Player Matchup

Sun Wukong
Sun Wukong
N3N3-_-AA
Sun Wukong
Level 44
God Stats
0W - 2L
1,492 SR
Queue Stats
5W - 5L
1,321 Elo+
Solo
Cernunnos
Cernunnos
TacoMonster1212
Cernunnos
Level 15
God Stats
13W - 6L
1,545 SR
Queue Stats
60W - 52L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
Tymattheny23
Ao Kuang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,459 Elo+
Party 1
Team Averages
Level 45
1,512 SR
1,413 Elo+

VS

Team Averages
Level 67
1,457 SR
1,376 Elo+
Khepri
Khepri
DeadEndTOAST
Khepri
Level 80
God Stats
12W - 6L
1,500 SR
Queue Stats
635W - 707L
1,337 Elo+
Party 2
Anubis
Anubis
MajesticPhoenix6
Anubis
Level 37
God Stats
53W - 43L
1,372 SR
Queue Stats
374W - 432L
1,290 Elo+
Party 2
Apollo
Apollo
PoloTakeFlight
Apollo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N3N3-_-AA
Sun Wukong
11
0 / 10 / 0
9,531
502
7,515
18,208
9,374
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
TacoMonster1212
Cernunnos
14
0 / 5 / 0
10,157
535
6,388
12,173
4,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Tymattheny23
Ao Kuang
14
0 / 7 / 0
9,931
523
7,336
17,526
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 0 / 17
13,347
702
10,394
8,515
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 0 / 12
12,399
653
8,531
3,137
2,461
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
12 / 0 / 9
14,189
747
17,414
14,547
12,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
22
22
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
17
12.5
W
6
0
12
12
L
Sun Wukong
N3N3-_-AA
Sun Wukong
0
10
0
0
W
12
0
9
16.5
L
Cernunnos
TacoMonster1212
Cernunnos
0
5
0
0
L
Ao Kuang
Tymattheny23
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
36,339
47,907
Taken
26,199
23,349
Mitigated
26,392
11,476
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,394
674
0
2,584
8,515
11,749
571
3,455
5,060
28,168
0
W
8,531
817
495
1,812
3,137
2,461
368
1,067
2,070
37,191
0
L
Sun Wukong
N3N3-_-AA
Sun Wukong
7,515
3,061
797
2,217
18,208
9,374
0
7,633
10,575
0
33,874
W
17,414
7,892
68
9,010
14,547
12,182
1,897
3,027
11,520
4,805
88,535
L
Cernunnos
TacoMonster1212
Cernunnos
6,388
3,294
0
2,872
12,173
4,394
0
5,517
6,656
0
52,492
L
Ao Kuang
Tymattheny23
Ao Kuang
7,336
1,747
0
5,590
17,526
9,581
0
6,584
10,942
50,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
39,935
179
Minions Killed
196
0
Camps Cleared
0
818,525
Distance Traveled
974,099
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,347
702
23
1
0
355,084
2
W
Anubis
12,399
653
55
3
0
272,716
4
L
Sun Wukong
9,531
502
31
2
0
269,222
0
W
Apollo
14,189
747
118
6
0
346,299
2
L
Cernunnos
10,157
535
89
5
0
260,680
2
L
Ao Kuang
9,931
523
59
3
0
288,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role