Player Matchup

Achilles
Achilles
SPEYJUNKI
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,682 Elo+
Party 4
Neith
Neith
THANOZ1998
Neith
Level 108
God Stats
16W - 14L
1,475 SR
Queue Stats
783W - 763L
1,467 Elo+
Party 2
Anubis
Anubis
TheKa3l
Anubis
Level 106
God Stats
19W - 13L
1,483 SR
Queue Stats
582W - 566L
1,460 Elo+
Party 2
King Arthur
King Arthur
Xpartan0mega
King Arthur
Level 126
God Stats
26W - 16L
1,754 SR
Queue Stats
178W - 170L
1,515 Elo+
Party 2
Yemoja
Yemoja
xAutumnReign
Yemoja
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
62W - 50L
1,761 Elo+
Party 4
Team Averages
Level 90
1,543 SR
1,577 Elo+

VS

Team Averages
Level 104
1,490 SR
1,500 Elo+
Anubis
Anubis
Tanglxdbxthair
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,537 Elo+
Party 1
Geb
Geb
UrbanDee323
Geb
Level 29
God Stats
2W - 3L
1,617 SR
Queue Stats
34W - 35L
1,479 Elo+
Party 3
Fenrir
Fenrir
sumfin81
Fenrir
Level 146
God Stats
16W - 13L
1,289 SR
Queue Stats
414W - 436L
1,540 Elo+
Party 3
Chang'e
Chang'e
superman9988
Chang'e
Level 119
God Stats
6W - 8L
1,312 SR
Queue Stats
120W - 126L
1,471 Elo+
Party 1
Neith
Neith
xTxReallyxRealx
Neith
Level 133
God Stats
7W - 13L
1,731 SR
Queue Stats
685W - 621L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SPEYJUNKI
Achilles
11
4 / 1 / 3
6,774
616
4,302
6,313
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
2 / 4 / 3
5,783
526
3,407
6,991
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
TheKa3l
Anubis
10
1 / 3 / 1
6,177
562
2,487
5,746
2,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Xpartan0mega
King Arthur
12
1 / 0 / 2
6,864
624
4,961
6,998
4,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
10
4 / 1 / 3
6,389
581
5,588
6,830
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,891
626
5,796
4,298
1,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 4
5,102
464
2,631
7,803
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sumfin81
Fenrir
8
3 / 5 / 1
5,440
495
5,154
8,417
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
superman9988
Chang'e
11
0 / 2 / 0
5,802
527
2,736
8,111
3,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 4
5,559
505
4,817
6,092
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
SPEYJUNKI
Achilles
4
1
3
5.5
W
Neith
2
4
3
0.88
L
4
1
0
4
W
Anubis
TheKa3l
Anubis
1
3
1
0.5
L
1
2
4
1.5
W
King Arthur
Xpartan0mega
King Arthur
1
0
2
2
L
Fenrir
sumfin81
Fenrir
3
5
1
0.7
L
Chang'e
superman9988
Chang'e
0
2
0
0
W
Yemoja
4
1
3
5.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,745
Damage
21,134
32,878
Taken
34,721
13,125
Mitigated
14,305
11,858
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
SPEYJUNKI
Achilles
4,302
1,037
0
2,715
6,313
2,306
0
581
5,732
0
30,434
W
Neith
3,407
1,592
0
1,843
6,991
1,775
135
1,721
5,270
0
25,381
L
5,796
170
0
2,584
4,298
1,653
322
2,026
2,272
40,979
0
W
Anubis
TheKa3l
Anubis
2,487
41
0
1,462
5,746
2,037
0
4,792
954
30,117
0
L
2,631
266
342
2,354
7,803
2,837
78
2,737
5,066
11,838
0
W
King Arthur
Xpartan0mega
King Arthur
4,961
779
0
3,111
6,998
4,428
0
2,637
4,361
0
39,519
L
Fenrir
sumfin81
Fenrir
5,154
1,758
0
2,136
8,417
4,475
0
1,042
7,375
4,330
20,085
L
Chang'e
superman9988
Chang'e
2,736
294
17
3,760
8,111
3,624
0
0
8,111
34,024
0
W
Yemoja
5,588
787
620
2,107
6,830
2,579
489
1,685
5,145
21,326
0
L
4,817
1,677
0
1,847
6,092
1,716
0
2,270
3,822
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
28,794
313
Minions Killed
276
0
Camps Cleared
0
1,049,480
Distance Traveled
1,000,037
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,774
616
69
6
0
219,986
0
W
Neith
5,783
526
58
5
0
194,714
1
L
Anubis
6,891
626
86
8
0
202,253
1
W
Anubis
6,177
562
62
6
0
195,481
1
L
Geb
5,102
464
17
2
0
233,139
1
W
King Arthur
6,864
624
92
8
0
229,522
3
L
Fenrir
5,440
495
40
4
0
194,211
1
L
Chang'e
5,802
527
76
7
0
175,146
1
W
Yemoja
6,389
581
32
3
0
209,777
0
L
Neith
5,559
505
57
5
0
195,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role