Player Matchup

Ao Kuang
Ao Kuang
Gold II
GoldenSnowmen
Ao Kuang
Gold II
Level 160
God Stats
4W - 6L
1,727 SR
Queue Stats
90W - 93L
1,720 MMR
Solo
Hel
Hel
Diamond V
Koburaa
Hel
Diamond V
Level 123
God Stats
3W - 8L
1,799 SR
Queue Stats
322W - 323L
2,137 MMR
Solo
Bastet
Bastet
Bronze III
PrankDogg
Bastet
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
WinterMau5
Hachiman
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,492 MMR
Solo
Ne Zha
Ne Zha
Silver I
criiiinge
Ne Zha
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,440 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,605 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,518 SR
1,546 MMR
Apollo
Apollo
Platinum II
DisruptBae
Apollo
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
JoyfulStrains
Xing Tian
Silver III
Level 126
God Stats
10W - 7L
1,593 SR
Queue Stats
668W - 674L
1,408 MMR
Solo
Nu Wa
Nu Wa
Silver II
PezzasLionPoker
Nu Wa
Silver II
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,596 MMR
Solo
Susano
Susano
Gold III
Truvi
Susano
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Yerkóxmaul
Sun Wukong
Platinum V
Level 109
God Stats
26W - 22L
1,499 SR
Queue Stats
454W - 451L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoldenSnowmen
Ao Kuang
16
0 / 2 / 0
9,240
513
1,410
14,944
8,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hel
15
1 / 6 / 2
9,146
508
6,896
11,239
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
PrankDogg
Bastet
14
1 / 5 / 2
8,738
485
6,736
14,490
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
WinterMau5
Hachiman
15
1 / 2 / 0
9,282
516
3,005
11,231
3,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
criiiinge
Ne Zha
13
1 / 2 / 2
7,993
444
5,226
14,975
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
Cu ChulainnSetErlang ShenYemojaFenrir

VS

Bans
VamanaNikeCerberusTsukuyomiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DisruptBae
Apollo
18
5 / 0 / 5
11,329
629
7,558
10,032
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
JoyfulStrains
Xing Tian
14
0 / 0 / 8
8,355
464
2,118
12,020
9,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 10
9,996
555
13,861
8,421
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Truvi
Susano
18
6 / 1 / 6
11,003
611
9,983
10,299
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Yerkóxmaul
Sun Wukong
19
3 / 1 / 5
12,145
675
10,103
13,595
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
17
17
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
DisruptBae
Apollo
5
0
5
7.5
L
Ao Kuang
GoldenSnowmen
Ao Kuang
0
2
0
0
W
Xing Tian
JoyfulStrains
Xing Tian
0
0
8
4
L
Hel
1
6
2
0.33
W
3
2
10
4
L
Bastet
PrankDogg
Bastet
1
5
2
0.4
W
Susano
Truvi
Susano
6
1
6
9
L
Hachiman
WinterMau5
Hachiman
1
2
0
0.5
W
Sun Wukong
Yerkóxmaul
Sun Wukong
3
1
5
5.5
L
Ne Zha
criiiinge
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
43,623
66,879
Taken
54,367
30,589
Mitigated
32,594
22,458
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DisruptBae
Apollo
7,558
4,651
0
5,821
10,032
5,960
5,225
1,801
8,192
9,124
90,418
L
Ao Kuang
GoldenSnowmen
Ao Kuang
1,410
146
0
5,073
14,944
8,535
2,312
1,130
13,694
60,158
0
W
Xing Tian
JoyfulStrains
Xing Tian
2,118
82
762
2,158
12,020
9,196
406
1,796
10,154
22,515
0
L
Hel
6,896
889
2,326
3,319
11,239
5,602
0
3,703
7,266
58,532
0
W
13,861
2,945
0
1,948
8,421
2,969
2,692
2,070
6,259
73,287
0
L
Bastet
PrankDogg
Bastet
6,736
1,082
0
4,606
14,490
4,498
0
2,628
11,694
0
54,476
W
Susano
Truvi
Susano
9,983
3,601
0
3,769
10,299
4,332
0
1,622
8,585
0
69,359
L
Hachiman
WinterMau5
Hachiman
3,005
1,383
0
3,249
11,231
3,195
0
1,955
9,136
0
60,802
W
Sun Wukong
Yerkóxmaul
Sun Wukong
10,103
2,130
0
6,303
13,595
10,137
932
2,141
11,410
0
90,403
L
Ne Zha
criiiinge
Ne Zha
5,226
477
0
3,885
14,975
8,759
0
6,229
8,394
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
52,828
552
Minions Killed
619
0
Camps Cleared
0
1,645,864
Distance Traveled
1,852,539
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,329
629
162
9
0
342,572
3
L
Ao Kuang
9,240
513
144
8
0
265,481
6
W
Xing Tian
8,355
464
24
1
0
381,205
8
L
Hel
9,146
508
130
7
0
325,207
5
W
Nu Wa
9,996
555
110
6
0
323,827
0
L
Bastet
8,738
485
105
6
0
373,283
2
W
Susano
11,003
611
136
8
0
416,544
4
L
Hachiman
9,282
516
133
7
0
323,402
2
W
Sun Wukong
12,145
675
187
10
0
388,391
2
L
Ne Zha
7,993
444
40
2
0
358,491
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role