Player Matchup

Vamana
Vamana
BeenClout
Vamana
Level 24
God Stats
55W - 51L
1,549 SR
Queue Stats
186W - 214L
1,551 Elo+
Party 1
Thanatos
Thanatos
Drip--Or--Drown
Thanatos
Level 109
God Stats
23W - 19L
1,503 SR
Queue Stats
98W - 92L
1,543 Elo+
Party 1
Terra
Terra
RipTooHard
Terra
Level 29
God Stats
25W - 28L
1,329 SR
Queue Stats
278W - 397L
1,421 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,505 Elo+

VS

Team Averages
Level 18
1,500 SR
1,464 Elo+
Ao Kuang
Ao Kuang
BaddBunnyy97
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 87L
1,593 Elo+
Solo
Thor
Thor
Rileyxbox6296
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,465 Elo+
Solo
Fafnir
Fafnir
SkullFace013579
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeenClout
Vamana
13
7 / 1 / 15
10,108
842
11,748
9,480
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
21 / 1 / 8
12,056
1,005
22,859
13,340
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
10
3 / 3 / 10
8,900
742
4,000
10,484
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaddBunnyy97
Ao Kuang
11
4 / 7 / 0
8,419
702
7,702
13,939
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 13 / 2
6,839
570
825
13,294
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 11 / 5
7,590
633
3,541
15,543
8,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
31
Kills
4
5
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BaddBunnyy97
Ao Kuang
4
7
0
0.57
W
Vamana
BeenClout
Vamana
7
1
15
14.5
W
Thanatos
21
1
8
25
L
0
13
2
0.08
W
Terra
3
3
10
2.67
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
12,068
33,304
Taken
42,776
19,553
Mitigated
16,976
19,204
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BaddBunnyy97
Ao Kuang
7,702
1,742
0
2,217
13,939
5,547
0
1,286
12,653
23,629
0
W
Vamana
BeenClout
Vamana
11,748
7,401
0
3,095
9,480
7,644
1,338
3,613
5,867
1,681
23,217
W
Thanatos
22,859
11,817
0
14,761
13,340
7,117
529
6,205
6,517
6,237
63,125
L
825
682
0
0
13,294
2,885
0
1,709
11,585
0
3,444
W
Terra
4,000
545
296
1,052
10,484
4,792
150
1,481
6,975
9,861
0
L
3,541
1,694
0
626
15,543
8,544
0
2,556
12,987
11,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
22,848
115
Minions Killed
47
0
Camps Cleared
0
735,356
Distance Traveled
469,679
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,419
702
28
2
0
166,935
0
W
Vamana
10,108
842
19
2
0
244,872
0
W
Thanatos
12,056
1,005
83
7
0
268,275
1
L
Thor
6,839
570
2
0
0
147,261
1
W
Terra
8,900
742
13
1
0
222,209
0
L
Fafnir
7,590
633
17
1
0
155,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role