Player Matchup

Amaterasu
Amaterasu
Angel Arroyo197
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,621 Elo+
Party 2
Apollo
Apollo
CessCuce
Apollo
Level 8
God Stats
5W - 8L
1,680 SR
Queue Stats
10W - 16L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
Devigod7
Kukulkan
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 48L
1,630 Elo+
Solo
Ymir
Ymir
Mayonaka_Hana
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,647 Elo+
Solo
Vamana
Vamana
Smokdu
Vamana
Level 12
God Stats
3W - 12L
1,009 SR
Queue Stats
44W - 45L
1,512 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,606 Elo+

VS

Team Averages
Level 16
1,495 SR
1,510 Elo+
Sol
Sol
NotToXiCzPRz
Sol
Level 29
God Stats
9W - 3L
1,842 SR
Queue Stats
285W - 357L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
OPG SMURG2
Tsukuyomi
Level 6
God Stats
5W - 4L
1,430 SR
Queue Stats
12W - 13L
1,471 Elo+
Party 1
Yemoja
Yemoja
RNB9595
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,471 Elo+
Party 1
Skadi
Skadi
SoapStone101
Skadi
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 106L
1,654 Elo+
Solo
Horus
Horus
VAILX Ghost
Horus
Level 13
God Stats
1W - 3L
1,202 SR
Queue Stats
11W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angel Arroyo197
Amaterasu
13
1 / 7 / 1
8,117
406
4,281
20,684
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
CessCuce
Apollo
12
2 / 7 / 1
7,934
397
5,811
18,566
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Devigod7
Kukulkan
7
0 / 2 / 0
6,479
324
1,393
2,819
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 6 / 4
8,512
426
6,355
20,675
22,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Smokdu
Vamana
16
7 / 2 / 0
10,332
517
10,633
25,584
28,278
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,794
490
10,416
9,000
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
OPG SMURG2
Tsukuyomi
16
2 / 2 / 8
10,370
519
11,332
12,037
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
RNB9595
Yemoja
14
1 / 6 / 9
9,834
492
5,617
15,650
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 0 / 4
12,247
612
28,887
18,467
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 7
11,016
551
5,839
11,573
8,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
23
24
Deaths
13
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Angel Arroyo197
Amaterasu
1
7
1
0.21
L
Apollo
CessCuce
Apollo
2
7
1
0.36
L
Kukulkan
Devigod7
Kukulkan
0
2
0
0
L
0
6
4
0.33
W
2
2
6
2.5
W
Tsukuyomi
OPG SMURG2
Tsukuyomi
2
2
8
3
W
Yemoja
RNB9595
Yemoja
1
6
9
0.92
L
Vamana
Smokdu
Vamana
7
2
0
3.5
W
15
0
4
17
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
62,091
88,328
Taken
66,727
68,137
Mitigated
40,970
15,441
Healing
25,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Angel Arroyo197
Amaterasu
4,281
1,925
0
2,767
20,684
10,133
243
2,681
18,003
0
34,957
L
Apollo
CessCuce
Apollo
5,811
3,548
0
3,970
18,566
6,618
1,147
2,632
15,934
0
31,847
L
Kukulkan
Devigod7
Kukulkan
1,393
473
0
746
2,819
781
0
255
2,564
15,416
0
L
6,355
942
0
714
20,675
22,327
159
2,974
17,701
33,253
0
W
10,416
3,966
0
2,086
9,000
4,183
4,764
537
8,463
43,857
0
W
Tsukuyomi
OPG SMURG2
Tsukuyomi
11,332
2,621
0
5,778
12,037
4,526
834
542
11,495
0
69,621
W
Yemoja
RNB9595
Yemoja
5,617
1,676
2,197
1,442
15,650
14,082
956
1,049
14,601
32,051
0
L
Vamana
Smokdu
Vamana
10,633
5,015
0
7,244
25,584
28,278
2,702
7,491
18,093
0
66,888
W
28,887
17,600
0
10,975
18,467
9,850
4,926
3,370
15,097
0
106,254
W
5,839
3,171
650
2,202
11,573
8,329
2,267
2,250
9,323
0
51,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
53,261
320
Minions Killed
438
0
Camps Cleared
0
1,508,048
Distance Traveled
1,853,801
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,117
406
59
3
0
369,698
2
L
Apollo
7,934
397
67
3
0
343,899
0
L
Kukulkan
6,479
324
33
2
0
107,434
1
L
Ymir
8,512
426
45
2
0
341,346
1
W
Sol
9,794
490
70
4
0
331,305
1
W
Tsukuyomi
10,370
519
95
5
0
412,825
0
W
Yemoja
9,834
492
55
3
0
336,129
0
L
Vamana
10,332
517
116
6
0
345,671
5
W
Skadi
12,247
612
124
6
0
369,317
5
W
Horus
11,016
551
94
5
0
404,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role