Player Matchup

Yemoja
Yemoja
RJ84
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 257L
1,618 Elo+
Party 2
Raijin
Raijin
SJoe7593
Raijin
Level 65
God Stats
6W - 5L
1,331 SR
Queue Stats
293W - 242L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
Wifubeater775
Danzaburou
Level 64
God Stats
18W - 14L
1,777 SR
Queue Stats
273W - 198L
1,912 Elo+
Party 2
Team Averages
Level 72
1,536 SR
1,710 Elo+

VS

Team Averages
Level 56
1,383 SR
1,457 Elo+
Sun Wukong
Sun Wukong
KraZed_jaariik
Sun Wukong
Level 50
God Stats
1W - 1L
1,256 SR
Queue Stats
14W - 11L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
mahduh
Nu Wa
Level 62
God Stats
115W - 127L
1,442 SR
Queue Stats
232W - 353L
1,384 Elo+
Solo
Bastet
Bastet
pulplex0
Bastet
Level 57
God Stats
18W - 17L
1,452 SR
Queue Stats
74W - 71L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RJ84
Yemoja
20
2 / 4 / 7
17,806
614
18,399
33,342
49,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
SJoe7593
Raijin
20
4 / 6 / 4
16,863
581
25,377
26,689
8,745
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Wifubeater775
Danzaburou
18
4 / 10 / 3
17,241
595
21,692
29,904
11,534
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KraZed_jaariik
Sun Wukong
20
3 / 1 / 14
17,803
614
17,495
36,973
51,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
mahduh
Nu Wa
20
6 / 7 / 9
18,313
631
31,697
23,350
7,672
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
pulplex0
Bastet
20
11 / 2 / 2
18,320
632
28,753
24,895
9,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
20
20
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KraZed_jaariik
Sun Wukong
3
1
14
10
L
Yemoja
RJ84
Yemoja
2
4
7
1.38
L
Raijin
SJoe7593
Raijin
4
6
4
1
L
Danzaburou
Wifubeater775
Danzaburou
4
10
3
0.55
W
Nu Wa
mahduh
Nu Wa
6
7
9
1.5
W
Bastet
pulplex0
Bastet
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,468
Damage
77,945
89,935
Taken
85,218
69,994
Mitigated
68,813
14,362
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KraZed_jaariik
Sun Wukong
17,495
3,781
1,329
9,524
36,973
51,899
1,628
20,621
15,694
0
80,633
L
Yemoja
RJ84
Yemoja
18,399
2,167
3,753
3,942
33,342
49,715
216
10,781
20,827
64,615
0
L
Raijin
SJoe7593
Raijin
25,377
1,658
181
2,660
26,689
8,745
159
9,268
16,885
126,377
0
L
Danzaburou
Wifubeater775
Danzaburou
21,692
8,397
0
3,826
29,904
11,534
336
10,020
19,180
431
110,846
W
Nu Wa
mahduh
Nu Wa
31,697
5,149
2,352
6,417
23,350
7,672
0
11,396
11,563
120,343
0
W
Bastet
pulplex0
Bastet
28,753
4,316
1,191
3,140
24,895
9,242
2,307
11,172
13,511
0
129,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
54,436
359
Minions Killed
314
0
Camps Cleared
0
1,448,911
Distance Traveled
1,488,900
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,803
614
72
2
0
501,940
3
L
Yemoja
17,806
614
49
2
0
527,567
4
L
Raijin
16,863
581
176
6
0
486,745
0
L
Danzaburou
17,241
595
134
5
0
434,599
4
W
Nu Wa
18,313
631
134
5
0
440,437
0
W
Bastet
18,320
632
108
4
0
546,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role