Player Matchup

Baron Samedi
Baron Samedi
Alkrya
Baron Samedi
Level 127
God Stats
8W - 11L
1,363 SR
Queue Stats
617W - 583L
1,584 Elo+
Party 3
Hades
Hades
Valinn92
Hades
Level 40
God Stats
3W - 1L
1,664 SR
Queue Stats
12W - 10L
1,533 Elo+
Party 3
Anhur
Anhur
Xxerian
Anhur
Level 158
God Stats
12W - 10L
1,715 SR
Queue Stats
348W - 344L
1,474 Elo+
Party 3
Thor
Thor
Zarulil
Thor
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 176L
1,729 Elo+
Party 3
Cerberus
Cerberus
ZenAku7
Cerberus
Level 133
God Stats
1W - 1L
1,503 SR
Queue Stats
6W - 10L
1,006 Elo+
Solo
Team Averages
Level 120
1,549 SR
1,465 Elo+

VS

Team Averages
Level 53
1,497 SR
1,542 Elo+
Odin
Odin
 
Odin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Far2Quick4U69
Fenrir
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 190L
1,610 Elo+
Party 2
Ymir
Ymir
FatalDreamer
Ymir
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 29L
1,748 Elo+
Party 2
Anubis
Anubis
I Raul 7 I
Anubis
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 1
Artemis
Artemis
Ikimuraflow
Artemis
Level 49
God Stats
7W - 10L
1,499 SR
Queue Stats
167W - 212L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alkrya
Baron Samedi
11
6 / 3 / 0
6,954
632
4,932
6,765
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Valinn92
Hades
12
3 / 2 / 4
7,281
662
5,713
8,541
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Xxerian
Anhur
12
4 / 1 / 1
7,114
647
4,217
6,481
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Zarulil
Thor
12
4 / 1 / 2
7,271
661
3,135
6,354
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ZenAku7
Cerberus
11
1 / 2 / 5
6,591
599
4,212
8,051
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 5 / 0
5,435
494
3,574
7,128
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 5 / 2
6,774
616
6,308
10,076
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 0
5,961
542
3,449
8,935
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
I Raul 7 I
Anubis
9
1 / 4 / 1
5,404
491
1,301
5,100
1,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Ikimuraflow
Artemis
1
0 / 1 / 0
3,648
332
0
648
119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
8
9
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
W
Baron Samedi
Alkrya
Baron Samedi
6
3
0
2
L
4
5
2
1
L
3
4
0
0.75
L
Anubis
I Raul 7 I
Anubis
1
4
1
0.38
L
Artemis
Ikimuraflow
Artemis
0
1
0
0
W
Hades
Valinn92
Hades
3
2
4
2.5
W
Anhur
Xxerian
Anhur
4
1
1
4.5
W
Thor
Zarulil
Thor
4
1
2
5
W
Cerberus
ZenAku7
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
14,632
36,192
Taken
31,887
16,535
Mitigated
12,281
13,597
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,574
1,169
0
961
7,128
4,101
0
4,966
2,120
0
23,862
W
Baron Samedi
Alkrya
Baron Samedi
4,932
454
0
2,146
6,765
2,398
0
594
6,171
31,391
0
L
6,308
751
0
2,400
10,076
3,093
0
4,278
5,662
0
27,888
L
3,449
860
0
2,211
8,935
3,267
0
3,259
5,676
21,617
0
L
Anubis
I Raul 7 I
Anubis
1,301
167
0
797
5,100
1,701
0
2,067
2,833
14,595
0
L
Artemis
Ikimuraflow
Artemis
0
0
0
0
648
119
0
0
648
0
0
W
Hades
Valinn92
Hades
5,713
593
154
3,866
8,541
4,416
680
846
7,397
31,574
0
W
Anhur
Xxerian
Anhur
4,217
1,305
0
3,901
6,481
1,889
1,134
797
5,684
0
39,970
W
Thor
Zarulil
Thor
3,135
1,095
0
350
6,354
3,594
0
574
5,780
7,647
40,411
W
Cerberus
ZenAku7
Cerberus
4,212
276
123
3,057
8,051
4,238
81
1,939
6,087
33,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
27,222
369
Minions Killed
163
0
Camps Cleared
0
973,170
Distance Traveled
817,062
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,435
494
52
5
0
218,564
0
W
Baron Samedi
6,954
632
57
5
0
197,802
3
L
Fenrir
6,774
616
50
5
0
219,224
0
L
Ymir
5,961
542
40
4
0
182,871
0
L
Anubis
5,404
491
21
2
0
184,944
1
L
Artemis
3,648
332
0
0
0
11,459
0
W
Hades
7,281
662
69
6
0
184,648
0
W
Anhur
7,114
647
75
7
0
173,451
4
W
Thor
7,271
661
82
7
0
212,252
0
W
Cerberus
6,591
599
86
8
0
205,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role