Player Matchup

Khepri
Khepri
Silver II
IYARO_DLT
Khepri
Silver II
Level 159
God Stats
5W - 4L
1,681 SR
Queue Stats
202W - 181L
1,495 MMR
Party 1
Tyr
Tyr
Gold III
R_K-S3N-7
Tyr
Gold III
Level 158
God Stats
19W - 8L
1,614 SR
Queue Stats
196W - 171L
1,728 MMR
Party 1
Janus
Janus
Gold II
WHITENERd21
Janus
Gold II
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 271L
1,597 MMR
Solo
Skadi
Skadi
Gold IV
Yudala
Skadi
Gold IV
Level 97
God Stats
12W - 11L
1,565 SR
Queue Stats
177W - 170L
1,596 MMR
Solo
Thanatos
Thanatos
Gold IV
matt gunman
Thanatos
Gold IV
Level 159
God Stats
14W - 7L
1,500 SR
Queue Stats
112W - 104L
1,605 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,572 SR
1,604 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,567 SR
1,605 MMR
Discordia
Discordia
Gold V
IRLancer
Discordia
Gold V
Level 147
God Stats
5W - 9L
1,500 SR
Queue Stats
176W - 164L
1,603 MMR
Solo
Medusa
Medusa
Gold V
Junior9138
Medusa
Gold V
Level 87
God Stats
0W - 4L
1,299 SR
Queue Stats
136W - 140L
1,591 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
KeepDatEnergy
Erlang Shen
Silver I
Level 88
God Stats
8W - 4L
1,812 SR
Queue Stats
328W - 328L
1,608 MMR
Solo
Ymir
Ymir
Gold V
ORME11b
Ymir
Gold V
Level 103
God Stats
1W - 3L
1,507 SR
Queue Stats
40W - 50L
1,631 MMR
Party 2
Awilix
Awilix
Silver I
byebyemonkey
Awilix
Silver I
Level 147
God Stats
2W - 4L
1,715 SR
Queue Stats
126W - 106L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IYARO_DLT
Khepri
14
3 / 2 / 15
10,905
519
5,596
12,024
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 11
12,648
602
17,395
22,987
24,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 5 / 8
12,805
610
10,842
11,031
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Yudala
Skadi
19
12 / 2 / 9
13,196
628
20,408
15,995
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
matt gunman
Thanatos
18
10 / 3 / 7
12,245
583
12,068
14,396
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetAmaterasuNemesisAnubisNu Wa

VS

Bans
DanzaburouXing TianPersephoneHadesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IRLancer
Discordia
16
5 / 4 / 3
9,874
470
9,788
8,042
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Junior9138
Medusa
14
2 / 12 / 3
9,251
441
8,315
18,815
5,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
KeepDatEnergy
Erlang Shen
14
2 / 10 / 7
9,064
432
10,316
19,847
17,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ORME11b
Ymir
11
0 / 12 / 5
7,839
373
5,565
19,512
7,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
18
5 / 4 / 6
11,370
541
9,726
16,144
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
42
Kills
14
14
Deaths
42
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
IRLancer
Discordia
5
4
3
1.63
W
Khepri
IYARO_DLT
Khepri
3
2
15
5.25
L
Medusa
Junior9138
Medusa
2
12
3
0.29
L
Erlang Shen
KeepDatEnergy
Erlang Shen
2
10
7
0.55
L
Ymir
ORME11b
Ymir
0
12
5
0.21
W
7
2
11
6.25
W
10
5
8
2.8
W
Skadi
Yudala
Skadi
12
2
9
8.25
L
Awilix
5
4
6
2
W
Thanatos
matt gunman
Thanatos
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,309
Damage
43,710
76,433
Taken
82,360
54,895
Mitigated
39,392
39,832
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
IRLancer
Discordia
9,788
509
0
500
8,042
2,794
0
2,079
5,879
45,423
0
W
Khepri
IYARO_DLT
Khepri
5,596
330
0
3,594
12,024
11,923
572
3,261
8,641
22,913
0
L
Medusa
Junior9138
Medusa
8,315
3,104
99
3,704
18,815
5,711
2,748
3,392
15,333
0
45,890
L
Erlang Shen
KeepDatEnergy
Erlang Shen
10,316
5,723
0
2,778
19,847
17,554
0
4,528
15,201
4,118
39,736
L
Ymir
ORME11b
Ymir
5,565
1,545
0
2,354
19,512
7,318
0
5,163
14,234
38,081
0
W
17,395
2,131
0
10,137
22,987
24,926
501
3,218
19,617
0
83,297
W
10,842
698
0
692
11,031
4,444
851
4,494
6,127
84,812
0
W
Skadi
Yudala
Skadi
20,408
10,476
0
10,523
15,995
8,049
6,045
3,856
12,079
0
105,648
L
Awilix
9,726
4,275
0
4,126
16,144
6,015
0
855
15,275
0
81,358
W
Thanatos
matt gunman
Thanatos
12,068
4,815
0
14,886
14,396
5,553
1,353
2,077
12,115
0
68,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,799
Gold Earned
47,398
531
Minions Killed
444
0
Camps Cleared
0
2,043,041
Distance Traveled
1,785,235
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,874
470
83
4
0
401,143
7
W
Khepri
10,905
519
21
1
0
400,989
7
L
Medusa
9,251
441
90
4
0
290,590
2
L
Erlang Shen
9,064
432
77
4
0
337,926
3
L
Ymir
7,839
373
63
3
0
327,495
0
W
Tyr
12,648
602
124
6
0
434,568
7
W
Janus
12,805
610
160
8
0
424,615
2
W
Skadi
13,196
628
125
6
0
375,348
1
L
Awilix
11,370
541
131
6
0
428,081
1
W
Thanatos
12,245
583
101
5
0
407,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role