Player Matchup

Amaterasu
Amaterasu
AllMagiK
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Party 1
Chronos
Chronos
AvRoSubLighT
Chronos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fevah
Danzaburou
Level 129
God Stats
3W - 0L
1,731 SR
Queue Stats
16W - 8L
1,654 Elo+
Party 1
Ratatoskr
Ratatoskr
Mikoyan
Ratatoskr
Level 17
God Stats
15W - 8L
1,713 SR
Queue Stats
15W - 8L
1,654 Elo+
Party 1
Sobek
Sobek
stealthypigs
Sobek
Level 108
God Stats
6W - 2L
1,845 SR
Queue Stats
22W - 8L
1,802 Elo+
Party 1
Team Averages
Level 61
1,658 SR
1,653 Elo+

VS

Team Averages
Level 76
1,413 SR
1,427 Elo+
Raijin
Raijin
Fatherroflies
Raijin
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 96L
1,447 Elo+
Party 2
Apollo
Apollo
MeZ Famine
Apollo
Level 144
God Stats
0W - 5L
1,228 SR
Queue Stats
74W - 79L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Necrosatus
Cu Chulainn
Level 41
God Stats
21W - 33L
1,382 SR
Queue Stats
308W - 371L
1,477 Elo+
Party 2
Mercury
Mercury
Suideleeu
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Solo
Chang'e
Chang'e
TheNymphine
Chang'e
Level 21
God Stats
11W - 19L
1,455 SR
Queue Stats
31W - 65L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AllMagiK
Amaterasu
13
3 / 1 / 1
7,864
562
7,552
12,778
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
AvRoSubLighT
Chronos
14
2 / 1 / 4
8,251
589
3,684
6,203
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Fevah
Danzaburou
14
6 / 3 / 4
9,201
657
9,450
9,832
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Mikoyan
Ratatoskr
12
5 / 3 / 3
7,650
546
5,077
10,284
3,184
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 9
8,074
577
4,828
7,804
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,804
486
5,368
5,440
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
MeZ Famine
Apollo
13
5 / 6 / 2
7,960
569
7,633
10,625
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Necrosatus
Cu Chulainn
12
1 / 3 / 1
7,260
519
6,888
8,282
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Suideleeu
Mercury
12
2 / 4 / 3
7,297
521
3,386
10,621
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
TheNymphine
Chang'e
11
1 / 4 / 2
6,500
464
2,784
6,890
4,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AllMagiK
Amaterasu
3
1
1
3.5
W
Chronos
AvRoSubLighT
Chronos
2
1
4
4
L
0
3
2
0.33
W
Danzaburou
Fevah
Danzaburou
6
3
4
2.67
L
Apollo
MeZ Famine
Apollo
5
6
2
1
W
Ratatoskr
Mikoyan
Ratatoskr
5
3
3
2.17
L
Cu Chulainn
Necrosatus
Cu Chulainn
1
3
1
0.5
L
Mercury
Suideleeu
Mercury
2
4
3
0.88
L
Chang'e
TheNymphine
Chang'e
1
4
2
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
26,059
46,901
Taken
41,858
21,259
Mitigated
19,417
22,437
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AllMagiK
Amaterasu
7,552
3,062
0
8,327
12,778
7,688
659
563
12,215
0
42,250
W
Chronos
AvRoSubLighT
Chronos
3,684
1,351
0
3,909
6,203
1,812
2,031
2,204
3,636
52,896
0
L
5,368
359
0
842
5,440
1,740
0
2,736
2,704
38,007
0
W
Danzaburou
Fevah
Danzaburou
9,450
4,923
0
4,647
9,832
3,923
1,218
1,307
8,455
0
53,365
L
Apollo
MeZ Famine
Apollo
7,633
3,704
0
1,755
10,625
3,253
0
2,559
8,066
0
36,935
W
Ratatoskr
Mikoyan
Ratatoskr
5,077
1,155
0
2,421
10,284
3,184
704
2,634
7,474
0
33,204
L
Cu Chulainn
Necrosatus
Cu Chulainn
6,888
1,733
0
1,863
8,282
6,921
388
1,049
7,233
2,741
33,966
L
Mercury
Suideleeu
Mercury
3,386
1,228
0
2,739
10,621
3,364
0
1,144
9,477
0
32,662
L
Chang'e
TheNymphine
Chang'e
2,784
562
759
2,182
6,890
4,139
0
1,024
5,866
18,149
0
W
4,828
484
0
3,133
7,804
4,652
630
1,327
6,379
25,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
35,821
407
Minions Killed
332
0
Camps Cleared
0
1,365,613
Distance Traveled
1,327,423
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,864
562
86
6
0
242,570
2
W
Chronos
8,251
589
126
9
0
252,770
3
L
Raijin
6,804
486
77
6
0
262,490
4
W
Danzaburou
9,201
657
97
7
0
240,088
0
L
Apollo
7,960
569
75
5
0
248,304
2
W
Ratatoskr
7,650
546
71
5
0
307,956
2
L
Cu Chulainn
7,260
519
80
6
0
252,134
3
L
Mercury
7,297
521
67
5
0
289,497
0
L
Chang'e
6,500
464
33
2
0
274,998
1
W
Sobek
8,074
577
27
2
0
322,229
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role