
46
5
0
177,331
2
W
Thor
6,258
626
56
6
0
212,284
0
W
Danzaburou
6,406
641
52
5
0
188,510
1
L
Tsukuyomi
3,890
389
12
1
0
222,408
0
L
Thor
3,581
358
5
1
0
165,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role