Player Matchup

Scylla
Scylla
AnxietynChill
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigKitten710745
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 1
Horus
Horus
CrossedMoss5
Horus
Level 80
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Neith
Neith
semaJ1000101
Neith
Level 56
God Stats
0W - 4L
1,830 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
taibadass
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Team Averages
Level 83
1,567 SR
1,500 Elo+

VS

Team Averages
Level 79
1,485 SR
1,509 Elo+
Merlin
Merlin
AfloatTag1
Merlin
Level 67
God Stats
2W - 1L
1,674 SR
Queue Stats
100W - 132L
1,428 Elo+
Solo
Sylvanus
Sylvanus
PresidentKiller
Sylvanus
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 276L
1,527 Elo+
Party 2
Izanami
Izanami
TheMutilater
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Xythro
Nemesis
Level 104
God Stats
1W - 3L
1,250 SR
Queue Stats
69W - 99L
1,486 Elo+
Party 2
Thanatos
Thanatos
beastlypickle99
Thanatos
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 222L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
5,883
588
3,008
5,546
1,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 3 / 3
5,363
536
2,449
6,718
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 1
4,991
499
2,167
8,254
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 2 / 3
5,272
527
5,572
5,912
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
taibadass
Chaac
8
0 / 3 / 1
4,627
463
2,913
7,324
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AfloatTag1
Merlin
9
2 / 2 / 2
5,689
569
3,292
2,797
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
9
1 / 2 / 2
5,102
510
3,716
8,360
3,122
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
TheMutilater
Izanami
5
0 / 5 / 3
4,014
401
1,242
4,703
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Xythro
Nemesis
10
5 / 1 / 2
6,002
600
5,303
5,681
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
13
5 / 1 / 1
7,248
725
8,312
6,868
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
11
Kills
13
13
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
AfloatTag1
Merlin
2
2
2
1.5
L
5
2
1
2.75
L
3
3
3
1.5
L
2
3
1
0.83
W
Sylvanus
1
2
2
1
W
Izanami
TheMutilater
Izanami
0
5
3
0.3
W
Nemesis
Xythro
Nemesis
5
1
2
6
W
Thanatos
5
1
1
5.5
L
1
2
3
1.25
L
Chaac
taibadass
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
21,865
33,754
Taken
28,409
15,512
Mitigated
10,874
11,078
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AfloatTag1
Merlin
3,292
225
0
420
2,797
815
0
852
1,945
24,021
0
L
3,008
1,184
0
2,047
5,546
1,916
175
821
4,551
26,490
0
L
2,449
454
0
899
6,718
3,843
0
1,431
5,225
17,604
0
L
2,167
1,134
463
2,810
8,254
3,134
0
1,840
6,254
0
17,912
W
Sylvanus
3,716
1,370
452
2,427
8,360
3,122
156
821
7,539
24,692
0
W
Izanami
TheMutilater
Izanami
1,242
1,128
285
656
4,703
1,035
0
1,463
3,240
0
5,754
W
Nemesis
Xythro
Nemesis
5,303
2,378
0
2,457
5,681
1,742
0
1,808
3,873
0
24,375
W
Thanatos
8,312
3,559
0
7,444
6,868
4,160
222
513
6,135
4,101
39,940
L
5,572
2,815
0
2,491
5,912
1,512
0
2,763
3,149
0
26,635
L
Chaac
taibadass
Chaac
2,913
860
0
2,368
7,324
5,107
0
423
6,901
0
19,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
28,055
223
Minions Killed
226
0
Camps Cleared
0
881,146
Distance Traveled
816,517
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,689
569
51
5
0
179,649
3
L
Scylla
5,883
588
54
5
0
175,208
3
L
Cthulhu
5,363
536
34
3
0
176,187
3
L
Horus
4,991
499
39
4
0
187,137
4
W
Sylvanus
5,102
510
37
4
0
147,172
2
W
Izanami
4,014
401
6
1
0
93,406
0
W
Nemesis
6,002
600
46
5
0
208,637
1
W
Thanatos
7,248
725
86
9
0
187,653
2
L
Neith
5,272
527
52
5
0
154,339
0
L
Chaac
4,627
463
44
4
0
188,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role